Difference between revisions of "Talk:Volador Castle"

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:: I can't tell you more. It was the current Intermezzo with v1.4.1, that froze 2 times (1 online and one offline). And a second try with the same Intermezzo works perfect (again online and offline). Maybe it was another track order and any memory limits. But 3 freezes are suspect.
 
:: I can't tell you more. It was the current Intermezzo with v1.4.1, that froze 2 times (1 online and one offline). And a second try with the same Intermezzo works perfect (again online and offline). Maybe it was another track order and any memory limits. But 3 freezes are suspect.
 
:: -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 18:11, 7 September 2018 (UTC)
 
:: -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 18:11, 7 September 2018 (UTC)
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::: In the last weeks I tested the track again and again (loading and start only) and it worked always, Unsure what happened 4 weeks ago. So it's candidate for the next [[MKW-Fun]]. -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 21:44, 3 October 2018 (UTC)

Latest revision as of 21:44, 3 October 2018

Track have occasional freezes

In the last days, v1.4.1 and 1.4.2 froze occasionally at offline tests. Today we tested v1.4.1 online and 1 tester has a freeze too. On a second test it works. The freeze happens always at racing start before loading the track. That are relative much freezes, to much for me. I planned to include the track into MKW-Fun, but now I kicked it out.

-- Wiimm (talk) 20:55, 5 September 2018 (UTC)

I´ve just tested the Intermezzo pack with volador castle v.1.4.1 and it didnt freeze for me I´ve tested every weight class and bike manual/automatic and car manual/automatic. Out of 30 races not even one had a freeze (vWii). Can you maybe tell me more details about the freeze? like on which system it freezed (dolphin,Wii,vWii), on which class (50CC,100CC,150CC), on which gamemode did it freeze. -- Okin (talk) 17:44, 6 September 2018 (UTC)
I can't tell you more. It was the current Intermezzo with v1.4.1, that froze 2 times (1 online and one offline). And a second try with the same Intermezzo works perfect (again online and offline). Maybe it was another track order and any memory limits. But 3 freezes are suspect.
-- Wiimm (talk) 18:11, 7 September 2018 (UTC)
In the last weeks I tested the track again and again (loading and start only) and it worked always, Unsure what happened 4 weeks ago. So it's candidate for the next MKW-Fun. -- Wiimm (talk) 21:44, 3 October 2018 (UTC)