Talk:Dry Dry Temple

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Revision as of 00:22, 11 December 2013 by Rukasudo90 (talk | contribs) (→‎Bugs/critics of beta)
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Bugs/critics of beta

Results of our online tests:

Wiimm (talk) 20:42, 6 December 2013 (UTC)

A question,where does it start the Position Jump bug in the track?
--Rukasudo90 11:55 , 7 December 2013 (GMT)
Sorry, But I don't remember the pos bug position.
v1 is freezing on the Wii. I have tested it on slot 1.2 (versus) and 7.1 (time trial).
Wiimm (talk) 18:26, 10 December 2013 (UTC)

Strange,It worked before I released it. Anyway,I´ll test it again and check the file to see if I didn´t make a mistake. Thanks for warn.

Rukasudo90 20:28, 10 December 2013 (GMT)

About the pos bug:

  > Section CKPT
    + WARNING: Check points #5 and #6 do not form a convex quadrilateral (pos bug?).
    + WARNING: Check points #14 and #15 do not form a convex quadrilateral (pos bug?).
    + WARNING: Points #15 and #16 are to near together (0.000) (pos bug?).
    + WARNING: Check points #19 and #20 do not form a convex quadrilateral (pos bug?).
    + WARNING: Check points #26 and #27 do not form a convex quadrilateral (pos bug?).
    + WARNING: Check points #37 and #38 do not form a convex quadrilateral (pos bug?).
    + WARNING: Check points #38 and #39 do not form a convex quadrilateral (pos bug?).

Wiimm (talk) 22:46, 10 December 2013 (UTC)


I´ve checked that and I´m fixing them.
Also I discover the why It frozen,It frozen because I setted a scale (1.1) before release and

made the version frozen.

But the I didn´t understand the why yet.I setted the scale (1.2) in the Beta version and It didn´t freeze.I´m still trying to find out a way to it to not frozen,as soon as It works,I´ll update it.
Rukasudo90 21:19, 10 December 2013 (GMT)
Very interesting! Have you used my tools for scaling?
Can you send me the 1.2 scaled track without more modifications? I'll like to compare both tracks to find out the differences.
Wiimm (talk) 23:49, 10 December 2013 (UTC)

Well,I´ve released that one.the only difference which has is one more checkpoint as mandatory,I guess it won´t influnce since i tried scale with it inside of the szs and tested on wii and got the same result.

Rukasudo90 22:19 10 December 2013 (GMT).