Controller
Jump to navigation
Jump to search
Under Construction
This article is not finished. Help improve it by adding accurate information or correcting grammar and spelling. The button assignments must be verified!
MKW Usage
Mario Kart Wii supports 4 different controllers. The following tables shows the button usage of each of them:
Controller | ||||
---|---|---|---|---|
Wheel | Nunchuk | Classic | GameCube | |
Drive forward | ||||
Drive backward Brake Drift |
||||
Steer to the left | rotate Wheel left | |||
Steer to the right | rotate Wheel right | |||
Backward camera | ||||
Activate item Throw item forward |
||||
Throw item backward | + | + | + | |
Activate and hold item | ||||
Wheelie | Move Wheel upward | Move Wiimote upward | ||
Stunt | Shake Wheel | Shake Wiimote | ||
break race | — | |||
Not used |
LE-CODE
???
Controller | Description | ||||
---|---|---|---|---|---|
Wii Wheel | Nunchuk | Classic | GameCube | ||
ALT1 | Enter first layer for special input. Usually used together with | . One usage is to switch debug display and options.||||
ALT2 | Enter second layer for special input. Usually used together with | .||||
ALT1+ALT2 | + | + | + | + | Enter third layer for special input. It will used together with | to enable or disable features.
ITEM2 | — | Switch to layer 2 for item selection | |||
ITEM3 | — | Switch to layer 3 for item selection |