Difference between revisions of "User:Slipperymac"

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I enjoy making and playing custom tracks. I've been working on learning how to edit most parts of a MKWii track before I start getting into releasing tracks.
 
I enjoy making and playing custom tracks. I've been working on learning how to edit most parts of a MKWii track before I start getting into releasing tracks.
  
I do, however, update other people's tracks sometimes. I'm not very great at it though.<br>
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I enjoy updating other people's tracks as well. Updating other people's tracks is a good way to keep up my knowledge about MKWii file systems, as well as being fun to do.<br>
 
'''''If you're wondering if I want to update a specific track, the answer is no. I update tracks when I want to.'''''
 
'''''If you're wondering if I want to update a specific track, the answer is no. I update tracks when I want to.'''''
  
 
== Tracks I've Updated ==
 
== Tracks I've Updated ==
 
List is collapsed in case in my later days this list gets large. Right now, this list is small.<br>
 
List is collapsed in case in my later days this list gets large. Right now, this list is small.<br>
The links for the updates are on the track pages. I didn't put them in my user page because I don't know if that's allowed.<br>
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'''I've released seven track updates so far.'''<br>
 
<spoiler>
 
<spoiler>
 
{| class="wikitable"
 
{| class="wikitable"
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|}
 
</spoiler>
 
</spoiler>
== To-Do List ==
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== Tracks I've Released ==
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=== Birdo Island ===
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[[File:mkwii_birdo-island_freecam.jpg|250px|right]]
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The first track I ever released, [[Birdo Island]], was a track I never intended to create. I'll explain.
  
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Originally, the entire thing started when Tpointer56, the creator of the model, went into a server asking someone to look at Birdo Island since it didn't seem to be running. I decided to check it out, and let's just say the track had a very large amount of problems. The file system was all screwed up and the model wasn't scaled correctly at all, so I decided to fix these problems. About a day later, the remake of Birdo Island was finished and released on the Wiiki.
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In my opinion, I don't think this track is good. The track is quite bland, despite how much I tried to fix it by adding decorations in the KMP. Not too proud to call this my first release, but I guess it is what it is.
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== To-do List ==
 
* Learn AREAs
 
* Learn AREAs
 
* Learn how to add shadows to tracks
 
* Learn how to add shadows to tracks

Revision as of 16:06, 23 August 2018

ToadBrawler
Icon: 200px
Country: Canada
YouTube: ToadBrawler
Discord: SlipperyMac#0156

ToadBrawler a.k.a SlipperyMac


I enjoy making and playing custom tracks. I've been working on learning how to edit most parts of a MKWii track before I start getting into releasing tracks.

I enjoy updating other people's tracks as well. Updating other people's tracks is a good way to keep up my knowledge about MKWii file systems, as well as being fun to do.
If you're wondering if I want to update a specific track, the answer is no. I update tracks when I want to.

Tracks I've Updated

List is collapsed in case in my later days this list gets large. Right now, this list is small.
I've released seven track updates so far.
Show text

Tracks I've Released

Birdo Island

The first track I ever released, Birdo Island, was a track I never intended to create. I'll explain.

Originally, the entire thing started when Tpointer56, the creator of the model, went into a server asking someone to look at Birdo Island since it didn't seem to be running. I decided to check it out, and let's just say the track had a very large amount of problems. The file system was all screwed up and the model wasn't scaled correctly at all, so I decided to fix these problems. About a day later, the remake of Birdo Island was finished and released on the Wiiki.

In my opinion, I don't think this track is good. The track is quite bland, despite how much I tried to fix it by adding decorations in the KMP. Not too proud to call this my first release, but I guess it is what it is.

To-do List

  • Learn AREAs
  • Learn how to add shadows to tracks
  • Learn posteffects
  • Learn how to do routes for objects

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