Filesystem/Scene/UI/MenuSingle.szs/dpd_pointer

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Overview

This article describes the /dpd_pointer directory of MenuSingle.szs.

Folders and Files

anim

This folder contains BRLAN files that contain data for the player's screen pointers.

Name Description
pointing_cursor_blue_cursor.brlan
pointing_cursor_c_left.brlan
pointing_cursor_c_right.brlan
pointing_cursor_common_cursor.brlan
pointing_cursor_green_cursor.brlan
pointing_cursor_left.brlan
pointing_cursor_point_cursor_loop.brlan
pointing_cursor_race_blue_cursor.brlan
pointing_cursor_race_c_left.brlan
pointing_cursor_race_c_right.brlan
pointing_cursor_race_common_cursor.brlan
pointing_cursor_race_green_cursor.brlan
pointing_cursor_race_left.brlan
pointing_cursor_race_pointing_cursor_loop.brlan
pointing_cursor_race_red_cursor.brlan
pointing_cursor_race_right.brlan
pointing_cursor_race_yellow_cursor.brlan
pointing_cursor_red_cursor.brlan
pointing_cursor_right.brlan
pointing_cursor_yellow_cursor.brlan

blyt

This folder contains BRLYT files that are mainly used for the cursor pointer for players 1 to 4.

Name Description
pointing_cursor.brlyt Used for the texture pane that gets printed on screen whenever a player points their Wii Remote towards the screen.
pointing_cursor_race.brlyt Similar to pointing_cursor.brlyt, but this one is used for whenever the player is about to start a match (the sub-menu where the OK button appears on).

ctrl

This folder contains BRCTR files that contain data for the player's screen pointers.

Name Description
DpdPointer.brctr
DpdPointerRace.brctr