Difference between revisions of "Headlong Skyway"

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File:Headlong Skyway Beta 1.0 Overview.png|An overview of the track which shows depth
 
File:Headlong Skyway Beta 1.0 Overview.png|An overview of the track which shows depth
 
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[https://sites.google.com/site/bcphotonofficial/headlong-skyway-picture-gallery Additional pictures]
For additional pictures, visit my website: [https://sites.google.com/site/bcphotonofficial/headlong-skyway-picture-gallery BCphoton.com]
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==Version History==
 
==Version History==

Revision as of 01:37, 29 April 2013

Headlong Skyway
Creator: BCphoton
Designer: BCphoton
Version: v1.0
Release date: 2013-04-07
Editors used: SketchUp, SZS Modifier
Download: MediaFire

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Overview

Headlong Skyway is a pentagram-shaped track that is floating in red clouds. It has many turns, obstacles, boost pads, small height changes, a tunnel, and a huge, steep hill. The track is made mostly of red brick, and the walls are sandstone.

Media

Beta v1.0

Additional pictures

Version History

Version Date of release Information
Alpha v1.0 2013-03-16
  • Main track design
  • Runs on Wii, but with checkpoint, respawn, and AI route problems
  • Laps don't usually work, but will work every once in a while
  • Moved track into skybox
  • Added fall boundary
Beta v1.0 2013-03-21
  • Added some new things throughout the course
  • Checkpoints now work
  • Minor AI route fixed, though they are still flawed
  • Fixed most Item Route problems
v1.0 2013-04-7
  • Fixed AI routes
  • Fixed respawn issues
  • Fixed KCL bugs

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

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