BBLM (File Format)
Revision as of 23:13, 9 December 2022 by KHacker35000vr (talk | contribs) (When you expect to be able to move a page...)
The BBLM (Binary BLooM) filetype controls blur, bloom and color filtering of the final image output.
File Format
Offset | Type | Description |
---|---|---|
0x00 | String | File magic. Always PBLM in ASCII. |
0x04 | UInt32 | File size. Always 0xA4 in MKW. |
0x08 | UInt8 | Version. Always 01 in MKW. |
0x0C | UInt32 | Unknown. Always 00 00 00 00. |
0x10 | Float | Threshold intensity |
0x14 | Byte[4] | Threshold color |
0x18 | Byte[4] | Tint color |
0x1C | Short | Bitfield |
0x20 | Float | First blur strength |
0x24 | Float | First blur color intensity |
0x28 | Uint32[6] | Unknown. Always 00 00 00 00. |
0x40 | Float | Second blur stage 1 strength |
0x44 | Float | Second blur stage 1 color intensity |
0x48 | Uint32[6] | Unknown. Always 00 00 00 00. |
0x60 | Float | Second blur stage 2 strength |
0x64 | Float | Second blur stage 2 color intensity |
0x68 | Uint32[6] | Unknown. Always 00 00 00 00. |
0x80 | Uint8 | Unknown index |
0x81 | Uint8 | Number of blur stages in the second blur. |
0xc4 | Uint8 | Bloom color intensity |