Talk:List of Custom Tracks

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Revision as of 06:45, 9 May 2011 by Vulcanus2 (talk | contribs)
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Here's a list of the track~s that don't have an actual page for then yet:

  • Desert Cross‎
  • DK's Jungle Beach
  • Ghostly Path‎
  • Green Hill Zone‎
  • Hidden Land‎
  • Icy Shroom Road
  • Jungle Safari‎
  • Koopa Canyon‎
  • Koopa's Platorm
  • Lame Course
  • Lizard Maze
  • Luigi Circuit 2
  • Luigi's Island
  • Lunar Speedway
  • Majora's Castle‎
  • Meep's Mansion‎
  • Monty Mole Lake‎
  • Moo Moo Island‎
  • Mushroom Desert‎
  • Mushroom Island
  • Mushroom Land
  • Mushroom Peaks
  • Mushroom Volcano
  • Nightmare
  • Northpole Slide‎
  • Rezway
  • Road by Road
  • Rocky Roadway‎
  • Ruin Labyrinth‎
  • SixKingLabyrinth
  • Sky Heaven‎
  • Skylane‎
  • Star Slope
  • Stunny City
  • Sunset Desert‎

Now I hope people take the names out of the list when they create the pages. Nobody will, wanna see?

Igorseabra4 03:10, 28 March 2011 (CEST)


Definition of track generations:

Track Generations are based on several things, some of them are in need for discussion.

  • 1G: Made with paint, does only work in TT
  • 2G: Fully working tracks made with paint
  • 3G: Fully working tracks made with a 3D model editor
  • 4G: Point of discussion, the technical changes in the first 3 generations really affect quality of the track,

The suggested: made with BRRES expander, does not need to affect quality. I suggest: Made use of size expanding techniques (brres expander/vrcorn hack), made use of a 3D model editor, szs file having a complete unique structure (no real base track)

Vulcanus2 08:45, 9 May 2011 (CEST)