Difference between revisions of "Network Protocol/Server/OTHERSLIST"
< Network Protocol | Server
Jump to navigation
Jump to search
m (Leseratte moved page MKWii Network Protocol/Nintendo servers/O LIST to MKWii Network Protocol/Nintendo servers/OTHERSLIST) |
|||
(8 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
− | == | + | == Overview == |
+ | This article describes the record type '''OTHERSLIST''' of the [[Network Protocol/Server|Network Protocol Server]]. It sends the following to [[Nintendo]] | ||
− | + | <pre> | |
− | + | \otherslist\ | |
− | <pre>\otherslist\ | ||
\sesskey\<sesskey> | \sesskey\<sesskey> | ||
\profileid\<profileid> | \profileid\<profileid> | ||
\numopids\<friends count> | \numopids\<friends count> | ||
− | \opids\ | + | \opids\<friend-IDs> |
\namespaceid\<unknown> | \namespaceid\<unknown> | ||
\gamename\mariokartwii | \gamename\mariokartwii | ||
− | \final | + | \final\ |
− | \</pre> | + | </pre> |
+ | |||
+ | where, | ||
+ | * <code><sesskey></code> is the session ID retrieved from server 242 by [[LOGIN]], | ||
+ | * <code><profileid></code> is your [[profile ID]], | ||
+ | * <code><friends count></code> is the number of friends in the friend list. | ||
+ | * <code><friend-IDs></code> are the user IDs of your friends in the form of | ||
+ | |||
+ | <pre> | ||
+ | \otherslist\ | ||
+ | \o\<friend-ID> | ||
+ | \uniquenick\<unique nick> | ||
+ | |||
+ | \o\<friend-ID> | ||
+ | \uniquenick\<unique nick> | ||
+ | |||
+ | \o\<friend-ID> | ||
+ | \uniquenick\<unique nick> | ||
+ | |||
+ | \oldone\ | ||
+ | \final\ | ||
+ | </pre> | ||
− | + | It seems that there is no message sent to Nintendo if you register a new friend or delete an existing one. This is the reason why you sometimes have to disconnect from the [[Nintendo Wi-Fi Connection]] when you have registered a new friend. | |
− | |||
− | |||
− | + | [[Category:Network Protocol|O]] |
Latest revision as of 10:57, 30 April 2023
Overview
This article describes the record type OTHERSLIST of the Network Protocol Server. It sends the following to Nintendo
\otherslist\ \sesskey\<sesskey> \profileid\<profileid> \numopids\<friends count> \opids\<friend-IDs> \namespaceid\<unknown> \gamename\mariokartwii \final\
where,
<sesskey>
is the session ID retrieved from server 242 by LOGIN,<profileid>
is your profile ID,<friends count>
is the number of friends in the friend list.<friend-IDs>
are the user IDs of your friends in the form of
\otherslist\ \o\<friend-ID> \uniquenick\<unique nick> \o\<friend-ID> \uniquenick\<unique nick> \o\<friend-ID> \uniquenick\<unique nick> \oldone\ \final\
It seems that there is no message sent to Nintendo if you register a new friend or delete an existing one. This is the reason why you sometimes have to disconnect from the Nintendo Wi-Fi Connection when you have registered a new friend.