Talk:3DS DK Jungle (Wexos & Crile)

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  1. You should never use light source on the vrcorn, because it makes its blockiness visible.
  2. The normal water's material is kinda glitchy. You should just replace it with a a material from another track, like you did for the ending water.
  3. Some KCL variants should be reconsidered, like the main road, having asphalt, and wood towards the end.

--maczkopeti (talk) 12:34, 19 October 2015 (UTC)

  1. I made the BRRES as I always do in BrawlBox.
  2. I have the Koopa Cape water. What exactly is it that is glitchy?
  3. I will see over it and test different variants.
    Wexos (talk) 14:17, 19 October 2015 (UTC)
  1. You should set the LightSetIndex to -1 in the materials.
  2. There's noticably no ripple effect. Replacing the material should fix this.
--maczkopeti (talk) 15:38, 19 October 2015 (UTC)