Difference between revisions of "Talk:Love Circuit (FunkyDude15)"

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:That's for the feedback, I'll fix the bugs and try your ideas. --[[User:FunkyDude15|FunkyDude15]] ([[User talk:FunkyDude15|talk]]) 03:39, 9 June 2013 (UTC)
 
:That's for the feedback, I'll fix the bugs and try your ideas. --[[User:FunkyDude15|FunkyDude15]] ([[User talk:FunkyDude15|talk]]) 03:39, 9 June 2013 (UTC)
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== Media ==
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[[RemyInTheSky]] was it really necessary to remove my video for v1 just for yours?
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--[[User:Soarin MKWII|Soarin MKWII]] ([[User talk:Soarin MKWII|talk]]) 20:23, 16 June 2013 (UTC)

Revision as of 20:23, 16 June 2013

Critics v1

I like the track, but the short cuts are to powerful. A normal round takes about 20 sec, but with a golden mushroom it is possible to use all 3 short cuts and to finish the round in about 10 seconds. Another point are the itemboxes at the peak of the hart. Only the first player get a good placed itembox, all other goes offroad.

Wiimm (talk) 06:54, 30 May 2013 (UTC)

Im not sure if you know, but I'm working on version 2, and the shortcuts will be gone, and the corner cut at the end will be save less time. Plus, I scaled it up. So I won't have to make it five laps :Wink: :Wink: Ill also change the spot of the item boxes. If you have any other questions let me know or add me on Skype. --FunkyDude15 (talk) 23:19, 31 May 2013 (UTC)

Critics/Ideas v2

  • The wigglers are to fast, maybe also the penguins.
  • Replace the penguins by ducks (see Psyduck Cliffs).
  • The left handed ramp before the mushrooms has a wring position and direction.
  • The respawn point before the mushrooms is to near and between the ramps. Find a place, where the drivers can use both ramps, and at least one ramp with a starting boost.

Wiimm (talk) 23:06, 8 June 2013 (UTC)

That's for the feedback, I'll fix the bugs and try your ideas. --FunkyDude15 (talk) 03:39, 9 June 2013 (UTC)

Media

RemyInTheSky was it really necessary to remove my video for v1 just for yours? --Soarin MKWII (talk) 20:23, 16 June 2013 (UTC)