Difference between revisions of "User:Rex"

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<spoiler text="Random info about myself">
 
<spoiler text="Random info about myself">
 
* I am {{age|2004|01|13}} years old. I am male, you can use he/they pronouns.
 
* I am {{age|2004|01|13}} years old. I am male, you can use he/they pronouns.
* I first learned about Mario Kart Wii custom tracks some time in 2012-2013, mainly from watching various YouTube videos featuring them. I wanted to get CTGP for a while, though I never got to doing so until Summer 2017. The first custom track I played was [[Super Sky Courtyard]] (due to it being the first track in the default cup layout at the time), and the first custom track I played online was [[Psyduck Cliffs]]. Since then, I would play a bit infrequently, though starting in 2019, I got more involved with Discord and Twitch communities revolving around Mario Kart Wii, and started playing more actively. In 2021, I started to let myself have less of a presence in the general communities, as I started to prefer being someone who is more unknown. Since then I have mainly stuck to interacting with friends and people who do modding for the game, primarily in CT creation. When it comes to playing the game nowadays, I tend to just play worldwide races every so often, mostly CTWWs on custom track distributions I enjoy playing. In the past, I would enjoy doing Time Trials too, though in mid-late 2020, I stopped doing them regularly, as I didn't really enjoy the pressure of trying to set a "good" run, and I was bad at some of the more advanced driving tech. I know some competitive strategies and item skills when it comes to playing online, but I would still consider myself a casual player, because I don't like to play very seriously (which goes for pretty much all multiplayer games I play), and I like to use different characters and vehicles. In these recent years especially, I mainly play the game for the fun of it, and have the most enjoyment in playing the game when I just want to play a couple of races and don't really care about how well I place in them. I think my outlook on playing the game and also my experience in creating tracks myself has helped me enjoy the CTs people make more overall, recently I feel it is very rare for me to actually dislike a track, and there are quite a few tracks out there I find at least some appreciation in that I feel like a majority of players would just brush off without thought.
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* I first learned about Mario Kart Wii custom tracks some time in late 2012 or early 2013, mainly from watching various YouTube videos featuring them. I played the game for a few years, but never played online until that same time period. I wanted to install CTGP for a while, though I never got to until Summer 2017, when I ended up having my own Wii. The first custom track I played was [[Super Sky Courtyard]] (due to it being the first track in the default cup layout at the time), and the first custom track I played online was [[Psyduck Cliffs]]. Since then, I would only play every so often, though starting in 2019, I got more involved with Discord and Twitch communities revolving around Mario Kart Wii, and started playing more actively. At the end of 2020, I started to let myself have less of a presence in the general communities, as I started to prefer being someone who is lesser known. Since then, I have mainly stuck to interacting with friends and people who do modding for the game, primarily in CT creation. When it comes to playing the game nowadays, I tend to just play worldwide races every so often, mostly CTWWs on custom track distributions I enjoy playing. In the past, I would enjoy doing Time Trials too, though in mid-late 2020, I stopped doing them regularly, as I didn't really enjoy the pressure of trying to set a "good" run, and I was bad at utilizing some of the more advanced driving tech. I would consider myself a casual player, because I don't like to play super seriously (which goes for pretty much all multiplayer games I play), and I like to use different characters and vehicles. In these recent years especially, I mainly play the game for the fun of it, and have the most enjoyment in playing the game when I just want to play some races and don't really care about how well I place in them. I think my outlook on playing the game and also my experience in creating tracks myself has helped me enjoy the CTs people make more overall, recently I feel it is very rare for me to actually dislike a track, and there are quite a few tracks out there I find at least some appreciation in that I feel like a majority of players would just brush off without thought. I enjoy finding out about and playing tracks I've never seen before!
* My favorite game series are Pokémon (especially the spinoff series Pokémon Mystery Dungeon), and various Mario spinoffs such as Mario Kart (duh), Paper Mario (primarily the first three games, I don't like SS, and I haven't tried CS and TOK but have interest in playing the latter eventually), and Mario Party. I hope to branch out and play more non Nintendo games a bit more in the future, my favorites I've played in the past few years being Bug Fables: The Everlasting Sapling, and Fall Guys. The first video game I played was Mario Kart Double Dash.
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* My favorite game series are Pokémon (especially the spinoff series Pokémon Mystery Dungeon), and various Mario spinoffs such as Mario Kart (duh), Paper Mario (primarily the first three games, I don't like SS, and I haven't tried CS and TOK but have interest in playing the latter eventually), and Mario Party. I hope to branch out and play more franchises and games a bit more in the future, my favorites I've played in the past few years being Bug Fables: The Everlasting Sapling, and Fall Guys. The first video game I played was Mario Kart Double Dash.
 
* The name "Rex" mainly comes from the Super Mario World enemy with the same name. I first used the name in a weekly Mario Kart 8 tournament in 2015, where I planned on changing my name each time I played in it, but I started getting known there by the name Rex after I had used it. For a while it was the only place I had used the alias, until 2017, in which I started using it in more places I existed across the internet. Despite my name, I'm actually not very much of a dinosaur enthusiast, there's many other animals that I like more than them, though I wouldn't say that I dislike them. To me, they're an animal that I definitely like more in cartoonish styles rather than realistic styles (Yoshi being a good example)
 
* The name "Rex" mainly comes from the Super Mario World enemy with the same name. I first used the name in a weekly Mario Kart 8 tournament in 2015, where I planned on changing my name each time I played in it, but I started getting known there by the name Rex after I had used it. For a while it was the only place I had used the alias, until 2017, in which I started using it in more places I existed across the internet. Despite my name, I'm actually not very much of a dinosaur enthusiast, there's many other animals that I like more than them, though I wouldn't say that I dislike them. To me, they're an animal that I definitely like more in cartoonish styles rather than realistic styles (Yoshi being a good example)
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</spoiler>
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<spoiler text="Custom Track history">
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I made my first functioning track in December 2018, though I never released it. [https://cdn.discordapp.com/attachments/814144432340205568/1122148452416102520/drops_desert_course_ct.szs_2022-10-09T22_03_50.521Z.png It had quite a few U-turns, and a very long straightaway.] Throughout December and January, I made some other track models, though most (if not all of them) never made it to a playable state. I returned to trying to make tracks again in March 2019, and the first one I made was [[Sherbet Circuit]]. The creation of the original version of [[SBSPLCP Floor It 1]] soon followed. I focused on updating those two tracks for a bit, but there were three other tracks I recall making at the time, one unnamed track, one named "Tricky Trial", and another unnamed track. The latter was a 1-lap point to point track and had a playable version, though I never finished the KMP for it. For these first few months, I used CTools to create my tracks, as the tutorial I followed used them, but later in the year I transitioned to using more up to date programs. My version of [[Stunny City (Rex)|Stunny City]] was my first track to use BrawlBox, and is my first track to have things such as animations. Late in the year I made my version of [[N64 Koopa Troopa Beach (Rex)|N64 Koopa Troopa Beach]], and I submitted it to CTGP at the time, but a few days later I decided to retract the submission, due to my own doubts about my version being of good enough quality.
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(will add more to this some other time, just want to publish what I have for now!)
 
</spoiler>
 
</spoiler>
 
==Questions and permission to update stuff==
 
==Questions and permission to update stuff==
 
If you want to ask me questions that are related to any of the mods I've published on here, you're free to ask them on my [[User_talk:Rex|user talk]] page. Once I see it, I will respond to it if I feel it is needed. I do have a Discord account, but I'm usually not confident in talking with people I haven't talked with much before more directly. If you do already have me added though, feel free to DM me instead of using the talk page.
 
If you want to ask me questions that are related to any of the mods I've published on here, you're free to ask them on my [[User_talk:Rex|user talk]] page. Once I see it, I will respond to it if I feel it is needed. I do have a Discord account, but I'm usually not confident in talking with people I haven't talked with much before more directly. If you do already have me added though, feel free to DM me instead of using the talk page.
  
If you want to do an update, texture hack, or track edit for any of my Custom Tracks:  
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If you want to do an update for any of my Custom Tracks:  
* I would prefer you asking me for permission first. I probably won't end up minding it as long as there's no harm behind it, though I would still like it if you asked me before doing anything regarding it just so I know about it. If it's a very small update/edit, such as just changing one setting of something that already exists in the track, I don't mind if you don't ask for permission.
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* You don't have to ask me for permission, I probably won't end up minding it as long as it doesn't go against the point(s) of the track and there's no harm behind it, though I would still like it if you asked me before doing anything regarding it just so I know about it.
* If an update is something more for yourself or a distribution, I would appreciate you making it an alternate or distribution specific version.
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* If you want to release a texture hack or track edit of one of my Custom Tracks, ask me for permission before releasing it.
* You do not need to ask for permission if it is fixing something that is very clearly a bug or unintended effect (such as a crash), though I may end up fixing that myself if brought to my attention and I can do so. If it is something more ambiguous on if it could be a bug or not, please ask me for my thoughts before doing anything with it.
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* If an update is something more for yourself or a distribution, I would appreciate you making it an alternate or distribution specific version. (ex. v1.0-alt, v1.0.mkw)
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* Fixing something that is very clearly a bug or unintended effect (such as a crash) is appreciated, though I may end up fixing that myself if brought to my attention and I can do so. If it is something more ambiguous on if it could be a bug or not, please ask me for my thoughts before doing anything with it.
 
* Please respect my wishes for aspects of the track I do not want altered. There's not many specific things I can think of regarding this, but just let me know ahead of time what you're adding or changing, and I'll let you know if I'm fine with it.
 
* Please respect my wishes for aspects of the track I do not want altered. There's not many specific things I can think of regarding this, but just let me know ahead of time what you're adding or changing, and I'll let you know if I'm fine with it.
  
I do not wish for any of my Custom Tracks to be ported to other Mario Kart games, unless I give you permission to do so, or I port them myself.
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If you want to port one of my original Custom Tracks tracks to another Mario Kart game, please ask me for permission before doing so.
  
 
==User Link==
 
==User Link==
Some mods I've released are exempt from my user link. If it's something I made on my own efforts, it's usually because I don't like or care about it all too much currently. I may add or remove stuff depending on how I feel about them each time I edit the user link. The mods listed are sorted by when they were released.
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Some mods I've released are exempt from my user link. Usually if it's something I made on my own efforts, it's because I don't care about it all too much currently. I may add or remove stuff depending on how I feel about them each time I edit the user link. The mods listed are sorted by when they were released.
 
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{{User-Rex-Link}}
 
{{User-Rex-Link}}

Revision as of 02:33, 26 June 2023

I'm Rex. I pretty much just exist, I can't really say much else since I find myself to be a bit of an uninteresting person in most aspects. The main types of mods I create are Custom Tracks, which I release very occasionally. Pretty much for all of them, I tend to make them more for my own fun rather than for any super serious reasons. My tracks will not be for everybody and they have flaws with them, so I recommend you probably check out other people's work instead if you're looking for something more polished and pretty. I don't strive to be perfect with my tracks, so I hope that you can at least respect that I do this more for a random hobby and not for any sort of occupation or trying to be the best at :)

If you want to see more information and my thoughts about the new mods I release, check out my mod blog page.

Random info about myself

Custom Track history

Questions and permission to update stuff

If you want to ask me questions that are related to any of the mods I've published on here, you're free to ask them on my user talk page. Once I see it, I will respond to it if I feel it is needed. I do have a Discord account, but I'm usually not confident in talking with people I haven't talked with much before more directly. If you do already have me added though, feel free to DM me instead of using the talk page.

If you want to do an update for any of my Custom Tracks:

  • You don't have to ask me for permission, I probably won't end up minding it as long as it doesn't go against the point(s) of the track and there's no harm behind it, though I would still like it if you asked me before doing anything regarding it just so I know about it.
  • If you want to release a texture hack or track edit of one of my Custom Tracks, ask me for permission before releasing it.
  • If an update is something more for yourself or a distribution, I would appreciate you making it an alternate or distribution specific version. (ex. v1.0-alt, v1.0.mkw)
  • Fixing something that is very clearly a bug or unintended effect (such as a crash) is appreciated, though I may end up fixing that myself if brought to my attention and I can do so. If it is something more ambiguous on if it could be a bug or not, please ask me for my thoughts before doing anything with it.
  • Please respect my wishes for aspects of the track I do not want altered. There's not many specific things I can think of regarding this, but just let me know ahead of time what you're adding or changing, and I'll let you know if I'm fine with it.

If you want to port one of my original Custom Tracks tracks to another Mario Kart game, please ask me for permission before doing so.

User Link

Some mods I've released are exempt from my user link. Usually if it's something I made on my own efforts, it's because I don't care about it all too much currently. I may add or remove stuff depending on how I feel about them each time I edit the user link. The mods listed are sorted by when they were released.