Difference between revisions of "User:Rex"

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Hello! I'm Rex. I'm a newbie at making custom tracks and other things, so don't expect a ton from me haha :p
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Hello! I'm Rex. I enjoy making custom content for [[Mario Kart Wii]], much like many others here on the wiiki!
  
I don't find myself good at making original designs, (or tracks in general) so I'll usually do ports instead. I feel very self aware at times, and often end up regretting things I've done nowadays or in the past. There are many things that make me curious, but I don't think I'll ever get answers to those things. Anyways, I guess while I'm writing this, I could go over a few things that got me into creating custom tracks for fun, but if you don't care, that's fine with me.
 
  
<spoiler>
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==Custom Tracks==
==How I got into CT Making==
 
=====Pre-First Custom Track=====
 
Early 2013, I started getting more into Mario Kart Wii. I've had the game since soon after it released, just never really got into what other people had done with the game. I remember seeing some classic custom tracks that were new back then on Youtube, don't remember which ones exactly though. I took a break from the game a bit before Nintendo WFC shut down, but in either late 2016 or early 2017, I found out that I could play online still though Wiimmfi, and that CTGP included it, which I never figured out how to get before then, so I decided to check it out, and I ended up playing custom tracks for the first time. I was mainly enjoying myself playing online and doing time trials, but I always had the dream to make custom tracks myself. I've always been into creating custom things, whether it be with an in-game creator, or with external modding tools. I mean, I don't have great ideas... but it keeps me entertained, so I'm happy just for that. At the tail-end of 2018, I started developing a private, unnamed custom track. This track was nothing special, it was flat, had way too much offroad, and was generally buggy. I am glad I never released that custom track, since if I did, people would just joke about it being bad, and not really give me suggestions on what to improve.
 
 
 
=====First "true" CTs=====
 
After that, I decided to make a more official custom track of sorts, which is how [[Sherbet Circuit]] came to be. I was still using outdated tools to make the track, so doing things was much harder. I really wish I never released this though, since I absolutely regret a lot of the things I did with it. I made a more quick custom track the day after, [[LCP Floor It 1]], which was inspired off a track from the minigame in Spongebob LCP, but it wasn't even close to a remake, honestly. The Alpha and the Beta versions of the course never needed to exist, since they were rushed and also lazy. I later returned to that course to remake it from scratch, but, back to Sherbet Circuit, I was having a lot of issues continuing to update that track. Not only was I starting to think the track was incredibly mediocre, I was also losing interest in it. I eventually just gave up, and decided to no longer update the track, for the best likely, as it's too generic to be liked by the person who created it. In fact, I dislike the track heavily now, due to how bad it makes me look.
 
 
 
I've been more careful creating my tracks since then, having some unreleased test tracks here and there to test multiple things with track making. I still don't really know what else to talk about, and I probably expressed my feelings above very poorly.
 
</spoiler>
 
 
 
----
 
 
 
Don't really know what else to put up here, so I'll update this profile whenever I feel like it.
 
 
 
==My current projects==
 
=====Custom Tracks=====
 
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
 
!Track Name
 
!Track Name
!Latest Version
 
 
!Info
 
!Info
!Planned future updates
+
!Latest Release
 +
|-
 +
| [[Sherbet Circuit]]
 +
| My first custom track, a simple snow/ice themed track. I plan on remaking this at some point, since when I made it, I was using outdated tools.
 +
| RC3 (2019-06-06)
 
|-
 
|-
 
| [[LCP Floor It 1]]
 
| [[LCP Floor It 1]]
| v1.0(2019-08-02)
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| A track based off the first level of the minigame ''Floor It'' from ''[[wikipedia:SpongeBob SquarePants: Lights, Camera, Pants!|SpongeBob SquarePants: Lights, Camera, Pants!]]''. As of v1.0, it is now a ported model from the game.
| A track based off the first level of the minigame ''Floor It'' from ''[[wikipedia:SpongeBob SquarePants: Lights, Camera, Pants!|SpongeBob SquarePants: Lights, Camera, Pants!]]''. As of later versions, it is now a ported model from the game.
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| v1.0 (2019-08-02)
|  
 
*Fix any known bugs.
 
*Add invisible walls instead of the out of bounds system.
 
*Remake the minimap.
 
 
|-
 
|-
 
| [[Telamon Heights]]
 
| [[Telamon Heights]]
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| A custom track ported from the Roblox game ''Mario Kart: Roblox Dash!'' As of now, I have no plans on continuing to update this track.
 
| Alpha (2019-06-03)
 
| Alpha (2019-06-03)
| A custom track ported from the Roblox game ''Mario Kart: Roblox Dash!''
 
|
 
*Fixing the KCL bug.
 
*Fix broken textures.
 
*Adding a shortcut and other features.
 
 
|}
 
|}
  
  
=====Character Textures=====
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==Custom Arenas==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
!Texture Name
+
!Arena Name
!Latest Version
 
 
!Info
 
!Info
!Planned future updates
+
!Latest Release
 
|-
 
|-
| [[Cyan Koopa Troopa (Koopa Troopa Texture)|Cyan Koopa Troopa]]
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| [[GCN Pipe Plaza (RotationRex)|GCN Pipe Plaza]]
| Beta (2019-04-15)
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| My first battle arena, being a port of GCN Pipe Plaza. There are still various problems, such as the enemy routes being broken.
| My first character texture, inspired by the one I made for Mario Kart 8. Currently only has textures for Blue Falcon and Bullet Bike.
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| Alpha 2 (2019-04-04)
|  
 
*Adding support for more vehicles. (Standard Kart, Standard Bike, Bit Bike, Magicruiser, and Jet Bubble are planned to be supported next update)
 
 
|}
 
|}
  
==Old/Unsupported projects==
 
These are projects that I don't plan on continuing, and these will no longer be updated unless it is for something very minor. Other people are free to update these projects if needed. (this goes for my other projects as well)
 
  
=====Custom Tracks=====
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==Character Textures==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
!Track Name
+
!Texture Name
!Latest Version
 
 
!Info
 
!Info
 +
!Latest Release
 
|-
 
|-
| [[Sherbet Circuit]]
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| [[Cyan Koopa Troopa (Koopa Troopa Texture)|Cyan Koopa Troopa]]
| RC3 (2019-06-06)
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| My first character texture, inspired by the one I made for Mario Kart 8. Currently only has textures for Blue Falcon and Bullet Bike.
| Discontinued due to the ways I made this track, as I didn't use modern tools when making the initial track, and I find the track boring to race on in general, not to mention the buggy enemy and item routes, along with various other problems with the course. I completely despise this course now due to many reasons.
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| Beta (2019-04-15)
 
|}
 
|}
  
=====Custom Arenas=====
 
{| class="wikitable sortable"
 
|-
 
!Arena Name
 
!Latest Version
 
!Info
 
|-
 
| [[GCN Pipe Plaza (RotationRex)|GCN Pipe Plaza]]
 
| Alpha 2 (2019-04-04)
 
| No longer updating this, simply due to having lack of interest.
 
|}
 
  
 
==User Link==
 
==User Link==
 
{{User-RotationRex-Link}}
 
{{User-RotationRex-Link}}

Revision as of 16:45, 18 August 2019

Hello! I'm Rex. I enjoy making custom content for Mario Kart Wii, much like many others here on the wiiki!


Custom Tracks

Track Name Info Latest Release
Sherbet Circuit My first custom track, a simple snow/ice themed track. I plan on remaking this at some point, since when I made it, I was using outdated tools. RC3 (2019-06-06)
LCP Floor It 1 A track based off the first level of the minigame Floor It from SpongeBob SquarePants: Lights, Camera, Pants!. As of v1.0, it is now a ported model from the game. v1.0 (2019-08-02)
Telamon Heights A custom track ported from the Roblox game Mario Kart: Roblox Dash! As of now, I have no plans on continuing to update this track. Alpha (2019-06-03)


Custom Arenas

Arena Name Info Latest Release
GCN Pipe Plaza My first battle arena, being a port of GCN Pipe Plaza. There are still various problems, such as the enemy routes being broken. Alpha 2 (2019-04-04)


Character Textures

Texture Name Info Latest Release
Cyan Koopa Troopa My first character texture, inspired by the one I made for Mario Kart 8. Currently only has textures for Blue Falcon and Bullet Bike. Beta (2019-04-15)


User Link

Template:User-RotationRex-Link