Testing a Track
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Incomplete Article
These are only some view hints about testing. This page must be expanded.
Before a release, the author must make a little test series. Simple errors like freezes or very bad respawn point sucks much.
Here is a little test list:
- Test your track on the Wii.
- Test in time trial and VS.
- If possible, test online to find positioning bugs.
- Test all possible routes of your track.
- Test the item routes using an item cheat. Red shells and Bullet Bill use the item routes.
- Verify, that the enemies reach the finsh line.
- Check all respawn (position and direction).