Difference between revisions of "Penguin Canyon (Sealseal)"

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|creator= [[Sealseal]]
 
|creator= [[Sealseal]]
 
|designer=
 
|designer=
|type= Cold
 
 
|version= RC6
 
|version= RC6
 
|date of release= ≤ 2013-12-05
 
|date of release= ≤ 2013-12-05
 
|editors used= [[Paint]], [[SZS Modifier]]
 
|editors used= [[Paint]], [[SZS Modifier]]
|difficulty= 7/10
 
 
|wbz-id=34
 
|wbz-id=34
 
|download 1=  
 
|download 1=  
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|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
 
|creator= [[NinYoda1]]
 
|creator= [[NinYoda1]]
|designer=
+
|designer= [[Sealseal]], [[NinYoda1]]
|type= Cold
 
 
|version= v2
 
|version= v2
 
|date of release= 2018-03-23
 
|date of release= 2018-03-23
 
|editors used= [[CTools]], [[SketchUp]]
 
|editors used= [[CTools]], [[SketchUp]]
|difficulty= 7/10
 
 
|wbz-id=3693
 
|wbz-id=3693
 
|download 1= https://drive.google.com/open?id=17uw6wJWtjRxG8qyef9ByuEjDu6mwFVUX
 
|download 1= https://drive.google.com/open?id=17uw6wJWtjRxG8qyef9ByuEjDu6mwFVUX
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'''Penguin Canyon''' first started as a very different idea that the creator came up with on a school trip. Ben and his friend were designing an outline for a custom track. At first, he wanted it to be called ''Wario's Labyrinth''. It would have consisted of a huge map with many turns and dead ends. When Ben got back from the trip, he tried designing it on Microsoft Paint. However, Ben tried importing the PNG into the [[SZS Modifier]], but the model was too complex. This required him to make many changes of the model. The edited PNG design became the course as it is today. At that point, Ben thought Wario's Gold Mine was not a good choice for it, and thought using penguins would be more interesting than mine carts, so he transferred all his ideas from Wario's Gold Mine to N64 Sherbert Land. At that time, he did not know how to import different models into different courses via hex edit, so that is why this course was switched from Wario's Gold Mine to N64 Sherbert Land. Due to school, he spent four weekends complete the course for an Alpha test. Many more changes were necessary for improvement. On a Sunday Night, Ben finished fixing more glitches and released a Beta to two different people. Of course, there were still many glitches he had to fix. After many changes, he released Penguin Canyon RC1, his second custom course. It was eventually accepted into the [[CTGP]] at RC4.
 
'''Penguin Canyon''' first started as a very different idea that the creator came up with on a school trip. Ben and his friend were designing an outline for a custom track. At first, he wanted it to be called ''Wario's Labyrinth''. It would have consisted of a huge map with many turns and dead ends. When Ben got back from the trip, he tried designing it on Microsoft Paint. However, Ben tried importing the PNG into the [[SZS Modifier]], but the model was too complex. This required him to make many changes of the model. The edited PNG design became the course as it is today. At that point, Ben thought Wario's Gold Mine was not a good choice for it, and thought using penguins would be more interesting than mine carts, so he transferred all his ideas from Wario's Gold Mine to N64 Sherbert Land. At that time, he did not know how to import different models into different courses via hex edit, so that is why this course was switched from Wario's Gold Mine to N64 Sherbert Land. Due to school, he spent four weekends complete the course for an Alpha test. Many more changes were necessary for improvement. On a Sunday Night, Ben finished fixing more glitches and released a Beta to two different people. Of course, there were still many glitches he had to fix. After many changes, he released Penguin Canyon RC1, his second custom course. It was eventually accepted into the [[CTGP]] at RC4.
  
Patch to N64 Sherbet Land and replace Daisy Circuit. The current version of this course is RC6.
+
This track was remade by [[NinYoda1]] as a tribute during Christmas 2013 and later remade again also by NinYoda1 in 2018.
 
 
This track was remade by NinYoda1 as a tribute during Christmas 2013.
 
  
 
=== Credits ===
 
=== Credits ===
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== Media ==
 
== Media ==
 
{{youtube-box||ylsShNtpWIs|RC1 Time Trial}}
 
{{youtube-box||ylsShNtpWIs|RC1 Time Trial}}
{{youtube-box||AziiW4whAUQ|v1 Time Trial}}
+
{{youtube-box||MJa1eZLVnGM|v2 VS Race (Dolphin)}}
 +
{{youtube-box||AziiW4whAUQ|v1 Time Trial (Dolphin)}}
  
 
== Version History ==
 
== Version History ==
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| v1
 
| v1
 
| 2013-12-25
 
| 2013-12-25
| Remake by NinYoda1
+
| Remake by [[NinYoda1]]
 
|-
 
|-
 
| v2
 
| v2
 
| 2018-03-23
 
| 2018-03-23
| Another remake by [[NinYoda1]]
+
| Remake by [[NinYoda1]] (2k18 Edition)
 
|}
 
|}
  

Revision as of 01:31, 2 April 2018

Penguin Canyon (Sealseal)
Author: Sealseal
Version: RC6
Date of latest version: ≤ 2013-12-05
Editors used: Paint, SZS Modifier
WBZ files: ct.wiimm.de
Download:
Penguin Canyon (Sealseal)
Creator: NinYoda1
Designer: Sealseal, NinYoda1
Version: v2
Date of latest version: 2018-03-23
Editors used: CTools, SketchUp
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Penguin Canyon first started as a very different idea that the creator came up with on a school trip. Ben and his friend were designing an outline for a custom track. At first, he wanted it to be called Wario's Labyrinth. It would have consisted of a huge map with many turns and dead ends. When Ben got back from the trip, he tried designing it on Microsoft Paint. However, Ben tried importing the PNG into the SZS Modifier, but the model was too complex. This required him to make many changes of the model. The edited PNG design became the course as it is today. At that point, Ben thought Wario's Gold Mine was not a good choice for it, and thought using penguins would be more interesting than mine carts, so he transferred all his ideas from Wario's Gold Mine to N64 Sherbert Land. At that time, he did not know how to import different models into different courses via hex edit, so that is why this course was switched from Wario's Gold Mine to N64 Sherbert Land. Due to school, he spent four weekends complete the course for an Alpha test. Many more changes were necessary for improvement. On a Sunday Night, Ben finished fixing more glitches and released a Beta to two different people. Of course, there were still many glitches he had to fix. After many changes, he released Penguin Canyon RC1, his second custom course. It was eventually accepted into the CTGP at RC4.

This track was remade by NinYoda1 as a tribute during Christmas 2013 and later remade again also by NinYoda1 in 2018.

Credits

As Ben made this course, many people and programs helped him get through this project from the simple sketch to RC6. He would like to give a big thanks for the people and programs that helped him complete his project.

  • Chadderz - for creating the SZS Modifier. None of this would have happened without him.
  • MrBean35000vr - giving tips along the way, and for Beta testing.
  • Matt Hanley - Beta testing
  • Ryuka/Chris - Beta testing
  • A bunch of really smart guys - creating Microsoft Paint.

Media

RC1 Time Trial
v2 VS Race (Dolphin)
v1 Time Trial (Dolphin)

Version History

Version Date of release Information
Alpha Unreleased There were many versions of Alpha of this course, but summing up all the problems, the creator decided that he needed to fix penguin paths and placements, item box placement, and wall placement.
Beta Unreleased Only released to two people. One of whom was MrBean35000vr, who thought the course was pretty cool. The penguin placements were fixed, and some item boxes were edited, like the Star/Mushroom only box.
RC1 2010-04-03 The first release of this course. The walls were slightly improved, and the ramp was fixed as well. In RC1, all penguins shrank over 50% at the request of MrBean35000vr.
RC2 ????-??-?? Fixes first Bullet Bill glitch.
RC2.5 ????-??-?? Another slight Bullet Bill fix.
RC3 ????-??-?? Fixed another item route glitch. Bullet Bill was having trouble on deciding which way to go, so after many attempts and lucky placements in the KMP, the glitch was successfully fixed.
RC4 ≤ 2010-05-08 Smoothed out the sides of the road and had a minor texture change to the start line.
RC5 ????-??-?? A few texture changes, fixed walls, and tweaks to an enemy route in the KMP.
RC6 ≤ 2013-12-05 Stupid textures gone and also fixed some corners.
v1 2013-12-25 Remake by NinYoda1
v2 2018-03-23 Remake by NinYoda1 (2k18 Edition)

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Pinguin Canyon
French: Canyon Pingouin
German: Pinguinschlucht
Italian: Canyon Pinguino
Japanese: ペンギンキャニオン
Korean: 펭귄 캐년
Portuguese: Desfiladeiro Pinguim
Russian: Каньон пингвинов
Spanish: Cañón Pingüino
Greek: Φαράγγι Πιγκουίνων
Polish: Kanion Pingwinów
Finnish: Pingviinikanjoni
Swedish: Pingvinkanjonen
Czech: Tučňáčí Kaňon
Danish: Pingvincanyonen