Difference between revisions of "Talk:Cave Island"
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* loaded again, file is the same, tested again at slot 3.2 → black screen before start of race. | * loaded again, file is the same, tested again at slot 3.2 → black screen before start of race. | ||
-- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 16:58, 27 June 2017 (UTC) | -- [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 16:58, 27 June 2017 (UTC) | ||
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+ | == v2.3 == | ||
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+ | Why does everything have to be night time? It makes it hard to see outside of the cave too. I like dark modes, but I like playable modes more. | ||
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+ | ~ [[User:ProNA|ProNA]] ([[User talk:ProNA|talk]]) 20:54, 3 June 2020 (UTC) |
Latest revision as of 20:54, 3 June 2020
There is a glitch in the model. i fix it now and put a download link to the fixed version--WiiLuigi 16:19, 28 August 2012 (UTC)
Bug
The track is unplayable, because the finish line is a fall boundary. If you reach it, you are respawned before the finish line, 180 degree in the wrong direction. So you see only a few meters of the track.
Wiimm
- I just fixed the download link with a new KCL and respawn position, If this doesnt work i will look for the KCL error again. --WiiLuigi 17:56, 28 August 2012 (UTC)
- The track is still unplayable, because of the next fall boundary on the road. Please test the track before a release.
- Wiimm 19:07, 28 August 2012 (UTC)
Bugs in v1
- If you enter the cannon very right, you fall into an cave with no way out.
- Minimap is wrong
Wiimm 15:15, 31 August 2012 (UTC)
Black screen (v2)
- v2 loaded, tested at slot 3.2 (water_course) → black screen before start of race.
- loaded again, file is the same, tested again at slot 3.2 → black screen before start of race.
-- Wiimm (talk) 16:58, 27 June 2017 (UTC)
v2.3
Why does everything have to be night time? It makes it hard to see outside of the cave too. I like dark modes, but I like playable modes more.