Difference between revisions of "Custom Track Tutorial"
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* [[KMP Modifier]]<br/> This editor will let you edit things in the KMP files that the SZS Modifier can't. Consult the KMP editing page for more info. | * [[KMP Modifier]]<br/> This editor will let you edit things in the KMP files that the SZS Modifier can't. Consult the KMP editing page for more info. | ||
* For making the tracks thenselves, you choose between: | * For making the tracks thenselves, you choose between: | ||
− | ** [[Modeling | + | ** [[Modeling With Paint|MS Paint]] |
− | ** [[Modeling | + | ** [[Modeling With 3D Editor|Google Sketchup]] |
− | ** Any other 3D modeler program; must be used along with [[Modeling | + | ** Any other 3D modeler program; must be used along with [[Modeling With 3D Editor|Blender]] |
* Hex Editor<br/> For experienced hackers only. You might need this for some parts of the guide. | * Hex Editor<br/> For experienced hackers only. You might need this for some parts of the guide. | ||
* The track's files. [[Obtain Original Track Files|How do I get then?]] | * The track's files. [[Obtain Original Track Files|How do I get then?]] |
Revision as of 23:19, 20 March 2011
Under Construction
This article is not finished. Help improve it by adding accurate information or correcting grammar and spelling.
This tutorial will explain you how to create your own custom track. If you only want to create a Texture Hack, you only need to follow the Texturing tutorial.
If you have any doubts or can't understand something of the tutorial, you can write it in the Discussion page. Someone will clarify it for you and possibly edit the tutorial so the understanding of that part is easier.
What You Need
- SZS Modifier
This program will let you edit all the files required for custom track making. It's required. - SZS Explorer
This program will let you manage the files inside a SZS archive. It's optional, but you'll need it if you want the track to be much different from it's base. - KMP Modifier
This editor will let you edit things in the KMP files that the SZS Modifier can't. Consult the KMP editing page for more info. - For making the tracks thenselves, you choose between:
- MS Paint
- Google Sketchup
- Any other 3D modeler program; must be used along with Blender
- Hex Editor
For experienced hackers only. You might need this for some parts of the guide. - The track's files. How do I get then?
If you are only going to texture hack the track, you only need the SZS Modifier and the track's files (along with maybe the image editor of your choice).
Tutorials
- Modeling With Paint
- How to make your track with MS Paint and import into SZS Modifer
- Modeling With 3D Editor
- How to make your track with a 3d model editor and import into SZS Modifer
- Texturing
- How to change the colors and textures of your track to be the way you want to. This is the only one you need to follow if you're going to texture hack.
- Important Stuff
- How to make the minimap
- How to make a cannon
- How to texture and model hack things other than the course (e.g. objects, skybox)
- KMP editing
- Will explain to you all the sections of the KMP file, and what each does