Difference between revisions of "User:Wg93589"

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My Name in wg93589 I have a [https://www.youtube.com/channel/UCXHSfpGLIGWxOo97OcLaCBA youtube channel] thats mostly Minecraft. I'v just started make Custom Tracks. I'm the creator of [[DS Donkey Course]].
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==About Me==
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My Name is wg93589. I have a [https://www.youtube.com/channel/UCXHSfpGLIGWxOo97OcLaCBA youtube channel] thats mostly Minecraft. I'v just started make Custom Tracks. I'm the creator of [[DS Donkey Course]].
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==Software==
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{| class="wikitable"
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|-
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! width="1%" | Sofware
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! width="1%" | Usage
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| [http://www.blender.com Blender]
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| I import the obj into Blender when making a retro track to make sure that all the textures load properly because [[SketchUp]] does not do this correctly.
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| [[SketchUp]]
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| If I'm making a custom track I'll make the model in [[SketchUp]].
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If I'm porting a track I'll use TAC's OBJ Importer to import it, scale it up to size and modify the track as I please.
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| [[KMP Cloud]]
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| I use this for making/editing KMP's
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| [[Magic Y]]
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| I use Magic Y to find Y values for a KMP.
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| [[Wiimm's SZS Tools]]
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| I use Wiimm's SZS tools to Check my SZS file for errors, gererante a KCL and to position the mini-map.
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| [[CTools]]
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| In the CTools Pack I use [[CTools#SZS_Explorer|SZS Explorer]] to modify my SZS. I use [[CTools#BRRES_Editor|BRRES Editor]] to make the course_model.brres and map_model.brres.
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{{User-wg93589-Link}}
 
{{User-wg93589-Link}}

Revision as of 16:41, 9 July 2015

wg93589
Avatar:
Wg93589Avatar.png
Age: 12
Country: Canada
YouTube: LoveRootBeer//wg93589
Mail: [email protected], [email protected]
MKW FC: 1466-2900-7368 (OpenHost), 0864-9937-2583 (OpenHost)
NNID: CreeperGoBoom

About Me

My Name is wg93589. I have a youtube channel thats mostly Minecraft. I'v just started make Custom Tracks. I'm the creator of DS Donkey Course.

Software

Sofware Usage
Blender I import the obj into Blender when making a retro track to make sure that all the textures load properly because SketchUp does not do this correctly.
SketchUp If I'm making a custom track I'll make the model in SketchUp.

If I'm porting a track I'll use TAC's OBJ Importer to import it, scale it up to size and modify the track as I please.

KMP Cloud I use this for making/editing KMP's
Magic Y I use Magic Y to find Y values for a KMP.
Wiimm's SZS Tools I use Wiimm's SZS tools to Check my SZS file for errors, gererante a KCL and to position the mini-map.
CTools In the CTools Pack I use SZS Explorer to modify my SZS. I use BRRES Editor to make the course_model.brres and map_model.brres.


By the same author: wg93589