Difference between revisions of "User:Atlas"

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|-
 
|-
 
! Avatar:
 
! Avatar:
| [[File:Atlas.png|200px]]
+
| [[File:Atlas's Profile Picture.png|200px]]
 
|-
 
|-
! Skype:
+
! Discord:
| live:atlas_27
+
| atlasomegaalpha
 +
|-
 +
! Twitter:
 +
| [http://www.twitter.com/atlasomegaalpha @AtlasOmegaAlpha]
 
|-
 
|-
 
! YouTube:
 
! YouTube:
 
| [http://www.youtube.com/user/AtlasOmegaAlpha AtlasOmegaAlpha]
 
| [http://www.youtube.com/user/AtlasOmegaAlpha AtlasOmegaAlpha]
 
|-
 
|-
! Old Mario Kart Wii FC (Not adding anymore):
+
! Old Mario Kart Wii FC (2009-2013):
 
| 0302-4583-9775
 
| 0302-4583-9775
 
|-
 
|-
! Current Pack version:
+
! Current Mario Kart Wii FC (with OpenHost):
| v5.0.b (Beta test)
+
| 1251-5424-7277
 
|}
 
|}
  
Hi, my name is Atlas. You can see my channel on YouTube (AtlasOmegaAlpha).
+
Hello, my name is Atlas. I'm mostly known for my [http://www.youtube.com/user/AtlasOmegaAlpha/videos videos in my YouTube channel].
  
I'm a BRRES, KMP and SZS editor. I'm working on a lot of edits!
+
I am an experienced and experimental Mario Kart Wii/[[Mario Kart 8]]/[[Mario Kart 8 Deluxe]] modder, programmer and administrator from this Wiki. I like documenting and testing new stuff, specially discovering how file formats work, as well as creating my own tools for them. I've got certain interest in coding for Mario Kart Wii as well, and thus I'm learning much more about how the game works internally. However, I'm investing most of my time into working in different projects, such as the [[Translation Project]] and others outside of the MKW community. Currently, I'm in a game design career and thus I'm not spending as much time as before in the modding scene, since I'm too busy studying and working on new projects.
  
Here you can see some of my edits:
+
== WHackR ==
 +
WHackR is a [[Wiimmfi]] [[region]] specially made for hackers, where they are free to use cheats without the risk of getting banned.
  
== Common.szs ==
+
I'm probably one of the few players who enjoyed using cheats and showcasing diverse hacks online for fun. I've had my good times hacking online in 2013, and I've always wanted to get those memories back. Since it's not allowed to use cheats in the new server, Wiimmfi, I made a modification of a file from the game that allowed you to connect to a special region where you can only meet other hackers, and cheat safely without ruining legit players. At first, I decided to call this region "47145" (note that this number reads as "ATLAS"), which would have used this same region number. At the time this region number wasn't allowed as a valid Wiimmfi region, so I decided to change the name to WHackR ('''W'''iimmfi '''Hack'''er '''R'''egion), which currently uses the region number 191. This region is also accessible via code, which you can find in the following video's description.
  
{| class="wikitable"
+
{{youtube-box||hI6ISCcq498|Official announcement and release}}
|+ Common.szs edits
 
|-
 
! width="1%" | Title
 
! width="1%" | Type
 
! width="1%" | Download
 
|-
 
! colspan=2 {{unknown|balloon.brres}}
 
! colspan=2 {{unknown|Balloon (Battle Object)}}
 
|-
 
| Yellow and Green Balloons || Model || [http://www.4shared.com/file/nAm2mKIj/balloon.html 4shared]
 
|-
 
! colspan=2 {{unknown|banana.brres}}
 
! colspan=2 {{unknown|Banana (Item)}}
 
|-
 
| Blue and green Crab/Sidestepper || Model/Port || Private
 
|-
 
| Blue and green Crab/Sidestepper v2.0 (Smaller) || Older model fix || Private
 
|-
 
! colspan=2 {{unknown|big_kinoko.brres}}
 
! colspan=2 {{unknown|Mega Mushroom (Item)}}
 
|-
 
| Red Mega Mushroom with Yellow Dots || Texture || [http://www.4shared.com/file/9tzEydx8/big_kinoko.html 4shared]
 
|-
 
| Shiny Amoongus || Model/Port || Private
 
|-
 
| Wreck-It Ralph head || Model || [http://www.mediafire.com/download/vm6l9b51e86861p/big_kinoko.brres Mediafire]
 
|-
 
! colspan=2 {{unknown|bomb.brres}}
 
! colspan=2 {{unknown|Bob-omb (Item)}}
 
|-
 
| Dark and Light Blue Bomb || Texture || [http://www.4shared.com/file/K121I68U/bomb.html 4shared]
 
|-
 
| Shiny Voltorb || Texture/CHR0 Animation || Private
 
|-
 
! colspan=2 {{unknown|bombCore.brres}}
 
! colspan=2 {{unknown|Bob-omb and Spiny Shell explosions}}
 
|-
 
| Large vertical explosion || Model manipulation || Private
 
|-
 
! colspan=2 {{unknown|driver.brres}}
 
! colspan=2 {{unknown|Driver animations (only contains chr0 and clr0 files)}}
 
|-
 
| Blue star color || CLR0 || Private
 
|-
 
| Strobe Lights star color || CLR0 || Private
 
|-
 
! colspan=2 {{unknown|gesso.brres}}
 
! colspan=2 {{unknown|Blooper (Item)}}
 
|-
 
| White Poisoned Blooper || Model || [http://www.4shared.com/file/abRvx3e8/gesso.html 4shared]
 
|-
 
| Blue dark Leaf Monster || Texture || Private
 
|-
 
| Mew || Model/Port || Private
 
|-
 
! colspan=2 {{unknown|item_light.brres}}
 
! colspan=2 {{unknown|Item Glow (circles around items in team mode)}}
 
|-
 
| Triple circles || Model/CHR0 || Private
 
|-
 
| Dark blue and Yellow circles || CLR0 || Private
 
|-
 
! colspan=2 {{unknown|itemBoxNiseRtpa.brres}}
 
! colspan=2 {{unknown|Fake Item Box (Item)}}
 
|-
 
| Chibi Box || Texture || Private
 
|-
 
| Ultimate Rainbow Item Box || Model port/Texture || Private
 
|-
 
! colspan=2 {{unknown|jugem_flag.brres}}
 
! colspan=2 {{unknown|Lakitu's Flag}}
 
|-
 
| Greece flag || Texture || [http://www.4shared.com/file/mg4idvqoce/jugem_flag.html 4shared]
 
|-
 
! colspan=2 {{unknown|jugem_lamp.brres}}
 
! colspan=2 {{unknown|Lakitu's Warning Light}}
 
|-
 
| Green lamp || CLR0 || [http://www.4shared.com/file/GpgHvE2Iba/jugem_lamp.html 4shared]
 
|-
 
| Multi Color lamp || CLR0 || Private
 
|-
 
! colspan=2 {{unknown|jugem_reverse.brres}}
 
! colspan=2 {{unknown|Lakitu's "Wrong Way" Sign}}
 
|-
 
| Coffee Cup with "Keep Calm" written sign || Texture || [http://www.4shared.com/file/rLSgmQMP/jugem_reverse.html 4shared]
 
|-
 
| Surprise Yoshi sign || Texture || Private
 
|-
 
| Weegee sign || Texture || Private
 
|-
 
! colspan=2 {{unknown|jugemu.brres}}
 
! colspan=2 {{unknown|Lakitu}}
 
|-
 
| Light Green Lakitu with Red and Blue shell in Dark Cloud with Funky Kong Glasses || Texture || [http://www.4shared.com/file/RL-bg4_h/jugemu.html 4shared]
 
|-
 
| Rainbow Dash || Texture || Private
 
|-
 
! colspan=2 {{unknown|jugemu_lap.brres}}
 
! colspan=2 {{unknown|Lakitu's "Lap __" Sign, and numbers}}
 
|-
 
| Blue and yellow Lap sign || Texture || Private
 
|-
 
! colspan=2 {{unknown|jugemu_lapf.brres}}
 
! colspan=2 {{unknown|Lakitu's "Final Lap" sign}}
 
|-
 
| "Troll Lap" Sign (Port to Common_X.szs) || Texture || [http://www.4shared.com/file/H3Nq3nzK/jugemu_lapf.html 4shared]
 
|-
 
| Blue and yellow Final Lap sign || Texture || Private
 
|-
 
! colspan=2 {{unknown|jugemu_signal.brres}}
 
! colspan=2 {{unknown|Lakitu's Countdown Lights}}
 
|-
 
| White and Coloured Puzzle Signal || Texture || [http://www.4shared.com/file/2KrDQW2q/jugemu_signal.html 4shared]
 
|-
 
| Blue signal || Texture || Private
 
|-
 
| Blue signal v2.0 (Lights edited) || Texture/CLR0 || Private
 
|-
 
! colspan=2 {{unknown|kart_killer.brres}}
 
! colspan=2 {{unknown|Bullet Bill (In Use)}}
 
|-
 
|Blue Bullet with red shine and green fire || Texture || [http://www.4shared.com/file/izkbpCCk/kart_killer.html 4shared]
 
|-
 
|The veeeery requested Turning-Ultimate Bullet Bill [https://www.youtube.com/watch?v=AMAklB7zNbg Video]|| Model/CHR0 Animation || [http://www.4shared.com/zip/2JdHIBr0ba/kart_killerbrres.html 4shared]
 
|-
 
| Blue Super-Bowser ship || Texture edited from [[Thed0ra7z]] model || Private
 
|-
 
| Shiny Flygon || Model/Port || Private
 
|-
 
| Ultimate Bullet Bill v2.0 || Model/CHR0 Animation || Not yet
 
|-
 
| Darkrai || Model/Port || Private
 
|-
 
| Arcanine || Model/Port || Private
 
|-
 
! colspan=2 {{unknown|kinoko.brres}}
 
! colspan=2 {{unknown|Mushroom (Item)}}
 
|-
 
| Shiny Shroomish || Model/Port || Private
 
|-
 
| Shiny Foongus || Model/Port || Private
 
|-
 
! colspan=2 {{unknown|kinoko_p.brres}}
 
! colspan=2 {{unknown|Golden Mushroom (Item, when dropped}}
 
|-
 
| Coloured Puzzle King Mushroom || Texture || [http://www.4shared.com/file/iSsfFWao/kinoko_p.html 4shared]
 
|-
 
| Blue Sonic's Shoe || Texture || [http://www.4shared.com/file/QKJ-2UNQce/kinoko_p__1_.html 4shared]
 
|-
 
! colspan=2 {{unknown|koura_green.brres}}
 
! colspan=2 {{unknown|Green Shell (Item)}}
 
|-
 
| Green penguin ([http://oi57.tinypic.com/far8g0.jpg Model preview]) || Model ported/Texture || [http://www.4shared.com/file/GF0E5N17ce/koura_green.html 4shared]
 
|-
 
| Green topman || Model/Port/Texture || Private
 
|-
 
| Shiny Baltoy || Model/Port || Private
 
|-
 
! colspan=2 {{unknown|koura_red.brres}}
 
! colspan=2 {{unknown|Red Shell (Item)}}
 
|-
 
| Red penguin ([http://oi57.tinypic.com/33a89b9.jpg Model preview]) || Model ported/Texture ||[http://www.4shared.com/file/iQeU6yjmce/koura_red.html 4shared]
 
|-
 
| Red topman || Model/Port/ || Private
 
|-
 
| Baltoy || Model/Port || Private
 
|-
 
! colspan=2 {{unknown|kumo.brres}}
 
! colspan=2 {{unknown|Thundercloud (Item)}}
 
|-
 
| Red ThunderCloud || Texture || [http://www.4shared.com/file/lUwMi9yy/kumo.html 4shared]
 
|-
 
| Shiny Magnezone || Model/Port || Private
 
|-
 
| Como (Kirby's spider enemy) || Model/Port || Private
 
|-
 
! colspan=2 {{unknown|pow_bloc.brres}}
 
! colspan=2 {{unknown|Pow Block (Item, when dropped)}}
 
|-
 
| Coloured Puzzle Cube || Texture || [http://www.4shared.com/file/QfzO0iVt/pow_bloc.html 4shared]
 
|-
 
| Red "?" Box (3D Model) || Texture || Private
 
|-
 
! colspan=2 {{unknown|pow_bloc_plane.brres}}
 
! colspan=2 {{unknown|Pow Block (Item, in use)}}
 
|-
 
| Coloured Puzzle Cube || Texure || [http://www.4shared.com/file/zr-QrY_Q/pow_bloc_plane.html 4shared]
 
|-
 
| Red "?" Box (2D Model) || Texture/CHR0 || Private
 
|-
 
| Red "?" Box v2.0 (3D Model) || Texture/CHR0 || Private
 
|-
 
| Tox Box || Model/Port/Texture || Private
 
|-
 
! colspan=2 {{unknown|rod.brres}}
 
! colspan=2 {{unknown|Lakitu's Fishing Pole}}
 
|-
 
| Red and golden fishing pole || Texture || [http://www.4shared.com/file/YF55WISPce/rod.html 4shared]
 
|-
 
! colspan=2 {{unknown|star.brres}}
 
! colspan=2 {{unknown|Star (Item, When dropped)}}
 
|-
 
| Special star flag of Canada || Texture || [http://www.4shared.com/file/FtndJ61Kba/star_canada.html 4shared]
 
|-
 
| Special star flag of China || Texture || [http://www.4shared.com/file/Kz8XnLrpba/star_china.html 4shared]
 
|-
 
| Special star flag of England || Texture || [http://www.4shared.com/file/Bep3v5srba/star_england.html 4shared]
 
|-
 
| Special star flag of France || Texture || [http://www.4shared.com/file/u5RU1MqPce/star_france.html 4shared]
 
|-
 
| Special star flag of Germany || Texture || [http://www.4shared.com/file/gvLJMbUvba/star_germany.html 4shared]
 
|-
 
| Special star flag of Greece || Texture || [http://www.4shared.com/file/vC4QmZpVce/star_greece.html 4shared]
 
|-
 
| Special star flag of Greenland || Texture || [http://www.4shared.com/file/Mz8_Jc1Kce/star_greenland.html 4shared]
 
|-
 
| Special star flag of India || Texture || [http://www.4shared.com/file/h2vT5HqAba/star_india.html 4shared]
 
|-
 
| Special star flag of Iran || Texture || [http://www.4shared.com/file/pfnu-kQRce/star_iran.html 4shared]
 
|-
 
| Special star flag of Italy || Texture || [http://www.4shared.com/file/uzb36WIkba/star_italy.html 4shared]
 
|-
 
| Special star flag of Japan || Texture || [http://www.4shared.com/file/fQjRi0p-ba/star_japan.html 4shared]
 
|-
 
| Special star flag of Korea || Texture || [http://www.4shared.com/file/Qw6ONj_vce/star_korea.html 4shared]
 
|-
 
| Special star flag of the Netherlands || Texture || [http://www.4shared.com/file/f44ZQ_H2ce/star_netherlands.html 4shared]
 
|-
 
| Special star flag of Philipinnes || Texture || [http://www.4shared.com/file/trcJC3nZba/star_philipinnes.html 4shared]
 
|-
 
| Special star flag of Portugal || Texture || [http://www.4shared.com/file/47MIXRD4ba/star_portugal.html 4shared]
 
|-
 
| Special star flag of Spain || Texture || [http://www.4shared.com/file/RQbyyolIba/star_spain.html 4shared]
 
|-
 
| Special star flag of USA || Texture || [http://www.4shared.com/file/INu3GjZuba/star_usa__1_.html 4shared]
 
|-
 
| Special star flag of Wales || Texture || [http://www.4shared.com/file/KdiQ0Gpjba/star_wales.html 4shared]
 
|-
 
| Shiny Staryu || Model/Port || Private
 
|-
 
! colspan=2 {{unknown|thunder.brres}}
 
! colspan=2 {{unknown|Lightning (Item, When dropped)}}
 
|-
 
| Green thunder || Texture || [http://www.4shared.com/file/RqbqofSqba/thunder.html 4shared]
 
|-
 
| Red thunder || Texture || [http://www.4shared.com/file/CSJ2ePfoba/thunder__1_.html 4shared]
 
|-
 
| Sparky (from Kirby) || Model/Port || Private, working on it and comming soon!
 
|-
 
! colspan=2 {{unknown|tico.brres}}
 
! colspan=2 {{unknown|Rosalina's Luma}}
 
|-
 
| Green Luma with red eyes || Texture/.CHR0 animation || [http://www.4shared.com/file/s8R-7YDSba/tico.html 4shared]
 
|-
 
! colspan=2 {{unknown|togezo_koura.brres}}
 
! colspan=2 {{unknown|Spiny Shell (Item)}}
 
|-
 
| Shiny Latios || Model/Port || Private
 
|-
 
| Green turning mini-Bullet Bill || Model/Texture || Private
 
|-
 
| Dark Blue Bowser's shell || Model/Texture || Private
 
|-
 
| Blue Yoshi Egg (Untested) || Model/Texture || [http://www.4shared.com/file/hI3ZxKOk/togezo_koura.html 4shared]
 
|-
 
| Bront || Model/Port || [http://www.mediafire.com/download/cqy8hfvglwy29oy/bront_(togezo_koura).brres Mediafire]
 
|-
 
| Starman || Model/Port || [http://www.mediafire.com/download/cqy8hfvglwy29oy/bront_(togezo_koura).brres Mediafire]
 
|-
 
| Galacta Knight || Model/Port || Private
 
|-
 
| Amp || Model/Port || Private
 
|-
 
! colspan=2 {{unknown|RKRace.breft}}
 
! colspan=2 {{unknown|Image effects}}
 
|-
 
| Atlas' v5.0.b RKRace.breft || Images edited+New Image port || Private
 
|-
 
! colspan=2 {{unknown|RKRace.breff}}
 
! colspan=2 {{unknown|Color effects}}
 
|-
 
| Atlas' v5.0.b RKRace.breff || Colors edited || Private
 
|}
 
  
== BRLYT and BRLAN ==
+
== Past works in the MKW scene ==
 +
I made a lot of custom textures, characters and other mods in the past. It all started way back in 2013, when I first got into hacking MKW. Later that year, I learned how to make simple textures, and during 2014 to 2019 I started experimenting with the then unknown file formats, I learned simple programming in C# and I started making my own tools to modify these files. Much of the documentation about these files are now here on this Wiki.
  
Well, I'm working on a lot of BRLYT and BRLAN files, I won't post them because there are too many files. I can help you editing BRLYT and BRLAN, just ask me! :)
+
I also made several mod packs that contained many of my mods. These packs, known as AKW (AVD Kart Wii), were special since you had to find the files yourself through a maze of files and puzzles. Most of my latest mods remain private due to some controversies in the past, but I also released stuff from time to time when I felt like doing so. Nowadays, I'm more open to sharing these mods since I want others to enjoy them. Unfortunately, many of these mods are either lost somewhere in my HDD between thousands of other files, or completely gone.
  
== Scene -> UI ==
+
About Custom Tracks, I put most of my work into porting tracks from other games. Most of my ports are from [[Mario Kart 7]].
  
I have my custom Race.szs and Menus edited :) I won't post them too, there are too many files.
+
I used to take mod requests that people wanted me to create in exchange of money, specially, custom characters. Currently, I'm not taking any requests, but I'm still helping other mod creators in their process of creating new mods, for free. Feel free to contact me via Discord or join my [https://discord.gg/fPRqbvV Mario Kart Hacking & Modding Discord server] if you need any help with your mods. Please keep in mind that I might not be able to help you if I'm busy, but other people in the server may do so.
  
== Characters, Karts and tracks ==
+
== AVSYS ==
 +
'''AVSYS''' or '''Atlas Vryzas System''' is a development environment which contains tools I use to mod games, as well as documentation, templates and other utilities. It contains my own set of tools, as well as other common public tools, plus programs and source code from [[Wexos]], who has helped me a lot in programming during the years.
  
I have some textures of Karts and Characters, but all of the models I use weren't created by me. I just only textured them...
+
=== AVS ===
 +
This is my software's own signature. It stands for '''A'''tlas '''V'''ryzas '''S'''oftware, and you may see it on my tools.
  
== Music ==
+
=== Projects ===
 +
In 2016 I started organising all my work into project packs. These packs contain everything I worked on over each year, including mods for Mario Kart Wii, Mario Kart 8/Deluxe, Super Mario Odyssey; as well as source code and documentation for my own research.
  
I have lot of BRSTM's and I'm the number 1 in BRSAR edit. I know almost every BRSAR value! So if you don't know any of them, ask me!
+
==== ''Project_2017'' ====
 +
This is the first project pack I made. Its development started in May 2016 and finished the 31st of December 2017. The pack contains all the stuff I made since its start until 2018. I first had plans to release part of it, but I ended up releasing some of the mods individually.
  
== Globe.arc, Earth.szs and some other Misc. ==
+
==== ''Project_2018'' ====
 +
This project started right away at the start of the year 2018 and finished in January 2019. The pack's structure is pretty similar to the previous one, although it contains more stuff from Mario Kart 8/Mario Kart 8 Deluxe and from other non-Mario Kart games, such as ''Super Mario Odyssey''.
  
I have edited Earth.szs, Globe.arc and the another Scene files too, mostly them are private.
+
==== ''Project_2019'' ====
 +
The third project pack was compiled with a new set of tools. Development started in January 2019 and finished in January 2020. Its structure is more organised than the previous one, and contains other external works for my career as well.
  
 +
==== ''Project_Squirrel'' ====
 +
This project contains everything I've made in 2020. Solidified past year's structure and better categorization overall.
  
 +
==== ''Project_Azimuth'' ====
 +
This project contains mostly Unity projects, Blender scenes and documentation from my 3D anim/design course and my own research from 2021, barely anything related to MKW.
  
Any questions, tell me on YouTube or a private message, or in Skype.
+
== Tutorials ==
 +
* [[User:Atlas/Normal Snow Off-road|Normal Snow Off-road]]
  
Thanks!
+
{{User-Atlas-Link}}

Revision as of 19:03, 31 December 2023

Atlas
Avatar: Atlas's Profile Picture.png
Discord: atlasomegaalpha
Twitter: @AtlasOmegaAlpha
YouTube: AtlasOmegaAlpha
Old Mario Kart Wii FC (2009-2013): 0302-4583-9775
Current Mario Kart Wii FC (with OpenHost): 1251-5424-7277

Hello, my name is Atlas. I'm mostly known for my videos in my YouTube channel.

I am an experienced and experimental Mario Kart Wii/Mario Kart 8/Mario Kart 8 Deluxe modder, programmer and administrator from this Wiki. I like documenting and testing new stuff, specially discovering how file formats work, as well as creating my own tools for them. I've got certain interest in coding for Mario Kart Wii as well, and thus I'm learning much more about how the game works internally. However, I'm investing most of my time into working in different projects, such as the Translation Project and others outside of the MKW community. Currently, I'm in a game design career and thus I'm not spending as much time as before in the modding scene, since I'm too busy studying and working on new projects.

WHackR

WHackR is a Wiimmfi region specially made for hackers, where they are free to use cheats without the risk of getting banned.

I'm probably one of the few players who enjoyed using cheats and showcasing diverse hacks online for fun. I've had my good times hacking online in 2013, and I've always wanted to get those memories back. Since it's not allowed to use cheats in the new server, Wiimmfi, I made a modification of a file from the game that allowed you to connect to a special region where you can only meet other hackers, and cheat safely without ruining legit players. At first, I decided to call this region "47145" (note that this number reads as "ATLAS"), which would have used this same region number. At the time this region number wasn't allowed as a valid Wiimmfi region, so I decided to change the name to WHackR (Wiimmfi Hacker Region), which currently uses the region number 191. This region is also accessible via code, which you can find in the following video's description.

Official announcement and release

Past works in the MKW scene

I made a lot of custom textures, characters and other mods in the past. It all started way back in 2013, when I first got into hacking MKW. Later that year, I learned how to make simple textures, and during 2014 to 2019 I started experimenting with the then unknown file formats, I learned simple programming in C# and I started making my own tools to modify these files. Much of the documentation about these files are now here on this Wiki.

I also made several mod packs that contained many of my mods. These packs, known as AKW (AVD Kart Wii), were special since you had to find the files yourself through a maze of files and puzzles. Most of my latest mods remain private due to some controversies in the past, but I also released stuff from time to time when I felt like doing so. Nowadays, I'm more open to sharing these mods since I want others to enjoy them. Unfortunately, many of these mods are either lost somewhere in my HDD between thousands of other files, or completely gone.

About Custom Tracks, I put most of my work into porting tracks from other games. Most of my ports are from Mario Kart 7.

I used to take mod requests that people wanted me to create in exchange of money, specially, custom characters. Currently, I'm not taking any requests, but I'm still helping other mod creators in their process of creating new mods, for free. Feel free to contact me via Discord or join my Mario Kart Hacking & Modding Discord server if you need any help with your mods. Please keep in mind that I might not be able to help you if I'm busy, but other people in the server may do so.

AVSYS

AVSYS or Atlas Vryzas System is a development environment which contains tools I use to mod games, as well as documentation, templates and other utilities. It contains my own set of tools, as well as other common public tools, plus programs and source code from Wexos, who has helped me a lot in programming during the years.

AVS

This is my software's own signature. It stands for Atlas Vryzas Software, and you may see it on my tools.

Projects

In 2016 I started organising all my work into project packs. These packs contain everything I worked on over each year, including mods for Mario Kart Wii, Mario Kart 8/Deluxe, Super Mario Odyssey; as well as source code and documentation for my own research.

Project_2017

This is the first project pack I made. Its development started in May 2016 and finished the 31st of December 2017. The pack contains all the stuff I made since its start until 2018. I first had plans to release part of it, but I ended up releasing some of the mods individually.

Project_2018

This project started right away at the start of the year 2018 and finished in January 2019. The pack's structure is pretty similar to the previous one, although it contains more stuff from Mario Kart 8/Mario Kart 8 Deluxe and from other non-Mario Kart games, such as Super Mario Odyssey.

Project_2019

The third project pack was compiled with a new set of tools. Development started in January 2019 and finished in January 2020. Its structure is more organised than the previous one, and contains other external works for my career as well.

Project_Squirrel

This project contains everything I've made in 2020. Solidified past year's structure and better categorization overall.

Project_Azimuth

This project contains mostly Unity projects, Blender scenes and documentation from my 3D anim/design course and my own research from 2021, barely anything related to MKW.

Tutorials