Difference between revisions of "User:Leseratte"
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* [[Custom_Tracks_Worldwide#Version_History|Region patch]] (update of [[XeR]]'s version, supporting battle and friend list joining) | * [[Custom_Tracks_Worldwide#Version_History|Region patch]] (update of [[XeR]]'s version, supporting battle and friend list joining) | ||
* [[Filesystem/rel/StaticR.rel#Change_the_points_a_player_gets_for_winning_a_race|VS point modifcation]] | * [[Filesystem/rel/StaticR.rel#Change_the_points_a_player_gets_for_winning_a_race|VS point modifcation]] | ||
+ | * A patch to permanently put cheat codes into an ISO for custom track distributions | ||
+ | |||
+ | == Cheats to ISO == | ||
+ | |||
+ | On September 18th, 2015 I have developed a patch which allows creators of a Custom Track Distribution to support ISO Patchers even when they need to use cheat codes. It permanently patches cheat codes into an ISO and allows for example the usage of the lap count modifier in Wiimms Mario Kart Fun. | ||
+ | |||
+ | At the moment, this patch isn't released, as it is complicated and must be done with a hex editor and a calculator at the moment. In the future, there will probably be a tool which patches cheat codes into a game. | ||
+ | (Also, this patch does work with every game, not only with Mario Kart Wii). | ||
== Cheats == | == Cheats == |
Revision as of 15:30, 18 September 2015
I'm Leseratte, a german MKWii player. The following MKWii game patches were created by me:
- Wiimmfi-Server (together with Wiimm)
- Region patch (update of XeR's version, supporting battle and friend list joining)
- VS point modifcation
- A patch to permanently put cheat codes into an ISO for custom track distributions
Cheats to ISO
On September 18th, 2015 I have developed a patch which allows creators of a Custom Track Distribution to support ISO Patchers even when they need to use cheat codes. It permanently patches cheat codes into an ISO and allows for example the usage of the lap count modifier in Wiimms Mario Kart Fun.
At the moment, this patch isn't released, as it is complicated and must be done with a hex editor and a calculator at the moment. In the future, there will probably be a tool which patches cheat codes into a game. (Also, this patch does work with every game, not only with Mario Kart Wii).
Cheats
These cheat codes were developed by me (only one at the moment). Unfortunately I don't have an account on geckocodes.org (and I don't know how to make one) so I can't upload them there.
KCL-dependant activator
PAL: 289C38DC 0000XXXX
NTSC-U: 289BF0BC 0000XXXX (untested)
NTSC-J: 289C293C 0000XXXX (untested)
Insert a 2-byte-KCL-value for XXXX and the following code will only be executed if the player's vehicle is currently on that KCL type. Insert an "end if" line (E0000000 80008000) after the core you want to be executed.
Engine Class modifier
PAL:
048B5CD4 WWWWWWWW 048B5CD8 XXXXXXXX 048B5CDC YYYYYYYY 048B5CE0 ZZZZZZZZ
NTSC-U:
048B1414 WWWWWWWW 048B1418 XXXXXXXX 048B141C YYYYYYYY 048B1420 ZZZZZZZZ
NTSC-J:
048B4E34 WWWWWWWW 048B4E38 XXXXXXXX 048B4E3C YYYYYYYY 048B4E40 ZZZZZZZZ
NTSC-K:
048A414C WWWWWWWW 048A4150 XXXXXXXX 048A4154 YYYYYYYY 048A4158 ZZZZZZZZ
WWWWWWWW is the speed mod for 50 ccm (default 0.8), XXXXXXXX the mod for 100 ccm (default 0.9), YYYYYYYY for 150 ccm and Mirror Mode (default 1.0) and ZZZZZZZZ for Battle (default 0.7). Want to patch that mod in the StaticR.rel file? Click here: Engine class modifier
Optimized region patch cheat code
This cheat code patches any region between 0 and 65535 into the game - both for battle and versus - and works for all regions:
Region Changer regionfree [Leseratte] F6000002 80648066 38A0FFFF 48000010 3C608038 80636000 14000010 38A0XXXX 1400007C 38C0XXXX 14005BD8 38E0XXXX 14005C2C 38E0XXXX 140060F0 38E0XXXX 14006144 38E0XXXX 14006A00 388000YY 14006A4C 388000YY E0000000 80008000
XXXX is the regin value, YY is the last (lowest) byte of the region.