Difference between revisions of "Talk:List of Identifiers"

From Custom Mario Kart
Jump to navigation Jump to search
(Created page with "== Suggestions == Very interesting article, Chadderz! I have completed now the Background Music table with the IDs given by revo_kart.brsar's InfoIndex values.<br>Apparent...")
 
Line 1: Line 1:
 
== Suggestions ==
 
== Suggestions ==
 
Very interesting article, Chadderz! I have completed now the Background Music table with the IDs given by [[revo_kart.brsar]]'s InfoIndex values.<br>Apparently, some of these values often reference to the same BRSTMs, such as the case of the GOAL1_FAN and VS_GOAL1_FAN entries from the BRSAR, which both use o_FanfareGP1_32.brstm. Also, the rest of missing code IDs seem to be referencing the rest of sound entries from the BRSAR (like SEQ_O_EARTH being ID 0x01), so I suggest using those in the table instead of the BRSTMs.<br>—[[Atlas]] ([[User Talk:Atlas|talk]])  –  [[Help:Contents|<span style="color:red;background:black;border-style:double">CT/MK8 Wiki Admin</span>]] 17:19, 9 May 2018 (UTC)
 
Very interesting article, Chadderz! I have completed now the Background Music table with the IDs given by [[revo_kart.brsar]]'s InfoIndex values.<br>Apparently, some of these values often reference to the same BRSTMs, such as the case of the GOAL1_FAN and VS_GOAL1_FAN entries from the BRSAR, which both use o_FanfareGP1_32.brstm. Also, the rest of missing code IDs seem to be referencing the rest of sound entries from the BRSAR (like SEQ_O_EARTH being ID 0x01), so I suggest using those in the table instead of the BRSTMs.<br>—[[Atlas]] ([[User Talk:Atlas|talk]])  –  [[Help:Contents|<span style="color:red;background:black;border-style:double">CT/MK8 Wiki Admin</span>]] 17:19, 9 May 2018 (UTC)
 +
 +
== UI Identifiers Rewrite ==
 +
 +
[ ] Add '''Scene''' and '''Context''' identifiers
 +
 +
[ ] Refactor '''Menu''' into '''Section''', and '''Screen''' into '''Page'''
 +
 +
[ ] Split '''Referenced Screens''' into '''Active Pages''' and '''Loaded Pages''' ''(NOTE: Possibly find better descriptor than "loaded")''
 +
 +
[ ] Separate sections by context, add column for scenes
 +
 +
[ ] Reference UI controls in pages
 +
 +
[ ] Document UI controls by name ''(NOTE: Pages too? We have references to "RankingBackPage::RankingBackControl", for example)''
 +
 +
 +
 +
For any questions on the rewrite, feel free to reply to this discussion.
 +
 +
[[User:Vabold|Vabold]] ([[User talk:Vabold|talk]]) 17:50, 22 September 2022 (UTC)

Revision as of 17:50, 22 September 2022

Suggestions

Very interesting article, Chadderz! I have completed now the Background Music table with the IDs given by revo_kart.brsar's InfoIndex values.
Apparently, some of these values often reference to the same BRSTMs, such as the case of the GOAL1_FAN and VS_GOAL1_FAN entries from the BRSAR, which both use o_FanfareGP1_32.brstm. Also, the rest of missing code IDs seem to be referencing the rest of sound entries from the BRSAR (like SEQ_O_EARTH being ID 0x01), so I suggest using those in the table instead of the BRSTMs.
Atlas (talk) – CT/MK8 Wiki Admin 17:19, 9 May 2018 (UTC)

UI Identifiers Rewrite

[ ] Add Scene and Context identifiers

[ ] Refactor Menu into Section, and Screen into Page

[ ] Split Referenced Screens into Active Pages and Loaded Pages (NOTE: Possibly find better descriptor than "loaded")

[ ] Separate sections by context, add column for scenes

[ ] Reference UI controls in pages

[ ] Document UI controls by name (NOTE: Pages too? We have references to "RankingBackPage::RankingBackControl", for example)


For any questions on the rewrite, feel free to reply to this discussion.

Vabold (talk) 17:50, 22 September 2022 (UTC)