Difference between revisions of "User:Rex"

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(Created page with "Hello! I'm Rex, also more known as RotationRex (I went by RexMK8 when I created this account, so that's why I don't have that name here). I'm a newbie at making custom tracks...")
 
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Hello! I'm Rex, also more known as RotationRex (I went by RexMK8 when I created this account, so that's why I don't have that name here). I'm a newbie at making custom tracks and other things, so don't expect a ton from me haha
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Hello! I'm Rex, also more known as RotationRex (I went by RexMK8 when I created this account, so that's why I don't use that name here). I'm a newbie at making custom tracks and other things, so don't expect a ton from me haha :p
  
I'll add more to this page whenever, but for now, I'll see you later! :-)
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Right now I'm only working on my own custom tracks in [[Sketchup]], but eventually I might try to get into porting tracks from other games, and texture related stuff if I feel like it. One game I'd really like to see a port/remake of a track from (if possible) that was a big part of my childhood is [https://en.wikipedia.org/wiki/Need_for_Speed:_Porsche_Unleashed Need For Speed: Porsche Unleashed]. I'm kind of surprised no one has attempted to port or remake a NFS track in MKWii as far as I know, and if I wasn't just starting out on making custom tracks and being new to modeling in general, I would port or remake it myself. Unless there is a reason behind why it can't happen, I'd be really happy to see a track from any of the early NFS games, even though the only game from the series I've played is Porsche Unleashed.
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Don't really know what else to put up here, so I'll update this whenever I feel like it.
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==My current projects==
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=====Custom Tracks=====
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{| class="wikitable"
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|-
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! align=left| Track Name
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! align=left| Latest Version
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! align=left| Info
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! align=left| Planned future updates
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|-
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| [[Sherbet Circuit]]
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| RC1 (2019-03-25)
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| A simple snow/ice themed track. Also my first custom track I've made and worked on.
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|
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*Fixing the Minimap
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*Centering the track so it fits in the skybox
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*Fixing boost animations
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*Water splash for when the player falls into the water
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|}

Revision as of 17:32, 25 March 2019

Hello! I'm Rex, also more known as RotationRex (I went by RexMK8 when I created this account, so that's why I don't use that name here). I'm a newbie at making custom tracks and other things, so don't expect a ton from me haha :p

Right now I'm only working on my own custom tracks in Sketchup, but eventually I might try to get into porting tracks from other games, and texture related stuff if I feel like it. One game I'd really like to see a port/remake of a track from (if possible) that was a big part of my childhood is Need For Speed: Porsche Unleashed. I'm kind of surprised no one has attempted to port or remake a NFS track in MKWii as far as I know, and if I wasn't just starting out on making custom tracks and being new to modeling in general, I would port or remake it myself. Unless there is a reason behind why it can't happen, I'd be really happy to see a track from any of the early NFS games, even though the only game from the series I've played is Porsche Unleashed.

Don't really know what else to put up here, so I'll update this whenever I feel like it.

My current projects

Custom Tracks
Track Name Latest Version Info Planned future updates
Sherbet Circuit RC1 (2019-03-25) A simple snow/ice themed track. Also my first custom track I've made and worked on.
  • Fixing the Minimap
  • Centering the track so it fits in the skybox
  • Fixing boost animations
  • Water splash for when the player falls into the water