Difference between revisions of "Molten Mountainway"

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== Development ==
 
== Development ==
The first design of Molten Mountainway appeared in August 2012, but there weren't real plans for creating a new ct. The serious creation of a complete design didn't start until two months later. Then after the [[KMP Modifier]] v3 was finished the real modelling started. Shortly after the start in 3ds Max the actual model was already done for a big part but after the first week of January motivation dropped and the modelling stopped. Real progress hasn't been made until the end of March and shortly after the revival the full model was finished and texturing started. Unlike the creator's previous projects, the textures aren't made by [[WorldsBoss]] but are ripped from Super Mario Galaxy and edited by kHacker himself. After the last improvements and the lava was added, the model was completed at the second half of June. Shortly after the model was completed, the [[KCL]] was taking shape, but until now it hasn't completly been finished. As Augustus started, the track was put on a hold for a month. Directly after the summer has ended (1 September), the track will get full attention to make the release goal of kHacker's birthday, 11 September.
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The first design of Molten Mountainway appeared in August 2012, but there weren't real plans for creating a new ct. The serious creation of a complete design didn't start until two months later. Then after the [[KMP Modifier]] v3 was finished the real modelling started. Shortly after the start in 3ds Max the actual model was already done for a big part but after the first week of January motivation dropped and the modelling stopped. Real progress hasn't been made until the end of March and shortly after the revival the full model was finished and texturing started. Unlike the creator's previous projects, the textures aren't made by [[WorldsBoss]] but are ripped from Super Mario Galaxy and edited by kHacker himself. After the last improvements and the lava was added, the model was completed at the second half of June. Shortly after the model was completed, the [[KCL]] was taking shape, but until now it hasn't completly been finished. As Augustus started, the track was put on a hold for a month. Currently the track is put on a hold due every file used for it freezing, including the working ones.
  
 
=== Recording ===
 
=== Recording ===

Revision as of 13:35, 2 September 2013

Molten Mountainway
Creator: kHacker35000vr
Designer: kHacker35000vr
Type: Volcano
Status: KMP & Object creation
Difficulty: 7/10

Molten Mountainway is kHacker's eight custom track and his first track to be completly made in 3ds Max. The lava theme was an easy choice, it was the only theme that kHacker hadn't used yet. Altough the full design was finished in November 2012, the modelling didn't start until 2013. The course will partly be inside a volcano and partly outside it. At the moment the final improvements of the model are being made and progress on other parts will start soon.

Development

The first design of Molten Mountainway appeared in August 2012, but there weren't real plans for creating a new ct. The serious creation of a complete design didn't start until two months later. Then after the KMP Modifier v3 was finished the real modelling started. Shortly after the start in 3ds Max the actual model was already done for a big part but after the first week of January motivation dropped and the modelling stopped. Real progress hasn't been made until the end of March and shortly after the revival the full model was finished and texturing started. Unlike the creator's previous projects, the textures aren't made by WorldsBoss but are ripped from Super Mario Galaxy and edited by kHacker himself. After the last improvements and the lava was added, the model was completed at the second half of June. Shortly after the model was completed, the KCL was taking shape, but until now it hasn't completly been finished. As Augustus started, the track was put on a hold for a month. Currently the track is put on a hold due every file used for it freezing, including the working ones.

Recording

Just like BigOto2 has done with Halogen Highway, the full creation containing all modelling, texturing and other stuff is being recorded. Not only does this give a timelapse where progress can be visible, but it is also posible to see the total working time which is used to find out how far progress is.

Progress

Part
Model Modelling Texturing Mapping
100% 100% 100%
KCL Model Deviding Variants Creating
100% 90% 100%
KMP Single points Checkpoints Routes/Cameras
25% 90% 0%
Objects Defining objects Adding Modelling
10% 10% 30%
Total progress
80%

Overview

No spoilers!

Media

File:MoltenMountainwayVeryEarlyPOC.png
The design it all started with. The course will differ a lot.

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