Difference between revisions of "User:Ermelber"

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The final result was more similar to the original design, not like [[Volcano Beach]] I.
 
The final result was more similar to the original design, not like [[Volcano Beach]] I.
 
This was my first CT to be accepted in [[CTGP Revolution]]. From this CT, I started making better Custom Tracks.
 
This was my first CT to be accepted in [[CTGP Revolution]]. From this CT, I started making better Custom Tracks.
 +
However I decided to remake this track again (see below).
  
 
===[[DS Nokonoko Beach]]===
 
===[[DS Nokonoko Beach]]===
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It was meant to be an exclusive Mario Kart CW Revived CT, but the project was dead and I decided to edit the model and I ported it to Mario Kart Wii.<br>
 
It was meant to be an exclusive Mario Kart CW Revived CT, but the project was dead and I decided to edit the model and I ported it to Mario Kart Wii.<br>
 
This track features some Vertex Colours and nice animations (Waterfall, Sea...)
 
This track features some Vertex Colours and nice animations (Waterfall, Sea...)
 +
 +
===[[Sunset Raceway]]===
 +
 +
(Spring 2013)
 +
After some months, Ray (A MKDS CT Maker) decided to give his MKDS CT models to the people, to make MKWii CTs from them.<br>
 +
So I decided to take "[[Sunset Raceway]]" model and I added some elements to make it look nicer.<br>
 +
Maybe this is the track that took me less time than the others but the result is almost perfect! I'm planning to make a v2 which fixes KCL (I'll put a sticky road on the "hill" with boosts) and minor glitches.
 +
 +
===[[Volcano Beach 3]]===
 +
 +
(Summer 2013)
 +
1-2 months later, I made Volcano Beach Reborn, a remake of [[Volcano Beach]] 1+2 for MKDS (It contains elements from both Wii versions)<br>
 +
A lot of people liked this remake and they asked me to remake this to MKWii. I decided to do more than this, so, after 1 month from Volcano Beach Reborn release I started to work on a new remake of this track: [[Volcano Beach 3]].<br>
 +
This track will feature animations, vertex colors, an hotel (instead of the roof from VB2 or the "random Hallway from VBR" [Quote: [[ZillaSpaz]]]) and a fully remade underwater pipe with Shallow Water (like in Koopa Cape).<br>
 +
I'm sure it's my best CT so far.
  
  

Revision as of 16:02, 2 August 2013

Introduction

Hello! I'm Ermelber. I'm an Italian Mario Kart DS/Wii CT Maker. I'm making CTs from 2 years and I'm learning a lot of things to make my CTs better.

Custom Tracks

Here you can see my Wii CTs (in order of release)

First Period

In this period (2011/Spring 2012) I made my first CTs.

Ermelber Circuit 1

This is my first custom track. It was a test to see how SZS Modifier OBJ importer works.
This was made a lot of months before its release (in the early 2011).
The Wii version is obsolete. You can find a DS version which is way better.

Volcano Beach

This is my second Custom Track.
I started working on it with my brother after Ermelber Circuit 1 was released. The original design was like Volcano Beach II but due to lack of experience, we decided to delete some things that were intented to be in this version.

DS Luigi's Cookie Pinball

This is my first port from another MK game.
I ripped the model, textured it in 5 minutes and I imported it in CTools and I released it the 1st April 2012...
It could be an April Fools... but it wasn't!
This version has to be remade and maybe I will.

Second Period

Volcano Beach II

(Summer 2012) After released DS Luigi's Cookie Pinball, I started to remake Volcano Beach model.
The final result was more similar to the original design, not like Volcano Beach I. This was my first CT to be accepted in CTGP Revolution. From this CT, I started making better Custom Tracks. However I decided to remake this track again (see below).

DS Nokonoko Beach

(Autumn/Winter 2012) Some months later, Yoshidude4 and TurboYoshi (2 Mario Kart DS hacker) decided to make another DS Beta Port: Nokonoko Beach (a.k.a. Split Up Beach, Nokonoko Course), because the already existing one was obsolete.
I decided to help them and I took the model. I edited it a bit and I started to Vertex Color it with 3ds Max.
This is my first CT with Vertex Colours.
After some days, I made some animations and the KMP with the help of Yoshidude4 and TurboYoshi and we released it.
This is one of best DS Port. This track is accepted for the next version of CTGP Revolution

Rockside River

(Winter 2012) Originally called Ermelber Circuit 2 because the shape of the road reminds Ermelber Circuit 1, this is one of my best done CT.
I first made the DS Model in Summer 2012.
It was meant to be an exclusive Mario Kart CW Revived CT, but the project was dead and I decided to edit the model and I ported it to Mario Kart Wii.
This track features some Vertex Colours and nice animations (Waterfall, Sea...)

Sunset Raceway

(Spring 2013) After some months, Ray (A MKDS CT Maker) decided to give his MKDS CT models to the people, to make MKWii CTs from them.
So I decided to take "Sunset Raceway" model and I added some elements to make it look nicer.
Maybe this is the track that took me less time than the others but the result is almost perfect! I'm planning to make a v2 which fixes KCL (I'll put a sticky road on the "hill" with boosts) and minor glitches.

Volcano Beach 3

(Summer 2013) 1-2 months later, I made Volcano Beach Reborn, a remake of Volcano Beach 1+2 for MKDS (It contains elements from both Wii versions)
A lot of people liked this remake and they asked me to remake this to MKWii. I decided to do more than this, so, after 1 month from Volcano Beach Reborn release I started to work on a new remake of this track: Volcano Beach 3.
This track will feature animations, vertex colors, an hotel (instead of the roof from VB2 or the "random Hallway from VBR" [Quote: ZillaSpaz]) and a fully remade underwater pipe with Shallow Water (like in Koopa Cape).
I'm sure it's my best CT so far.


Contact

  • Email: ermelber at live dot it
  • Twitter: ermelber
  • Skype: ermelber