Difference between revisions of "Talk:N.I.S.W.O.E. Desert"
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::::# Bullet Bill & Cannon is ok now. But there are 3 points to much (1 point before and 2 points behind) marked as "don't stop". Because dont-stop ends in a curve, the driver falls always down. | ::::# Bullet Bill & Cannon is ok now. But there are 3 points to much (1 point before and 2 points behind) marked as "don't stop". Because dont-stop ends in a curve, the driver falls always down. | ||
::::[[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 16:39, 5 June 2013 (UTC) | ::::[[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 16:39, 5 June 2013 (UTC) | ||
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+ | == Animations == | ||
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+ | I've tried to add animations, but Brawlbox gives me an error. | ||
+ | |||
+ | [[User:FloMaster35000vr|FloMaster35000vr]] ([[User talk:FloMaster35000vr|talk]]) 17:50, 5 June 2013 (UTC) |
Revision as of 17:50, 5 June 2013
Bullet Bill Bug
I haven't played your track yet, but in general the Bullet Bill bug can be fixed by modifying the item route settings. Set the second setting to value 1 from the last point before the cannon until the first point in the landing zone. It also important to define the correct height in this part of the item route.
Wiimm (talk) 06:52, 4 June 2013 (UTC)
- Even if I do like you said, the problem still persists.
Animations
I've tried to add animations, but Brawlbox gives me an error.
FloMaster35000vr (talk) 17:50, 5 June 2013 (UTC)