Difference between revisions of "User:Zilly"

From Custom Mario Kart
Jump to navigation Jump to search
(some updates)
Line 3: Line 3:
  
 
==Custom Tracks==
 
==Custom Tracks==
 
+
You can see my released Custom Tracks in my user link, but here are the other Custom Tracks I am currently working on:
You can see my released Custom Tracks in my user link (which is also on this page), but here are some others I am currently working on:
 
  
 
===[[DS Airship Fortress#Zilla.27s version|DS Airship Fortress]]===
 
===[[DS Airship Fortress#Zilla.27s version|DS Airship Fortress]]===
This track is about 93% completed. All that's left to do is correct the KMP, which I cannot do at the moment, due to program malfunctions.
+
This track is about 97% completed. All that's left to do is correct the KMP, but it has been corrupted. If it cannot be fixed, I will redo the KMP sometime after SM64 Tall Tall Mountain's release.
  
 
===SM64 Tall Tall Mountain===
 
===SM64 Tall Tall Mountain===
This track is about 90% completed. There are a few issues to fix (and some model swaps), but the main thing left to do is add fall boundaries and respawns.
+
This track is about 91% completed. The KMP has not been corrupted yet, so I will finish this track first. There are a few issues to fix (and some model swaps), but the main thing left to do is add more fall boundaries and respawns.
  
===Pipe Network (working title)===
+
===Pipe Network===
This track won't be started until SM64 Tall Tall Mountain and DS Airship Fortress are released. This will be my first Custom Track that isn't a port. I've always wanted a pipe maze. Pipe Network will feature two new "mechanics" not utilized by other Custom Tracks yet [I think].
+
I am unsure when I will start this track, but I have already designed the layout. This will be my first Custom Track that doesn't use a ported model from another game. I've always wanted a pipe maze. Pipe Network will feature two new "mechanics" not utilized by other Custom Tracks yet [I think].
  
 
{{User-Zilla-Link}}
 
{{User-Zilla-Link}}
 
[[Category:People]]
 
[[Category:People]]

Revision as of 19:43, 17 November 2012

Introduction

Hello! I'm ZillaSpaz, or Zilla for short. "Zilla" seems common on the internet, so I will start going by my full username. I started making Mario Kart Wii Custom Tracks around September 2012. I can make most of a custom track by myself, fortunately. The tutorials around here were very helpful! My debut in this community started with N64 Luigi Raceway.

Custom Tracks

You can see my released Custom Tracks in my user link, but here are the other Custom Tracks I am currently working on:

DS Airship Fortress

This track is about 97% completed. All that's left to do is correct the KMP, but it has been corrupted. If it cannot be fixed, I will redo the KMP sometime after SM64 Tall Tall Mountain's release.

SM64 Tall Tall Mountain

This track is about 91% completed. The KMP has not been corrupted yet, so I will finish this track first. There are a few issues to fix (and some model swaps), but the main thing left to do is add more fall boundaries and respawns.

Pipe Network

I am unsure when I will start this track, but I have already designed the layout. This will be my first Custom Track that doesn't use a ported model from another game. I've always wanted a pipe maze. Pipe Network will feature two new "mechanics" not utilized by other Custom Tracks yet [I think].

Template:User-Zilla-Link