Template:KMP AREA header
Revision as of 20:45, 28 December 2013 by MrKoeikoei (talk | contribs) (Information added for an offset which was unknown before)
Offset | Type | Description |
---|---|---|
0x00 | byte | Area mode. Values 0 or 1, meaning unknown. |
0x01 | byte | Area type. Values 0–4 and 6–9:
0=cameras, 4=leaves, 7=boos, other values unknown. |
0x02 | byte | Index of CAME if type==0x00, 0xff else. |
0x03 | byte | 'unknown |
0x04 | vector | A 3D position vector of the object. |
0x10 | vector | A 3D rotation vector of the object's rotation in degree. |
0x1C | vector | A 3D scale vector of the object's scale. |
0x28 | short | unknown, usually 0 in Nintendos tracks. If not 0, then type is also not 0. |
0xa8 | short | Defines the posteffect that is used.
0= Posteffect 1, 10401= Posteffect 2, other values unknown. |
0x2C | short | Route ID, exact meaning unknown, usually 0xffff in Nintendos tracks. |
0x2E | short | Enemy route ID, Exact meaning unknown, always 0 in Nintendos tracks. |