Talk:Swapping Animations

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Revision as of 22:16, 16 October 2011 by SuperMario64DS (talk | contribs)
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You made several mistakes.

Breft: only contains folder with textures.
Breff: can control texture and/or bone animation.
SRT0: texture animation.
CHR0: Bone animation.

Brefts and Breffs are NEVER in brres they are in special folders in the SZS. course_models dont use Brefts and/or Breffs anyway.

Tock 23:38, 16 October 2011 (CEST)

If you saw my talk page, I told Jefe I wrote this all from memory on a mobile device (3DS). Sorry if I got those two confused, I'll fix them.

- SuperMario64DS