Talk:Herbae Field

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Help with texture animations

When I import the boost panel animations to my Custom Track, the textures appear solid (but animated).
--NewSuperMoiWii, 22:57, 29 July 2014 (UTC)

You also need to add the shader of the boost panel
--maczkopeti (talk) 22:20, 29 July 2014 (UTC)
I did it, but this is still happening. --NewSuperMoiWii, 22:57, 29 July 2014 (UTC)
I already fixed my problem! --NewSuperMoiWii, 12:43, 1 August 2014 (UTC)

Problem with KMP Enemy Routes

Whenever I activate a Bullet Bill in a cliff, instead of flying above the abyss and going to the other side of the track, it goes down into the abyss (I already set the Y values). Also, sometimes when I activate the Bullet Bill in the first abyss, it turns right for some reason (The groups are right linked, and I even checked the KMP with the Visual 3D Testing feature of Wiimm SZS Tools, and all was fine) --NewSuperMoiWii, 11:27, 6 August 2014 (UTC)

I fixed the Bullet Bill problem with the Y values, but the one that makes Bullet Bill to turn right is still present, and I don't know how to fix it. --NewSuperMoiWii, 21:22, 7 August 2014 (UTC)
All of the problems were fixed before the release. --NewSuperMoiWii, 11:33, 10 August 2014 (UTC)