Testing a Track

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Incomplete Article
These are only some view hints about testing. This page must be expanded.

Before a release, the author must make a little test series. Simple errors like freezes or very bad respawn point sucks much.

Here is a little test list:

  • Test your track on the Wii.
  • Test in time trial and VS.
  • If possible, test online to find positioning bugs.
  • Test all possible routes of your track.
  • Test the item routes using an item cheat. Red shells and Bullet Bill use the item routes.
  • Verify, that the enemies reach the finsh line.
  • Check all respawn (position and direction).