From Custom Mario Kart
Revision as of 16:51, 20 October 2017 by Miles5x5
|Editors used:||3ds Max, BrawlBox, CTools, NW4R SDK, SketchUp, SZS Modifier, Wiimms SZS Tools|
This track has some special features:
- Grass implemented using multiple layers with a CHR0 animation and alpha tested to maintain shadow volume.
- Optimized draw ordering to reduce overdraw produced by grass shell.
- Blended shadow map with correct draw ordering.
- Bump and specular mapping on wooden surfaces.
- Stylized ambient lighting.
|Version||Date of release||Information|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
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