Difference between revisions of "Talk:Filesystem/Scene/UI"
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:: you're right & fixed -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 14:57, 25 June 2016 (UTC) | :: you're right & fixed -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 14:57, 25 June 2016 (UTC) | ||
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+ | Is it known which of these is used for the first half of the Wifi menu (before connecting to a room/spectating)? I assume it's Channel*.szs since it has the globe bg. Looking for player icons to replace [[User:MANGOM1LK|MANGOM1LK]] ([[User talk:MANGOM1LK|talk]]) 18:26, 29 October 2021 (UTC) |
Latest revision as of 18:26, 29 October 2021
I needed the info and missed it here. So I copied it from here as first step and planned to edit and confirm it later.
Confirming is very easy:
- wszst patch scene/UI/*.szs --patch-bmg id-all ([1])
With this command every message is prefixed by a letter for the source file (T for title, E for Event, ..., S for for MenuSingle, O for MenuOther, ...) and the message ID. So it is very easy to identify stage and message id.
-- Wiimm (talk) 10:46, 25 June 2016 (UTC)
Is it known which of these is used for the first half of the Wifi menu (before connecting to a room/spectating)? I assume it's Channel*.szs since it has the globe bg. Looking for player icons to replace MANGOM1LK (talk) 18:26, 29 October 2021 (UTC)