Difference between revisions of "SNES Vanilla Lake 1 (James)"
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This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
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* [[Super Mario Kart Wii]] (Beta (True to the Original) (normal version) | * [[Super Mario Kart Wii]] (Beta (True to the Original) (normal version) | ||
Revision as of 21:51, 5 April 2013
Creator: | James |
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Designer: | Nintendo |
Version: | Beta |
Date of latest version: | 2013-04-05 |
Editors used: | Sketchup, CTools, KMP Cloud, SZS Modifier, Wiimms SZS Tools, Paint.NET |
Download: | 2shared |
Overview
This track is a remake by James from Super Mario Kart. It is currently a beta because it is planned to have better textures and to redo the walls. The blocks from SNES Ghost Valley 2 do not work on any other slot but 5.3, so the creator has replaced them with woodboxes textured to look like ice blocks. There are two versions: one is true to the original, and the other has the lakes moved to make them more of a hazard as they are meant to be. Also, each of these versions has a version with and without AIParam since they tend to hit the woodboxes a lot. Since it seems weird to scale the track up, it currently has very short laps so it is suggested to give it 5 laps if it is accepted into CTGP.
Known Issues:
- Warning-For some odd reason, this track may cause a freeze if used with CTGP
- Textures are a little off on the walls
- Water not yet animated
Media
Version History
Version | Date of release | Information |
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Beta | 2013-04-05 | First release |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Super Mario Kart Wii (Beta (True to the Original) (normal version)