Difference between revisions of "Slow Motion Bug"

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== Description ==
 
== Description ==
  
The '''Slow Motion Bug''' appears if the track contains too many objects and or a too complax model, thus the Wii will have not enough RAM/CPU power to calculate all. The game slows down to near half the standard frames per second.  
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The '''Slow Motion Bug''' appears if the track contains too many objects, the model is too complex, or there are too many textures/hi-res textures.  The Wii slows down when it does not have enough RAM/CPU power to calculate everything for two or more viewpoints. The game can slow down to near half the standard frames per second or more.  
  
Most this happens when playing on 2-split-screen when playing 150 ccm offline with enabled computer drivers. The effects are lesser if:
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Most this happens when playing on 2-split-screen when playing 150 ccm offline with enabled computer drivers (bots.) The effects are lessened if:
  
 
* The computer drivers are disabled
 
* The computer drivers are disabled
 
* Playing on full screen.
 
* Playing on full screen.
* Playing online (because no computer drivers).
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* Playing online (no bots)  
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* Playing 2 players online (no bts and FPS is set lower in this mode.)
  
 
=== Example Video ===
 
=== Example Video ===
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*Model Contains Too Many Textures
 
*Model Contains Too Many Textures
  
The only solution is to get rid of all un-needed lines/faces/textures in your model. If this still does not solve your problem, than your model may have too many items.
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The only solution is to get rid of all unnecessary lines/faces/textures in your model. If this still does not solve your problem, than your model may have too many items.
  
 
This may be caused by:
 
This may be caused by:
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*Too Many Items in SZS
 
*Too Many Items in SZS
 
*Too Many Items In Game
 
*Too Many Items In Game
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*Unused items that are still rendered
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*Items with animations set to display in all game modes
  
The easy solution would be to remove all un-needed items. This can be done with easily The [[KMP Modifier]].
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The easy solution would be to remove all unnecessary items. This can be done with easily The [[KMP Modifier]].
  
The last problem could be a dirty SZS. All this means is that the SZS has too many un-needed files that don't have a purpose.
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The last problem could be a dirty SZS. All this means is that the SZS has too many unnecessary files that are not intended for use in the track.
  
To fix this, open up the SZS [[CTools]], right click un-needed items, and press "Delete".
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To fix this, open up the SZS [[CTools]], right click unnecessary items, and press "Delete".
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Some items should only appear in single player mode, such as animated characters like piantas, flowers, and shy guy groups. In SZS Modifier's KMP Editor the final box will have a value like 0000003F.  3F means that object will appear in all game modes.  Change it to 00000009 to disable those objects in splitscreen.  
  
 
=== Known tracks with this Bug ===
 
=== Known tracks with this Bug ===

Revision as of 18:39, 1 January 2012

Description

The Slow Motion Bug appears if the track contains too many objects, the model is too complex, or there are too many textures/hi-res textures. The Wii slows down when it does not have enough RAM/CPU power to calculate everything for two or more viewpoints. The game can slow down to near half the standard frames per second or more.

Most this happens when playing on 2-split-screen when playing 150 ccm offline with enabled computer drivers (bots.) The effects are lessened if:

  • The computer drivers are disabled
  • Playing on full screen.
  • Playing online (no bots)
  • Playing 2 players online (no bts and FPS is set lower in this mode.)

Example Video

Slow Motion Bug

Fixing The Bug

There are three major things that may slow down the Custom Track. The first an most common effect of this is a too complex model. Here are some ways to detect a model that is too complex:

  • Model Has Many Lines
  • Model Has Many Faces
  • Model Is Too Large
  • Model Contains Too Many Textures

The only solution is to get rid of all unnecessary lines/faces/textures in your model. If this still does not solve your problem, than your model may have too many items.

This may be caused by:

  • Too Many Items in SZS
  • Too Many Items In Game
  • Unused items that are still rendered
  • Items with animations set to display in all game modes

The easy solution would be to remove all unnecessary items. This can be done with easily The KMP Modifier.

The last problem could be a dirty SZS. All this means is that the SZS has too many unnecessary files that are not intended for use in the track.

To fix this, open up the SZS CTools, right click unnecessary items, and press "Delete".

Some items should only appear in single player mode, such as animated characters like piantas, flowers, and shy guy groups. In SZS Modifier's KMP Editor the final box will have a value like 0000003F. 3F means that object will appear in all game modes. Change it to 00000009 to disable those objects in splitscreen.

Known tracks with this Bug

Major problems
Minimal problems