Difference between revisions of "Wiimmfi/Error 60000"
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__NOTOC__ | __NOTOC__ | ||
− | If you will use [[Wiimmfi]] with an | + | If you will use [[Wiimmfi]] with an profile created by Nintendo servers, you get occasionally '''error code 60000'''. This means, that your old profile is not known by the Wiimmfi server and have to clear the [[profile id]] of your license or the complete license. |
== Background == | == Background == | ||
− | If a Wii or NDS game goes online, it sends a [nick]]name to the server. This nickname acts like a unique identification. If the server knows the nickname, he replies with the related [[profile id]] (or short PID). If the nickname is unknown, the server creates a new profile with a new PID. | + | If a Wii or NDS game goes online, it sends a [[nick]]name to the server. This nickname acts like a unique identification. If the server knows the nickname, he replies with the related [[profile id]] (or short PID). If the nickname is unknown, the server creates a new profile with a new PID. |
− | On the client side the Wii accepts only a new PID, if | + | On the client side the Wii accepts only a new PID, if no old PID exists. Otherwise (on PID mismatch) the Wii stops the login process and shows error 60000. In this case, the user have to clear at least the profile ID to allow a new PID. |
There is only 1 way to use your old profiles with Wiimmfi: At the beginning of the project, when the old Nintendo/GameSpy servers were available (which shut down on July 25th, 2014), Wiimm retrieved 2.9 million pairs. Perhaps your profile was also retrieved. In this case you don't see error 60000. | There is only 1 way to use your old profiles with Wiimmfi: At the beginning of the project, when the old Nintendo/GameSpy servers were available (which shut down on July 25th, 2014), Wiimm retrieved 2.9 million pairs. Perhaps your profile was also retrieved. In this case you don't see error 60000. | ||
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== Outdated solutions == | == Outdated solutions == | ||
+ | |||
+ | Before August 2017, there existed 2 ways to import an old Nintendo profile id: | ||
+ | * Wiipid extractor | ||
+ | * SET-FC feature of [[Wiimmfi]] | ||
+ | Both methods are not longer availabe, because they were used to import hacked PIDs. Very often a private AltWFC server was used to get the hacked PIDs. And because of many AltWFC servers, conflicts (same PID for different profiles) happened. | ||
+ | |||
+ | Since August 2017, all old hacked PIDs are banned. And so conflicts are not longer possible. The result is also, that management and support is a little bit easier. | ||
+ | |||
+ | == Nice friend codes == | ||
??? | ??? | ||
− | |||
− | |||
== External Links == | == External Links == |
Revision as of 11:33, 2 August 2017
If you will use Wiimmfi with an profile created by Nintendo servers, you get occasionally error code 60000. This means, that your old profile is not known by the Wiimmfi server and have to clear the profile id of your license or the complete license.
Background
If a Wii or NDS game goes online, it sends a nickname to the server. This nickname acts like a unique identification. If the server knows the nickname, he replies with the related profile id (or short PID). If the nickname is unknown, the server creates a new profile with a new PID.
On the client side the Wii accepts only a new PID, if no old PID exists. Otherwise (on PID mismatch) the Wii stops the login process and shows error 60000. In this case, the user have to clear at least the profile ID to allow a new PID.
There is only 1 way to use your old profiles with Wiimmfi: At the beginning of the project, when the old Nintendo/GameSpy servers were available (which shut down on July 25th, 2014), Wiimm retrieved 2.9 million pairs. Perhaps your profile was also retrieved. In this case you don't see error 60000.
Solutions
???
⇒ Cheat »Clear Profile ID«
Outdated solutions
Before August 2017, there existed 2 ways to import an old Nintendo profile id:
- Wiipid extractor
- SET-FC feature of Wiimmfi
Both methods are not longer availabe, because they were used to import hacked PIDs. Very often a private AltWFC server was used to get the hacked PIDs. And because of many AltWFC servers, conflicts (same PID for different profiles) happened.
Since August 2017, all old hacked PIDs are banned. And so conflicts are not longer possible. The result is also, that management and support is a little bit easier.
Nice friend codes
???