Difference between revisions of "Controller"
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Line 104: | Line 104: | ||
| {{button|Y}}+{{button|ZL}} | | {{button|Y}}+{{button|ZL}} | ||
| {{button|Y}}+{{button|Z}} | | {{button|Y}}+{{button|Z}} | ||
− | | Enter third layer for special input. It will used together with {{button|D-Pad}} to | + | | Enter third layer for special input. It will used together with {{button|D-Pad}} to enable or disable features. |
|- | |- | ||
! ITEM2 | ! ITEM2 |
Revision as of 19:24, 19 March 2021
Under Construction
This article is not finished. Help improve it by adding accurate information or correcting grammar and spelling. The button assignments must be verified!
Controller | ||||
---|---|---|---|---|
Wheel | Nunchuk | Classic | GameCube | |
Drive forward | ||||
Drive backward Brake Drift |
||||
Steer to the left | rotate Wheel left | |||
Steer to the right | rotate Wheel right | |||
Backward camera | ||||
Activate item Throw item forward |
||||
Throw item backward | + | + | + | |
Activate and hold item | ||||
Wheelie | Move Wheel upward | Move Wiimote upward | ||
Stunt | Shake Wheel | Shake Wiimote | ||
Not used |
LE-CODE
???
Controller | Description | ||||
---|---|---|---|---|---|
Wii Wheel | Nunchuk | Classic | GameCube | ||
ALT1 | Enter first layer for special input. Usually used together with | . One usage is to switch debug display and options.||||
ALT2 | Enter second layer for special input. Usually used together with | .||||
ALT1+ALT2 | + | + | + | + | Enter third layer for special input. It will used together with | to enable or disable features.
ITEM2 | — | Switch to layer 2 for item selection | |||
ITEM3 | — | Switch to layer 3 for item selection |