Difference between revisions of "Talk:Summer Island"
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== Bugs == | == Bugs == | ||
* <span class="bg-green2">'''Fixed:'''</span> No lap count. I have played 4 rounds without increasing the lap number. I the last 3 rounds I was '''always''' on road or minimal (bike width) offroad. | * <span class="bg-green2">'''Fixed:'''</span> No lap count. I have played 4 rounds without increasing the lap number. I the last 3 rounds I was '''always''' on road or minimal (bike width) offroad. | ||
− | * No speed penalty if driving offroad under water. | + | * <span class="bg-green2">'''Fixed:'''</span>No speed penalty if driving offroad under water. |
− | * Enemies never reach the finish line | + | * <span class="bg-green2">'''Fixed:'''</span> Enemies never reach the finish line |
− | * Not sure: Item routes is bad near the start line. | + | * <span class="bg-green2">'''Fixed:'''</span> Not sure: Item routes is bad near the start line. |
− | * No minimap. | + | * <span class="bg-green2">'''Fixed:'''</span>No minimap. |
− | * Bad respawn points (far away and bad direction) | + | * <span class="bg-green2">'''Fixed:'''</span> Bad respawn points (far away and bad direction) |
Summary: It's not a release candidate, its ALPHA → [[version number]] | Summary: It's not a release candidate, its ALPHA → [[version number]] | ||
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: [http://www.youtube.com/watch?v=NIjrlNMNCnA Video] showing some of the bugs -- [[User:Wiimm|Wiimm]] 12:50, 5 August 2012 (UTC) | : [http://www.youtube.com/watch?v=NIjrlNMNCnA Video] showing some of the bugs -- [[User:Wiimm|Wiimm]] 12:50, 5 August 2012 (UTC) | ||
+ | |||
+ | == Bugs in RC1.2 == | ||
+ | |||
+ | My KMP check said: | ||
+ | <pre> | ||
+ | ! wkmpt: KMP header declares file size as 9852 bytes, but it has only 9532 size: ... | ||
+ | ! wkmpt: KMP: 1 segment behind end of file marker: ... | ||
+ | </pre> | ||
+ | This means, your KMP is now corrupted and the last section (STGI) is waste. It editing again, all can happen. | ||
+ | |||
+ | Then I have found the "no lap count" bug again. Under water, try to take the offroad shortcut before leaving the water. | ||
+ | |||
+ | [[User:Wiimm|Wiimm]] 20:20, 5 August 2012 (UTC) | ||
+ | |||
+ | : I analyzed, why my tools can't center your minimap. But it was not a problem of my tools. I have done this: | ||
+ | :# Exported your minimap. | ||
+ | :# Changed the orientation of face down triangles. | ||
+ | :# Removed triangles with face sidewards. | ||
+ | :# Lowered all triangles by 50000 (not sure, if this is important) <span class="bg-red1">EDIT: There may be a height limit of 50000.</span> | ||
+ | :# Created a [http://szs.wiimm.de/download/x/map_model-summer.brres new working minimap] | ||
+ | :Then I have several freezes in 1.2 and 1.2b playing versus with CPUs, with and without the new minimap. | ||
+ | :[[User:Wiimm|Wiimm]] 08:02, 6 August 2012 (UTC) | ||
+ | |||
+ | == Bugs in v1.3 == | ||
+ | |||
+ | Sorry to say this, but the freeze is not gone. Since v1.2 if playing 150cc with activated CPU drivers, I get often a freeze after about 1 round. I don't know why, but my suggestion is a route problem or itemboxes with invalid items. And remember: The KMP is still broken (KMP size issue). | ||
+ | |||
+ | [[User:Wiimm|Wiimm]] 21:57, 7 August 2012 (UTC) | ||
+ | |||
+ | :This may be a problem with the STGI. I'll after it. | ||
+ | :[[User:LuigiCTGPMaster|LuigiM]] 02:06, 8 August 2012 (UTC) | ||
+ | |||
+ | :i found the error the last checkpoint has the number ( 0 ) you must just change it to ( -1 ). | ||
+ | :[[User:Wiimaster35000vr|Wiimaster35000vr]] 02:06, 8 August 2012 (UTC) | ||
+ | |||
+ | ::[http://wiki.tockdom.com/wiki/File:Summer_Island_Checkpoint_problem.png Picture which shows the problem!] | ||
+ | ::[[User:LuigiCTGPMaster|LuigiM]] 02:17, 8 August 2012 (UTC) | ||
+ | |||
+ | :::But allways when I change it to -1 the program changes it itself to -127 O.o | ||
+ | :::[[User:Magma|Magma]] 12:16, 8 August 2012 (UTC) | ||
+ | |||
+ | :::: Try this KMP: http://szs.wiimm.de/download/x/course.kmp | ||
+ | :::: If have fixed the size value and the last check point, but I haven't any chance to test it. | ||
+ | :::: [[User:Wiimm|Wiimm]] 13:10, 8 August 2012 (UTC) | ||
+ | |||
+ | ::::: The ENPH-Section was also wrong. Here is my new and tested KMP: http://szs.wiimm.de/download/x/course2.kmp | ||
+ | ::::: [[User:Wiimm|Wiimm]] 20:55, 8 August 2012 (UTC) | ||
+ | |||
+ | The CT still freezes. I would fix a freeze before uploading another and another update, which doesn't even fix the freeze. --[[User:Buschkling|Buschkling]] 12:21, 8 August 2012 (UTC) | ||
+ | |||
+ | ==Ehm…== | ||
+ | Wat ?? Cows underwater ?!?!?-[[User:Dswii3ds|Dswii3ds]] ([[User talk:Dswii3ds|talk]]) 17:06, 12 March 2014 (UTC) | ||
+ | |||
+ | : We've tried to give them an underwater suite, but we wanted to do this in the next Version XD [[User:FloMaster35000vr|FloMaster35000vr]] ([[User talk:FloMaster35000vr|talk]]) 18:58, 12 March 2014 (UTC) |
Latest revision as of 18:58, 12 March 2014
Who is "I", "me" and "we"? Please use third person in descriptions (wiki is like a lexicon)
Wiimm 12:08, 27 July 2012 (UTC)
Bugs
- Fixed: No lap count. I have played 4 rounds without increasing the lap number. I the last 3 rounds I was always on road or minimal (bike width) offroad.
- Fixed:No speed penalty if driving offroad under water.
- Fixed: Enemies never reach the finish line
- Fixed: Not sure: Item routes is bad near the start line.
- Fixed:No minimap.
- Fixed: Bad respawn points (far away and bad direction)
Summary: It's not a release candidate, its ALPHA → version number
Wiimm 19:26, 3 August 2012 (UTC)
Bugs in RC1.2
My KMP check said:
! wkmpt: KMP header declares file size as 9852 bytes, but it has only 9532 size: ... ! wkmpt: KMP: 1 segment behind end of file marker: ...
This means, your KMP is now corrupted and the last section (STGI) is waste. It editing again, all can happen.
Then I have found the "no lap count" bug again. Under water, try to take the offroad shortcut before leaving the water.
Wiimm 20:20, 5 August 2012 (UTC)
- I analyzed, why my tools can't center your minimap. But it was not a problem of my tools. I have done this:
- Exported your minimap.
- Changed the orientation of face down triangles.
- Removed triangles with face sidewards.
- Lowered all triangles by 50000 (not sure, if this is important) EDIT: There may be a height limit of 50000.
- Created a new working minimap
- Then I have several freezes in 1.2 and 1.2b playing versus with CPUs, with and without the new minimap.
- Wiimm 08:02, 6 August 2012 (UTC)
Bugs in v1.3
Sorry to say this, but the freeze is not gone. Since v1.2 if playing 150cc with activated CPU drivers, I get often a freeze after about 1 round. I don't know why, but my suggestion is a route problem or itemboxes with invalid items. And remember: The KMP is still broken (KMP size issue).
Wiimm 21:57, 7 August 2012 (UTC)
- This may be a problem with the STGI. I'll after it.
- LuigiM 02:06, 8 August 2012 (UTC)
- i found the error the last checkpoint has the number ( 0 ) you must just change it to ( -1 ).
- Wiimaster35000vr 02:06, 8 August 2012 (UTC)
- Picture which shows the problem!
- LuigiM 02:17, 8 August 2012 (UTC)
- But allways when I change it to -1 the program changes it itself to -127 O.o
- Magma 12:16, 8 August 2012 (UTC)
- Try this KMP: http://szs.wiimm.de/download/x/course.kmp
- If have fixed the size value and the last check point, but I haven't any chance to test it.
- Wiimm 13:10, 8 August 2012 (UTC)
- The ENPH-Section was also wrong. Here is my new and tested KMP: http://szs.wiimm.de/download/x/course2.kmp
- Wiimm 20:55, 8 August 2012 (UTC)
The CT still freezes. I would fix a freeze before uploading another and another update, which doesn't even fix the freeze. --Buschkling 12:21, 8 August 2012 (UTC)
Ehm…
Wat ?? Cows underwater ?!?!?-Dswii3ds (talk) 17:06, 12 March 2014 (UTC)
- We've tried to give them an underwater suite, but we wanted to do this in the next Version XD FloMaster35000vr (talk) 18:58, 12 March 2014 (UTC)