Difference between revisions of "Molten Mountainway"
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! Modelling !! Texturing !! Mapping | ! Modelling !! Texturing !! Mapping | ||
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− | | {{Colored-tab-status|#000000|#33FF00|90%}} || {{Colored-tab-status|#000000|# | + | | {{Colored-tab-status|#000000|#33FF00|90%}} || {{Colored-tab-status|#000000|#05FF00|99%}} || {{Colored-tab-status|#000000|#00FF00|100%}} |
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| KCL | | KCL |
Revision as of 18:34, 30 May 2013
Creator: | kHacker35000vr |
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Designer: | kHacker35000vr |
Type: | Volcano |
Status: | Texturing |
Difficulty: | 7/10 |
Molten Mountainway is kHacker's eight custom track and his first track to be completly made in 3ds Max. The lava theme was an easy choice, it was the only theme that kHacker hadn't used yet. Altough the full design was finished in November 2012, the modelling didn't start until 2013. The course will partly be inside a volcano and partly outside it. Currently the main model is finished and it is 40% textured.
Development
The first design of Molten Mountainway appeared in August 2012, but there weren't real plans for creating a new ct. The serious creation of a complete design didn't start until two months later. Then after the KMP Modifier v3 was finished the real modelling started. Shortly after the start in 3ds Max the actual model was already done for a big part but after the first week of January motivation dropped and the modelling stopped. Real progress hasn't been made until the end of March and shortly after the revival the full model was finished and texturing started. Unlike the creator's previous projects, the textures aren't made by WorldsBoss but are ripped from Super Mario Galaxy and edited by kHacker himself.
Recording
Just like BigOto2 has done with Halogen Highway, the full creation containing all modelling, texturing and other stuff is being recorded. Not only does this give a timelapse where progress can be visible, but it is also posible to see the total working time which is used to find out how far progress is. (The total time is estimated at 90 hours)
Progress
Part | |||
---|---|---|---|
Model | Modelling | Texturing | Mapping |
90% | 99% | 100% | |
KCL | Model | Deviding Variants | Creating |
KMP | Single points | Checkpoints | Routes/Cameras |
Objects | Defining objects | Adding | Modelling |
Total progress |
---|
50% |
Overview
No spoilers!