Difference between revisions of "Blood Fire Sky"

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m (Beta 3)
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|designer=  
 
|designer=  
 
|type= Custom
 
|type= Custom
|version= Beta 2
+
|version= Beta 3
|date of release= 2017-04-19
+
|date of release= 2017-12-01
 
|editors used=  
 
|editors used=  
 
|difficulty=  
 
|difficulty=  
 
|wbz-id= 3131
 
|wbz-id= 3131
|download 1= https://drive.google.com/open?id=0B3w4EcgbDu4_b3ZRSk93SzYtWW8
+
|download 1= https://drive.google.com/open?id=1YhGw9b7_k-L78Fz4_EU-FwDyqRMunIuH (WBZ)
|download 2= https://ct.wiimm.de/d/3131
 
 
}}
 
}}
 
</div>
 
</div>
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| 2017-04-19
 
| 2017-04-19
 
| First release
 
| First release
 +
|-
 +
| [https://drive.google.com/open?id=1YhGw9b7_k-L78Fz4_EU-FwDyqRMunIuH Beta 3]
 +
| 2017-12-01
 +
| Update by [[9Paran]]:
 +
* BRRES
 +
** Added a wall on an unneeded road.
 +
** Added vertex colors.
 +
** Added mipmaps.
 +
** Improved animations.
 +
* KCL
 +
** Added a trickable road near a tunnel.
 +
** Optimized boost ramps.
 +
* KMP
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** Added arrows.
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** Added [https://szs.wiimm.de/cgi/mkw/track-ref/object/firesnake_v FireSnakes].
 +
** Added Mecha-Koopas.
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** Remade respawn points using [[Wiimms_SZS_Tools#wkmpt_.28Wiimms_KMP_Tool.29|wkmpt]] script.
 +
** Remade enemy and item routes.
 +
** Fixed height of [https://szs.wiimm.de/cgi/mkw/track-ref/object/dossunc Thwomps].
 +
* Other
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** [[BLIGHT]] edited.
 +
** BBLM edited.
 
|}
 
|}
  

Revision as of 09:03, 1 December 2017

Blood Fire Sky
Author: Thed0ra7z
Version: Beta 3
Date of latest version: 2017-12-01
Editors used:
WBZ files: ct.wiimm.de
Download: Google Drive (WBZ)

Overview

Blood Fire Sky is a custom track made by Thed0ra7z and remade by 9Paran. This track features 2 Bowser statues spitting fireballs back and forth without exploding, many jump pads, and a dark atmosphere.

Media

Beta 2 VS Race

Version History

Version Date of release Information
Beta 2 2017-04-19 First release
Beta 3 2017-12-01 Update by 9Paran:
  • BRRES
    • Added a wall on an unneeded road.
    • Added vertex colors.
    • Added mipmaps.
    • Improved animations.
  • KCL
    • Added a trickable road near a tunnel.
    • Optimized boost ramps.
  • KMP
    • Added arrows.
    • Added FireSnakes.
    • Added Mecha-Koopas.
    • Remade respawn points using wkmpt script.
    • Remade enemy and item routes.
    • Fixed height of Thwomps.
  • Other

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Bloedvuur Lucht
French: -
German: -
Italian: -
Japanese: ブラッドファイアスカイ
Korean: -
Portuguese: -
Russian: -
Spanish: Cielo de Sangre de Fuego
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -