Difference between revisions of "Time Modes"

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This page describes the different modes/ways to save time in MKWii.
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This page describes the different modes/ways to save time in Mario Kart Wii.
  
 
=== Seconds ===
 
=== Seconds ===
  
 
The easiest way, 1 unit = 1 second.
 
The easiest way, 1 unit = 1 second.
Some [[objects]] make use of this, TT times are probably also in this mode (most likely in a float)
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Some [[objects]] make use of this.
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 +
=== Milliseconds ===
 +
 
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Time Trial times are stored as a 4 byte nuymber of milliseconds.
  
 
=== 60Hz ===
 
=== 60Hz ===

Revision as of 06:45, 27 August 2011

This page describes the different modes/ways to save time in Mario Kart Wii.

Seconds

The easiest way, 1 unit = 1 second. Some objects make use of this.

Milliseconds

Time Trial times are stored as a 4 byte nuymber of milliseconds.

60Hz

This type is used most of the time. 60 units (0x3C) = 1 second.