Difference between revisions of "SNES Ghost Valley 1 (metaknight2550 & WPBully)"

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m (Fix'd.)
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== Slot selection ==
 
== Slot selection ==
  
If this tracks is not running in [[Special Slot|slot 5.3]] then item boxes are invisible and can only be used ounce. This is bad if planning a SNES [[distribution]] that also contains the original Wii track ''SNES Ghost Valley 2'', which have the same effects.
+
This tracks is not running in [[Special Slot|slot 5.3]] then item boxes are invisible and can only be used ounce. This is bad if planning a SNES [[distribution]] that also contains the original Wii track ''SNES Ghost Valley 2'', which have the same effects.
  
Because of this problem [[AndyK]] has replaced the [[KMP] with help of [[User:Tock|Tock]]). Therefore, the track has now a new or better Enemy Routes, Item Routes, Checkpoint Positions, Respawn points.  
+
Because of this problem [[AndyK]] has replaced the [[KMP]] with help of [[User:Tock|Tock]]). Therefore, the track has now a new or better Enemy Routes, Item Routes, Checkpoint Positions, Respawn points.  
  
 
== Media ==
 
== Media ==

Revision as of 16:46, 21 December 2012

SNES Ghost Valley 1
Creator: Metaknight
Designer: Nintendo
Version: ?
Video:
Download: MediaFire

<Rating comment=false> What do you think about this track? 1 (Very bad) 2 3 4 5 6 7 8 9 10 (Amazing) </Rating>

Slot selection

This tracks is not running in slot 5.3 then item boxes are invisible and can only be used ounce. This is bad if planning a SNES distribution that also contains the original Wii track SNES Ghost Valley 2, which have the same effects.

Because of this problem AndyK has replaced the KMP with help of Tock). Therefore, the track has now a new or better Enemy Routes, Item Routes, Checkpoint Positions, Respawn points.

Media

Playing Online


Downloads

Custom Track Distributions

This track is part of the following Custom Track Distributions: