User:AndyK

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Revision as of 10:39, 21 July 2011 by AndyK (talk | contribs)
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Hi, I’m a german MKW-Player and fan of custom tracks. I’m a newly custom track bug fixer und texture optimizer.

my modifications:

I didn't create the tracks. I did change only the most necessary to optimize.

Original Track (Version) Author what changed Download bug-video Date
SM64 Whomp's Fortress (RC2) Reedy94 optimized objects & bullet bill route RC2.05 it freezes 2011-07-17
GBA Lakeside Park (v0.6) igorseabra4 "Wiimms wall landing" bug and inactive items & itemboxes
respawn position
"no way out" bug
v0.63
v0.62
v0.61
you see it


2011-07-11
2011-06-13
2011-06-10
DS Mario Circuit (RC1) MRbuttCHINSx11T7 Texture & checkpoints RC1.1 texture flickering 2011-07-07
Haunted Woods (RC1) Thondam1 checkpoints & respawn positions RC1.1 looking at rosalina on the minimap 2011-07-02
Unnamed Valley (v1) Scye Texture & it was hard to drive/jump over the corners v1.1 not available 2011-07-02
SNES Ghost Valley 1 (?) Metaknight new kmp-file for visible objects, if not slot 5.3 new kmp no ghost 2011-06-28
GCN Rainbow Road (RC 2.1) MKDasher positioning bug RC 2.2 not available 2011-06-20
Cloud Carpet (v1) Scye shorter canyon & positioning bug v1.2 long canyon 2011-06-13
SNES Vanilla Lake 2 (RC1) igorseabra4 raised the contrast of the cliffs RC1.1 cliffs have low contrast 2011-06-11

under construction:

Original Track (Version) Author to optimize
- - -

unsuccessfully:

Original Track (Version) Author what's wrong
SNES Donut Plains 2 (?) MRbuttCHINSxMKWii Texture is sometimes in front of the camera.
GCN Baby Park (?) MRbuttCHINSxMKWii The track is too small, it is very difficult to get curves.