Difference between revisions of "Filesystem/sound/revo kart.brsar"
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! width="1%"| Audio | ! width="1%"| Audio | ||
! width="1%"| Description | ! width="1%"| Description | ||
+ | ! width="1%"| Original audio frequency (Hz) | ||
+ | ! width="1%"| Original audio channel count | ||
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[11] BNK_O_KURIBO}} |
|- | |- | ||
− | | Audio[0] || Goomba walking | + | | Audio[0] || Goomba walking || 16000 || 1 |
|- | |- | ||
− | | Audio[1] || Goomba | + | | Audio[1] || Crashed with a Goomba || 22050 || 1 |
|- | |- | ||
− | | Audio[2] || Goomba hit | + | | Audio[2] || Goomba hit || 22050 || 1 |
|- | |- | ||
− | | Audio[3] || Goomba appear | + | | Audio[3] || Goomba appear || 22050 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[18] BNK_O_RIVER_L}} |
|- | |- | ||
− | | Audio[0] || River sound | + | | Audio[0] || River sound || 32000 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[30] BNK_CN_TGE}} |
|- | |- | ||
− | | Audio[0] || Moonview Highway door open | + | | Audio[0] || Moonview Highway door open || 22050 || 1 |
|- | |- | ||
− | | Audio[1] || Moonview Highway traffic sounds | + | | Audio[1] || Moonview Highway traffic sounds || 22050 || 1 |
|- | |- | ||
− | | Audio[2] || Moonview Highway | + | | Audio[2] || Moonview Highway environment sounds 1 || 22050 || 1 |
|- | |- | ||
− | | Audio[3] || | + | | Audio[3] || Moonview Highway car honk || 22050 || 1 |
|- | |- | ||
− | | Audio[4] || Moonview Highway | + | | Audio[4] || Moonview Highway environment sounds 2 || 22050 || 1 |
|- | |- | ||
− | | Audio[5] || | + | | Audio[5] || Moonview Highway environment sounds 3 || 11025 || 1 |
|- | |- | ||
− | | Audio[6] || Moonview Highway | + | | Audio[6] || Moonview Highway environment sounds 4 || 22050 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[37] BNK_O_FLAME_POLE}} |
|- | |- | ||
− | | Audio[0] || Grumble Volcano rock fisure (break) sound | + | | Audio[0] || Grumble Volcano rock fisure (break) sound || 22050 || 1 |
|- | |- | ||
− | | Audio[1] || Grumble Volcano rock breaking sound (when the rock shakes) | + | | Audio[1] || Grumble Volcano rock breaking sound (when the rock shakes) || 22050 || 1 |
|- | |- | ||
− | | Audio[2] || Grumble Volcano rock sink | + | | Audio[2] || Grumble Volcano rock sink || 22050 || 1 |
|- | |- | ||
− | | Audio[3] || Grumble Volcano another rock fisure break sound | + | | Audio[3] || Grumble Volcano another rock fisure break sound || 22050 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[46] BNK_CN_KPC}} |
|- | |- | ||
− | | Audio[0] || Bowser's Castle Bowser's laugh when entering the moving room | + | | Audio[0] || Bowser's Castle Bowser's laugh when entering the moving room || 22050 || 1 |
|- | |- | ||
− | | Audio[1] || Bowser's Castle Bowser's figure roar | + | | Audio[1] || Bowser's Castle Bowser's figure roar 1 || 16000 || 1 |
|- | |- | ||
− | | Audio[2] || Bowser's Castle Bowser's figure | + | | Audio[2] || Bowser's Castle Bowser's figure roar 2 || 16000 || 1 |
|- | |- | ||
− | | Audio[3] || Bowser's Castle Bowser's fireball | + | | Audio[3] || Bowser's Castle Bowser's figure fireball explosion || 16000 || 1 |
|- | |- | ||
− | | Audio[4] || Bowser's Castle | + | | Audio[4] || Bowser's Castle Bowser's figure fireball fire sound || 22050 || 1 |
|- | |- | ||
− | | Audio[5] || Bowser's Castle Bowser's figure fireball | + | | Audio[5] || Bowser's Castle Bowser's figure fireball ground sound || 22050 || 1 |
|- | |- | ||
− | | Audio[6] || Bowser's Castle | + | | Audio[6] || Bowser's Castle Bowser's figure fireball collision sound || 32000 || 1 |
|- | |- | ||
− | | Audio[7] || Bowser's Castle | + | | Audio[7] || Bowser's Castle environment thunder sound || 32000 || 1 |
|- | |- | ||
− | | Audio[8] || Bowser's Castle lava | + | | Audio[8] || Bowser's Castle environment lava sound 1 || 16000 || 1 |
|- | |- | ||
− | | Audio[9] || Bowser's Castle | + | | Audio[9] || Bowser's Castle environment lava sound 2 || 16000 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[68] BNK_CN_TRK}} |
|- | |- | ||
− | | Audio[0] || Wario's Gold Mine truck wheels | + | | Audio[0] || Wario's Gold Mine truck wheels sounds || 22050 || 1 |
|- | |- | ||
− | | Audio[1] || Wario's Gold Mine | + | | Audio[1] || Wario's Gold Mine hanging trucks metal rope sounds || 22050 || 1 |
|- | |- | ||
− | | Audio[2] || Wario's Gold Mine | + | | Audio[2] || Wario's Gold Mine truck ground sounds || 22050 || 1 |
|- | |- | ||
− | | Audio[3] || Wario's Gold Mine truck | + | | Audio[3] || Wario's Gold Mine truck moving sound || 22050 || 1 |
|- | |- | ||
− | | Audio[4] || Wario's Gold Mine truck hit | + | | Audio[4] || Wario's Gold Mine truck hit || 22050 || 1 |
|- | |- | ||
− | | Audio[5] || Wario's Gold Mine | + | | Audio[5] || Wario's Gold Mine truck ground hit || 22050 || 1 |
|- | |- | ||
− | | Audio[6] || Wario's Gold Mine truck sound | + | | Audio[6] || Wario's Gold Mine truck shake sound || 22050 || 1 |
|- | |- | ||
− | | Audio[7] || Wario's Gold Mine truck sound | + | | Audio[7] || Wario's Gold Mine truck swing sound || 22050 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[69] BNK_CN_TRE}} |
|- | |- | ||
− | | Audio[0] to Audio[4] || Maple Treeway leaves sounds | + | | Audio[0] to Audio[4] || Maple Treeway leaves sounds || 28000 || 1 |
|- | |- | ||
− | | Audio[5] || Maple Treeway wind sound | + | | Audio[5] || Maple Treeway wind sound || 11025 || 1 |
|- | |- | ||
− | | Audio[6] || Maple Treeway | + | | Audio[6] || Maple Treeway moving bridge wind sound || 16000 || 1 |
|- | |- | ||
− | | Audio[7] and Audio[8] || Maple Treeway leaves and wind sounds | + | | Audio[7] and Audio[8] || Maple Treeway leaves and wind sounds || 32000 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[74] BNK_O_KAMOME}} |
|- | |- | ||
− | | Audio[0] to Audio[2] || Seagull sounds | + | | Audio[0] to Audio[2] || Seagull sounds || 22050 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[76] BNK_O_WATER_FALL_L}} |
|- | |- | ||
− | | Audio[0] || | + | | Audio[0] || Waterfall sound || 32000 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[81] BNK_SEQ_O_OPTION_CH}} |
|- | |- | ||
− | | Audio[0] to Audio[18] || | + | | Audio[0] to Audio[18] || (Unused) settings menu music instruments || - || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[85] BNK_O_KINOKO_JUMP}} |
|- | |- | ||
− | | Audio[0] and Audio[1] || Mushroom Gorge | + | | Audio[0] and Audio[1] || Mushroom Gorge bouncy mushrooms jump sounds || 16000 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{maybe|[89] BNK_ITEM_SE}} |
|- | |- | ||
− | | Audio[0] || | + | | Audio[0] || Item box break sound || 22050 || 1 |
|- | |- | ||
− | | Audio[1] || | + | | Audio[1] || Item alarm sound || 11025 || 1 |
|- | |- | ||
− | | Audio[2] || | + | | Audio[2] || Thunder shrink/Thunder recovery/squashed/squash recovery sound || 22050 || 1 |
|- | |- | ||
− | | Audio[3] || | + | | Audio[3] || Banana drop ground sound || 11025 || 1 |
|- | |- | ||
− | | Audio[4] || Bob-omb fuse sound | + | | Audio[4] || Bob-omb fuse sound || 16000 || 1 |
|- | |- | ||
− | | Audio[5] || Star | + | | Audio[5] || Star music || 22050 || 1 |
|- | |- | ||
− | | Audio[6] || | + | | Audio[6] || Invincibility barrier sound || 16000 || 1 |
|- | |- | ||
− | | Audio[7] || Green shell | + | | Audio[7] || Green shell moving sound || 11025 || 1 |
|- | |- | ||
− | | Audio[8] || Red shell | + | | Audio[8] || Red shell moving sound || 11025 || 1 |
|- | |- | ||
− | | Audio[9] || Green shell bounce sound | + | | Audio[9] || Green shell bounce sound || 11025 || 1 |
|- | |- | ||
− | | Audio[10] || Rotating items (shells) sound | + | | Audio[10] || Item equip/Rotating items (shells) sound || 16000 || 1 |
|- | |- | ||
− | | Audio[11] || Shell break sound | + | | Audio[11] || Shell break sound || 16000 || 1 |
|- | |- | ||
− | | Audio[12] || Blue shell | + | | Audio[12] || Blue shell flight/Blue shell near sound || 16000 || 1 |
|- | |- | ||
− | | Audio[13] || | + | | Audio[13] || Lightning/Thunder Cloud sign/Thunder Cloud shock/item vanish sound || 32000 || 1 |
|- | |- | ||
− | | Audio[14] || | + | | Audio[14] || Invincibility item alarm sound || 16000 || 1 |
|- | |- | ||
− | | Audio[15] || Mega Mushroom | + | | Audio[15] || Mega Mushroom music || 22050 || 1 |
|- | |- | ||
− | | Audio[16] || Mega Mushroom grow sound | + | | Audio[16] || Mega Mushroom grow sound || 22050 || 1 |
|- | |- | ||
− | | Audio[17] || Mega Mushroom shrink sound/Koopa Cape pipe sound | + | | Audio[17] || Mega Mushroom shrink sound/Koopa Cape pipe sound || 22050 || 1 |
|- | |- | ||
− | | Audio[18] || | + | | Audio[18] || Thunder Cloud thunder sparks/Fake Item Box sparks sound || 22050 || 1 |
|- | |- | ||
− | | Audio[19] || | + | | Audio[19] || Shrunken lightning sparks sound || 22050 || 1 |
|- | |- | ||
− | | Audio[20] || Blooper attack sound | + | | Audio[20] || Blooper use/Blooper attack sound || 16000 || 1 |
|- | |- | ||
− | | Audio[21] || Blooper spit sound | + | | Audio[21] || Blooper spit sound || 22050 || 1 |
|- | |- | ||
− | | Audio[22] || | + | | Audio[22] || ??? || 11025 || 1 |
|- | |- | ||
− | | Audio[23] || | + | | Audio[23] || Blooper attack sound || 16000 || 1 |
|- | |- | ||
− | | Audio[24] || | + | | Audio[24] || Invincibility hit/start fail sound || 16000 || 1 |
|- | |- | ||
− | | Audio[25] || Goal race sound/item | + | | Audio[25] || Goal race sound/item fly/Fake Item Box hit smoke/star or mushroom drop ground/balloon blow sound/Lakitu's rescue hover || 22050 || 1 |
|- | |- | ||
− | | Audio[26] || Bob-omb/Blue Shell | + | | Audio[26] || Bob-omb explosion/Blue Shell explosion/Blue Shell explosion echo/shell hit/Bullet Bill turn on/Thunder Cloud turn on/POW block/sand road gap/dirt road gap/mud road gap/Bomb Car explosion/Bowser Statue fireball explosion sound || 22050 || 1 |
|- | |- | ||
− | | Audio[27] || | + | | Audio[27] || Fake Item Box hit/Thunder Cloud vanish/No balloon/Disconnected player/Monty Mole collision/cow collision sound || 8000 || 1 |
|- | |- | ||
− | | Audio[28 | + | | Audio[28] || Bob-omb drop ground sound || 11025 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[29] || ??? || 11025 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[30] || Fake Item Box drop ground/Fake Item Box hit/Thunder Cloud attach/Jelly collision sound || 16000 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[31] || Blue Shell crash sound || 16000 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[32] || Bullet Bill hit sound || 11025 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[33] || Lakitu's rescue beep || 16000 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[34] || Bullet Bill turn on sound || 11025 ||1 |
|- | |- | ||
− | | Audio[ | + | | Audio[35] || Bullet Bill flight sound || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[36] || Bullet Bill turn off sound || 22050 || 1 |
|- | |- | ||
− | + | | Audio[37] || Bullet Bill smoke sound || 22050 || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[93] W_BGM_FINALLAP_FAN}} |
|- | |- | ||
− | + | | Audio[0] || Final Lap jingle || 32000 || 2 | |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[95] BNK_O_BIRDS}} |
|- | |- | ||
− | + | | Audio[0] to Audio[5] || Birds environment sounds from DS Yoshi Falls || 32000 || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[97] BNK_O_GROUP_AUD}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] || Audience/Crowd sounds || 32000 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[1] to Audio[8] || Toad crowd sounds || 16000 || 1 |
|- | |- | ||
− | + | | Audio[9] to Audio[23] || Another crowd sounds || 22050 || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{maybe|[106] BNK_O_WANWAN}} |
|- | |- | ||
− | + | | Audio[0] and Audio[1] || Chain Chomp chew sound || 22050 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[2] || Chain Chomp attack chain sound || 32000 || 1 |
|- | |- | ||
− | + | | Audio[3] and Audio[4] || Chain Chomp breathe/roar sounds || 22050 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[5] || Chain Chomp pile sound (???) || 22050 || 1 |
|- | |- | ||
− | | Audio[1 | + | | Audio[6] to Audio[9] || Chain Chomp threaten sounds 1 (???) || 22050 || 1 |
|- | |- | ||
− | + | | Audio[10] || Chain Chomp threaten sound 2 (???) || 44100 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[11] and Audio[12] || Chain Chomp hit sounds || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[13] to Audio[15] || Chain Chomp attack sounds || 22050 || 1 |
|- | |- | ||
− | + | | Audio[16] || Chain Chomp bark || 32000 || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[111] BNK_CB_SKT}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] to Audio[3] || Funky Stadium audience reaction sounds 1 || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[4] to Audio[6] || Funky Stadium audience reaction sounds 2 || 32000 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[138] BNK_CN_WTR}} |
|- | |- | ||
− | | Audio[0 | + | | Audio[0] || Koopa Cape electric propeller sound || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[1] || Koopa Cape electrc propeller hit sound || 28000 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[147] BNK_O_BOMB_CAR}} |
|- | |- | ||
− | | Audio[0] || | + | | Audio[0] || Moonview Highway Bob-omb car revive sound || 22050 || 1 |
|- | |- | ||
− | | Audio[1] || | + | | Audio[1] || Moonview Highway Bob-omb car drive sound || 22050 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[157] BNK_CR_64S}} |
|- | |- | ||
− | | Audio[0] to Audio[ | + | | Audio[0] to Audio[3] || N64 Sherbet Land ice cavern sounds || 32000 || 1 |
|- | |- | ||
− | + | | Audio[4] || N64 Sherbet Land small penguin hop sound || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[5] || N64 Sherbet Land penguin walk sound || 32000 || 1 |
|- | |- | ||
− | + | | Audio[6] || N64 Sherbet Land small penguin ice sound || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[7] || N64 Sherbet Land small penguin glide sound || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[8] || N64 Sherbet Land small penguin stand up sound || 32000 || 1 |
|- | |- | ||
− | + | | Audio[9] || N64 Sherbet Land small penguin hit sound || 22050 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[10] || N64 Sherbet Land penguin hit sound || 32000 || 1 |
|- | |- | ||
− | | Audio[1 | + | | Audio[11] || N64 Sherbet Land penguin squawk 1 || 32000 || 1 |
|- | |- | ||
− | | Audio[2 | + | | Audio[12] || N64 Sherbet Land penguin squawk 2 || 32000 || 1 |
|- | |- | ||
− | | Audio[3 | + | | Audio[13] || N64 Sherbet Land penguin squawk 3 || 32000 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[14] || N64 Sherbet Land ice break sound effect after respawn || 32000 || 1 |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[158] BNK_CR_64K}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] to Audio[3] || N64 Bowser's Castle environment lava sound effects || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[4] || N64 Bowser's Castle flame sound || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[5] || N64 Bowser's Castle fire explosion sound || 32000 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[6] || N64 Bowser's Castle Bowser figure flame sound || 32000 || 1 |
|- | |- | ||
− | + | | Audio[7] || N64 Bowser's Castle Bowser laugh || 22050 || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[159] BNK_CR_64M}} |
|- | |- | ||
− | + | | Audio[0] || N64 Mario Raceway Mario “GO” billboard rotating sound || 16000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[1] || N64 Mario Raceway Mario “GO” billboard hit sound || 32000 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[166] BNK_O_BEGOMAN}} |
|- | |- | ||
− | | Audio[0 | + | | Audio[0] || Topman ground hit sound || 32000 || 1 |
|- | |- | ||
− | + | | Audio[1] || Topman hit sound || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[2] || Topman knock sound with mushroom || 32000 || 1 |
|- | |- | ||
− | + | | Audio[3] || Topman glide sound || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[4] || Topman glide sound after hit || 32000 || 1 |
|- | |- | ||
− | + | | Audio[5] || Topman movement sound || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[6] || Topman fall sound || 32000 || 1 |
|- | |- | ||
− | + | | Audio[7] || Topman appear fall sound || 22050 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[8] || Topman rotation start sound || 32000 || 1 |
|- | |- | ||
− | + | | Audio[9] || New Topman round sound 1 || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[10] || New Topman round sound 2 || 32000 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[168] BNK_SEQ_O_EARTH}} |
|- | |- | ||
− | | Audio[0] to Audio[ | + | | Audio[0] to Audio[21] || Wi-Fi Connection music instrument sounds || - || 1 |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[169] BNK_O_THE_TRUCK}} |
|- | |- | ||
− | + | | Audio[0] to Audio[2] || Moonview Highway car and truck honks || 22050 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[3] || Moonview Highway car/truck driving sound || 22050 || 1 |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[174] BNK_VO_TITLE}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] || Title menu Mario voice: "Mario Kart Wii" || 32000 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[1] || Title menu Mario voice: "Mario Kart Weeheee" || 32000 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[2] || Title menu Mario voice: "Ma-ma, m-m-Mario Kart" || 32000 || 1 |
|- | |- | ||
− | + | | Audio[3] || Title menu Luigi voice: "Mario Kart Wii” || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[4] || Title menu Luigi voice: "Mario Kart..." || 32000 || 1 |
|- | |- | ||
− | + | | Audio[5] || Title menu Luigi voice: "...could've been Luigi" || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[6] || Title menu Luigi voice: "Luigi Kart Wii" || 32000 || 1 |
|- | |- | ||
− | + | | Audio[7] || Title menu Peach voice: "Mario Kart Wii" || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[8] || Title menu Peach voice: "Peach Kart Wii” || 32000 || 1 |
|- | |- | ||
− | + | | Audio[9] || Title menu Bowser voice: "Roaahahahahar" || 32000 || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[176] BNK_O_JUNGLE}} |
|- | |- | ||
− | + | | Audio[0] to Audio[13] || N64 DK's Jungle Parkway jungle animal sounds || 22050 || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{unknown|[180] BNK_CB_GBA}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] to Audio[3] || Dummy cannon sounds (???) |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[181] BNK_CR_GBH}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] || GBA Shy Guy Beach sea sounds 1 || 22050 || 1 |
|- | |- | ||
− | + | | Audio[1] || GBA Shy Guy Beach sea sounds 2 || 22050 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[2] || GBA Shy Guy Beach crab walking || 32000 || 1 |
|- | |- | ||
− | + | | Audio[3] || GBA Shy Guy Beach crab claws || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[4] || GBA Shy Guy Beach crab collision || 32000 || 1 |
|- | |- | ||
− | + | | Audio[5] || GBA Shy Guy Beach parasol open || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[6] || GBA Shy Guy Beach parasol close || 32000 || 1 |
|- | |- | ||
− | + | | Audio[7] || GBA Shy Guy Beach parasol hit || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[8] || GBA Shy Guy Beach parasol landing || 32000 || 1 |
|- | |- | ||
− | + | | Audio[9] || GBA Shy Guy Beach parasol stick (?) || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[10] || GBA Shy Guy Beach ship cannon shot sound 1 || 32000 || 1 |
|- | |- | ||
− | + | | Audio[11] || GBA Shy Guy Beach ship cannon shot sound 2 || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[12] || GBA Shy Guy Beach ship cannon shot sound 3 || 32000 || 1 |
|- | |- | ||
− | + | | Audio[13] || GBA Shy Guy Beach ship cannon ball sound 1 || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[14] || GBA Shy Guy Beach ship cannon ball sound 2 || 32000 || 1 |
|- | |- | ||
− | + | | Audio[15] || GBA Shy Guy Beach ship cannon ball sound 3 || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[16] || GBA Shy Guy Beach ship cannon fuse sound || 32000 || 1 |
|- | |- | ||
− | + | | Audio[17] || GBA Shy Guy Beach ship cannon ball explosion || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[18] || GBA Shy Guy Beach ship cannon ball fall sound || 32000 || 1 |
|- | |- | ||
− | + | | Audio[19] || GBA Shy Guy Beach seagull sounds 1 || 22050 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[20] || GBA Shy Guy Beach seagull sounds 2 || 22050 || 1 |
|- | |- | ||
− | + | | Audio[21] || GBA Shy Guy Beach seagull sounds 3 || 22050 || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[182] BNK_CR_GBK}} |
|- | |- | ||
− | + | | Audio[0] to Audio[3] || GBA Bowser Castle 3 environment lava and fire sound effects || 22050 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[4] || GBA Bowser Castle 3 environment storm sound || 16000 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[5] to Audio[8] || GBA Bowser Castle 3 environment thunder sounds || 22050 || 1 |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[188] BNK_O_MONTE_AUD}} |
|- | |- | ||
− | + | | Audio[0] and Audio[1] || DS Delfino Square Pianta audience sounds || 32000 || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[192] BNK_O_FIRE_RING}} |
|- | |- | ||
− | + | | Audio[0] || Fire ring sound || 22050 || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[196] BNK_SEQ_O_RANKING}} |
|- | |- | ||
− | + | | Audio[0] to Audio[26] || Mario Kart Channel ranking music instruments || - || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{maybe|[198] BNK_CN_SHP}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] || Coconut Mall elevator sound || 22050 || 1 |
|- | |- | ||
− | + | | Audio[1] || Coconut Mall Mii car engine sound || 28000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[2] || Coconut Mall Mii car hit sound || 28000 || 1 |
|- | |- | ||
− | + | | Audio[3] || Cocount Mall Mii car honk sound 1 || 28000 || 1 | |
|- | |- | ||
− | | | + | | Audio[4] || Coconut Mall Mii car honk sound 2 || 28000 || 1 |
|- | |- | ||
− | + | | Audio[5] || Coconut Mall ambience sounds 1 || 22050 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[6] || Coconut Mall ambience sounds 2 || 22050 || 1 |
|- | |- | ||
− | + | | Audio[7] || Coconut Mall elevator director change sound || 28000 || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[199] BNK_VO_RS_TICO}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] to Audio[4] || Luma voices || 22050 || 1 |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[220] BNK_O_TGE_CAR}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] to Audio[3] || Moonview Highway car/truck honks || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[4] || Moonview Highway car/truck driving sound || 22050 || 1 |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[229] BNK_O_SANBO}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] || Pokey move sand sound || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[1] || Pokey hit sound || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[2] || Pokey roll sound || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[3] || Pokey killed sound || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[4] || Pokey recovery sound || 22050 || 1 |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[249] BNK_O_OIL}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] to Audio[3] || SNES Mario Circuit 3 oil puddle sounds || 22050 || 1 |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[259] BNK_O_FLAG}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] to Audio[2] || Flag sound effects || 22050 || 1 |
|- | |- | ||
− | | | + | ! colspan=4 {{unknown|[261] BNK_CN_MRC}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] to Audio[3] || Dummy cannon sounds (???) || - || 1 |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[282] BNK_CN_RYS}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] to Audio[3] || Thwomp Desert quicksand sounds || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[4] to Audio[7] || Thwomp Desert giant Thwomp sounds || 32000 || 1 |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[283] BNK_VO_MENU_MII}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] to Audio[71] || Selection screen Mii voices || 16000 || 1 |
|- | |- | ||
− | | | + | ! colspan=4 {{no|[293] VOICE_LABEL_START}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] || ??? || 32000 || 1 |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[330] BNK_O_MSR_GATE}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] to Audio[5] || Ring Star from missions sound || 32000 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[6] || Ring Star from missions wrong gate || 32000 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[7] to Audio[9] || Ring Star from missions correct gate || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[10] || Ring Star from missions destroyed gate || 32000 || 1 |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[336] BNK_O_FIRE_BAR}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] || Fire bar sound || 22050 || 1 |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[371] BNK_CN_KNK}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] || Mushroom Gorge cave sound effect 1 || 16000 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[1] || Mushroom Gorge cave sound effect 2 || 11025 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[2] || Mushroom Gorge wind sound effect 1 || 11025 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[3] || Mushroom Gorge wind sound effect 2 || 16000 || 1 |
|- | |- | ||
− | + | | Audio[4] || Mushroom Gorge cave ripples sounds 1 || 22050 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[5] || Mushroom Gorge cave ripples sounds 2 || 22050 || 1 |
|- | |- | ||
− | + | | Audio[6] || Mushroom Gorge cave ripples sounds 3 || 22050 || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[378] BNK_SEQ_O_SELECT_CH}} |
|- | |- | ||
− | + | | Audio[0] to Audio[25] || Mario Kart Channel main menu music instruments || - || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[388] BNK_CB_BRK}} |
|- | |- | ||
− | + | | Audio[0] || Block Plaza shaking pieces sound || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[1] || Block Plaza start of falling pieces sound || 32000 || 1 |
|- | |- | ||
− | + | | Audio[2] to Audio[5] || Block Plaza falling pieces sounds || 32000 || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[389] BNK_CM_BRM}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] || Galaxy Colosseum shaking floor sound || 32000 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[1] || Galaxy Colosseum start of falling floor sound || 22050 || 1 |
|- | |- | ||
− | + | | Audio[2] || Galaxy Colosseum floor fall countdown sound 1 || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[3] || Galaxy Colosseum floor fall countdown end sound || 32000 || 1 |
|- | |- | ||
− | + | | Audio[4] to Audio[6] || Galaxy Colosseum falling floor sounds || 32000 || 1 | |
|- | |- | ||
− | | | + | | Audio[7] || Galaxy Colosseum floor fall countdown sound 2 || 32000 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[391] BMK_O_AUDIENCE_MII}} |
|- | |- | ||
− | | Audio[0 | + | | Audio[0] || Audience crowd sounds || 32000 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[398] BNK_O_PAKKUN}} |
|- | |- | ||
− | | Audio[0] || | + | | Audio[0] || Piranha Plant hit sound || 32000 || 1 |
|- | |- | ||
− | + | | Audio[1] to Audio[4] || Piranha Plant attack sounds || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[5] || Piranha Plant attack knock sound || 22050 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{unknown|[404] BNK_CB_CSN}} |
|- | |- | ||
− | | Audio[0] to Audio[3] || | + | | Audio[0] to Audio[3] || Dummy cannon sounds (???) || - || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[417] BNK_CN_SBK}} |
|- | |- | ||
− | | Audio[0] to Audio[3] || | + | | Audio[0] to Audio[3] || Dry Dry Ruins pillar sounds || 22050 || 1 |
|- | |- | ||
− | + | | Audio[4] to Audio[10] || Dry Dry Ruins sand sounds || 22050 || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{unknown|[418] BNK_CR_BSY}} |
|- | |- | ||
− | + | | Audio[0] to Audio[3] || Dummy cannon sounds (???) || - || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{unknown|[419] BNK_CR_DSS}} |
|- | |- | ||
− | + | | Audio[0] to Audio[3] || Dummy cannon sounds (???) || - || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[420] BNK_CR_DSP}} |
|- | |- | ||
− | + | | Audio[0] to Audio[5] || DS Peach Gardens birds sounds || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[6] || DS Peach Gardens river sound || 32000 || 1 |
|- | |- | ||
− | + | | Audio[7] || DS Peach Gardens Chain Chomp sound || 32000 || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{unknown|[421] BNK_CR_DSM}} |
|- | |- | ||
− | + | | Audio[0] || DS Delfino Square water sounds 1 || 22050 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[1] and Audio[2] || DS Delfino Square water sounds 2 || 28000 || 1 |
|- | |- | ||
− | + | | Audio[3] || DS Delfino wind sound || 22050 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[4] to Audio[6] || DS Delfino Square seagull sounds || 22050 || 1 |
|- | |- | ||
− | + | | Audio[7] || DS Delfino Square bridge moving sound || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[8] || DS Delfino Square bridge moving end sound || 32000 || 1 |
|- | |- | ||
− | | Audio[1] || | + | | Audio[9] to Audio[32] || DS Delfino Square Pianta audience sounds || 16000 || 1 |
+ | |- | ||
+ | ! colspan=4 {{no|[422] BNK_CN_DSC}} | ||
+ | |- | ||
+ | | Audio[0] || Daisy Circuit ??? || 22050 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[426] BNK_CR_GCP}} | ||
+ | |- | ||
+ | | Audio[0] || GCN Peach Beach sea sound || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[1] to Audio[3] || GCN Peach Beach seagull sounds || 22050 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{maybe|[427] BNK_CR_GCD}} | ||
+ | |- | ||
+ | | Audio[0] to Audio[2] || GCN DK Mountain rolling rock ground sounds || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[3] to Audio[5] || GCN DK Mountain rolling rock break sounds || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[6] to Audio[8] || GCN DK Mountain rocky detachmennt sounds || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[9] || GCN DK Mountain river sound || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[10] || GCN DK Mountain ??? || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[11] to Audio[14] || GCN DK Mountain environment sounds || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[15] || GCN DK Mountain bridge area wind sounds || 22050 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{maybe|[428] BNK_CR_GCW}} | ||
+ | |- | ||
+ | | Audio[0] to Audio[2] || GCN Waluigi Stadium audience sounds || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[3] || GCN Waluigi Stadium moving Piranha Plant wall || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[4] || GCN Waluigi Stadium ??? || 22050 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{unknown|[429] BNK_CR_GCM}} | ||
+ | |- | ||
+ | | Audio[0] to Audio[3] || Dummy cannon sounds (???) || - || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{maybe|[435] BNK_VCL_SE}} | ||
+ | |- | ||
+ | | Audio[0] || Wheelie/mini-turbo spark get/slipstream sound || 11025 || 1 | ||
+ | |- | ||
+ | | Audio[1] to Audio[25] || Kart/Bike engine sounds || - || 1 | ||
+ | |- | ||
+ | | Audio[26] || Normal road drift sound || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[27] || Soft road drift sound || 8000 || 1 | ||
+ | |- | ||
+ | | Audio[28] || ??? || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[29] || Driving through water sound || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[30] || Driving through deep water/Splash sound when falling in water || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[31] || Driving through snow sound || 8000 || 1 | ||
+ | |- | ||
+ | | Audio[32] || Driving through carpet || 11025 || 1 | ||
+ | |- | ||
+ | | Audio[33] || Driving through dirt sound || 11025 || 1 | ||
+ | |- | ||
+ | | Audio[34] || Driving over wire mesh sound || 11025 || 1 | ||
+ | |- | ||
+ | | Audio[35] || Skid/wheel spin sound || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[36] || Driving over ??? || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[37] || Landing on ice || 8000 || 1 | ||
+ | |- | ||
+ | | Audio[38] || Crash sound || 8000 || 1 | ||
+ | |- | ||
+ | | Audio[39] || Crash in metal sound/kart or bike crash in the floor 1 || 11025 || 1 | ||
+ | |- | ||
+ | | Audio[40] || Crash in other vehicle/kart or bike crash in the floor 2 || 11025 || 1 | ||
+ | |- | ||
+ | | Audio[41] || Crash in wall sound || 44100 || 1 | ||
+ | |- | ||
+ | | Audio[42] || Crash in wood sound || 11025 || 1 | ||
+ | |- | ||
+ | | Audio[43] || Crash in rock wall sound || 11025 || 1 | ||
+ | |- | ||
+ | | Audio[44] || Crash in thicket sound || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[45] || Crash in metal pole/brass sound || 11025 || 1 | ||
|- | |- | ||
− | | Audio[ | + | | Audio[46] || Landing on carpet || 28000 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[47] || Braking sound || 16000 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[48] || Braking in dirt and stone || 11025 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[49] || Trick sound || 32000 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[50] || Burning kart sound || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[51] to Audio[53] || Crash in rope sounds || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[54] to Audio[68] || Kart and bikes honks || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[69] || Mushroom/mini-turbo boost sound || 28000 || 1 |
|- | |- | ||
− | + | | Audio[70] || Boost panel sound || 28000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[71] || Landing on asphalt || 16000 || 1 |
|- | |- | ||
− | + | | Audio[72] || Drifting on ice || 16000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[73] || Driving over wood || 16000 || 1 |
|- | |- | ||
− | + | | Audio[74] || Crash in ice wall || 16000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[75] and Audio[76] || Balloon pop sounds || 32000 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[436] BNK_CN_BDX}} |
|- | |- | ||
− | | Audio[0] | + | | Audio[0] and Audio[1] || DK Summit gate open sounds || 22050 || 1 |
|- | |- | ||
− | + | | Audio[2] and Audio[3] || DK Summit lift sounds || 22050 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[4] || DK Summit Snowboarder Shy Guy moving sound || 22050 || 1 |
|- | |- | ||
− | + | | Audio[5] || DK Summit Snowboarder Shy Guy jumping sound || 44100 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[6] || DK Summit Snowboarder Shy Guy hit sound || 22050 || 1 |
|- | |- | ||
− | + | | Audio[7] || DK Summit Snowboarder Shy Guy damage spin sound || 22050 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[8] || DK Summit Snowboarder Shy Guy damage voice || 32000 || 1 |
|- | |- | ||
− | + | | Audio[9] to Audio[12] || DK Summit audience cheers || 22050 || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[437] BNK_CN_LGC}} |
|- | |- | ||
− | + | | Audio[0] || Luigi Circuit airplane flying sound || 16000 || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{unknown|[452] BNK_CB_N64}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] to Audio[3] || Dummy cannon sounds (???) || - || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[454] BNK_O_AWARD_AUD}} |
|- | |- | ||
− | | Audio[0] to Audio[ | + | | Audio[0] to Audio[48] || Audience crow sounds || - || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[458] BNK_MENU_SE}} |
|- | |- | ||
− | | Audio[0 | + | | Audio[0] || Kart/Bike engine sound when OK button shows up || 22050 || 1 |
|- | |- | ||
− | + | | Audio[1] || Kart/Bike engine sound after OK button is pressed || 22050 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[2] || Button OK selection sound when pressed || 32000 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[498] BNK_O_MARE}} |
|- | |- | ||
− | | Audio[0] to Audio[ | + | | Audio[0] to Audio[11] || Pianta audience voices || 16000 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[499] BNK_O_WANWAN_T}} |
|- | |- | ||
− | | Audio[0] to Audio[ | + | | Audio[0] to Audio[2] || Chain Chomp Wheel Rolling Chain Chomp collision sounds || 22050 || 1 |
|- | |- | ||
− | + | | Audio[3] || Chain Chomp Wheel Rolling Chain Chomp bark || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[4] || Chain Chomp Wheel Rolling Chain Chomp rolling sound || 22050 || 1 |
|- | |- | ||
− | ! colspan=2 {{unknown|[ | + | | Audio[5] to Audio[7] || Chain Chomp Wheel Rolling Chain Chomp launching sounds || 32000 || 1 |
+ | |- | ||
+ | ! colspan=4 {{yes|[512] BNK_O_WAVE}} | ||
+ | |- | ||
+ | | Audio[0] and Audio[1] || Moving water sounds || 28000 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[514] W_BGM_TITLE}} | ||
+ | |- | ||
+ | | Audio[0] || Title screen music || 32000 || 2 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[523] BNK_O_FSNAKE}} | ||
+ | |- | ||
+ | | Audio[0] || Fire Snake appear sound || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[1] || Fire Snake ground/collision sound || 28000 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{unknown|[531] BNK_CB_SFC}} | ||
+ | |- | ||
+ | | Audio[0] to Audio[3] || Dummy cannon sounds (???) || - || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[532] BNK_CR_SFO}} | ||
+ | |- | ||
+ | | Audio[0] || SNES Ghost Valley 2 block falling sound || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[1] to Audio[3] || SNES Ghost Valley 2 block shaking sound || 32000 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[533] BNK_CR_SFM}} | ||
+ | |- | ||
+ | | Audio[0] and Audio[1] || SNES Mario Circuit 3 pipe crash sounds || 32000 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[553] BNK_O_POIHANA}} | ||
+ | |- | ||
+ | | Audio[0] || GCN Peach Beach Cataquak step in road sound || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[1] and Audio[2] || GCN Peach Beach Cataquak step in sand sound || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[3] and Audio[4] || GCN Peach Beach Cataquak step in water sound || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[5] || GCN Peach Beach Cataquak alert sound || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[6] || GCN Peach Beach Cataquak failed attack sound || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[7] || GCN Peach Beach Cataquak attack sound || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[8] || GCN Peach Beach Cataquak hit damage sound || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[9] || GCN Peach Beach Cataquak defeated sound || 22050 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[554] BNK_O_MONTE}} | ||
+ | |- | ||
+ | | Audio[0] to Audio[23] || Pianta audience voices || 16000 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[556] BNK_O_TORCH}} | ||
+ | |- | ||
+ | | Audio[0] to Audio[2] || Torch fire sounds || 22050 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{unknown|[568] BNK_CB_NGC}} | ||
+ | |- | ||
+ | | Audio[0] to Audio[3] || Dummy cannon sounds (???) || - || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[586] BNK_O_BASA}} | ||
+ | |- | ||
+ | | Audio[0] || Swoop flying sound 1 || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[1] || Swoop flying sound 2 || 44100 || 1 | ||
+ | |- | ||
+ | | Audio[2] || Swoop flying sound 3 || 44100 || 1 | ||
+ | |- | ||
+ | | Audio[3] || Swoop flying sound 4 || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[4] || Swoop collision sound || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[5] to Audio[7] || Swoop damage sound || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[8] || Swoop sound 1 || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[9] || Swoop sound 2 || 44100 || 1 | ||
+ | |- | ||
+ | | Audio[10] || Swoop sound 3 || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[11] || Swoop hit sound || 22050 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[594] BNK_O_AUDIENCE}} | ||
+ | |- | ||
+ | | Audio[0] and Audio[1] || Audience sounds || 22050 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[596] BNK_CMN_SE}} | ||
+ | |- | ||
+ | | Audio[0] || Lap jingle/Message window pop up/some miscellaneous sounds || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[1] || Selection/cursor/confirm button/earth sounds/message selection/page controller/button sounds/Mii messages/hop sound/screen pop out messages/loading sound (part 1)/in-race position up/in-race position down || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[2] || Wi-Fi countdown/vote screen race selected/adding race points || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[3] || Results/vote screen races appearing || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[4] || New record/team final results/"congratulations" flash sound/loading sound (part 2) || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[5] || Earth zoom in/zoom out || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[6] || Friend code add keyboard button sound || 32000 ||1 | ||
+ | |- | ||
+ | | Audio[7] || Friend/chat room message pop up || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[8] || Mario Kart Channel worldwide/regional suffrage whistle || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[9] || Wrong controller sound for competitions that need Wii Wheel || 32000 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[597] BNK_CB_VNC}} | ||
+ | |- | ||
+ | | Audio[0] || Delfino Pier gates opening sound || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[1] || Delfino Pier bridge last position sound || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[2] || Delfino Pier moving gate sound || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[3] || Delfino Pier bridge bell announcement sound || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[4] || Delfino Pier water sound || 32000 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[598] BNK_O_PYLON}} | ||
+ | |- | ||
+ | | Audio[0] to Audio[6] || Daisy Circuit pylon sound effects || 44100 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[603] BNK_O_CHOROPU}} | ||
+ | |- | ||
+ | | Audio[0] || Monty Mole underground jump outside sound || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[1] || Monty Mole underground moving sound || 28000 || 1 | ||
+ | |- | ||
+ | | Audio[2] || Monty Mole attack voice || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[3] and Audio[4] || Monty Mole damage voices || 22050 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{maybe|[616] BNK_O_DOSSUN}} | ||
+ | |- | ||
+ | | Audio[0] and Audio[1] || Thwomp attack sound || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[2] || Thwomp ??? || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[3] || Thwomp trembling sound 1 || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[4] || Thwomp trembling sound 2 || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[5] to Audio[7] || Thwomp attack laughter sounds || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[8] to Audio[10] || Thwomp defeated voices || 22050 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[627] BNK_SEQ_O_SELECT}} | ||
+ | |- | ||
+ | | Audio[0] || Single and multiplayer menu music 1 || 28000 || 2 | ||
+ | |- | ||
+ | | Audio[1] || Single and multiplayer menu music 2 || 16000 || 2 | ||
+ | |- | ||
+ | | Audio[2] || Single and multiplayer menu music 3 || 28000 || 2 | ||
+ | |- | ||
+ | | Audio[3] || Single and multiplayer menu music 4 || 16000 || 2 | ||
+ | |- | ||
+ | ! colspan=4 {{maybe|[629] BNK_O_HANACHAN}} | ||
+ | |- | ||
+ | | Audio[0] to Audio[10] || Wiggler sounds || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[11] || Wiggler walking leaves sound || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[12] || Wiggler walking step sound || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[13] to Audio[15] || Wiggler hit voices || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[16] || Mad Wiggler train whistle (from competition?) || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[17] || Mad Wiggler gas sound (from competition?) || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[18] || Wiggler ??? (from competition?) || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[19] || Wiggler ??? (from competition?) || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[20] || Wiggler ??? (from competition?) || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[21] || Wiggler gong sound ??? (from competition?) || 32000 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[632] BNK_O_SANBO_BIG}} | ||
+ | |- | ||
+ | | Audio[0] || Big Pokey moving on sand sound || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[1] || Big Pokey hit sound? || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[2] || Big Pokey sound 1 || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[3] || Big Pokey sound 2 || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[4] || Big Pokey sound 3 || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[5] || Big Pokey sound 4 || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[6] and Audio[7] || Big Pokey attacked sounds || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[8] || Big Pokey body recovery sound || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[9] || Big Pokey body part crash sound? || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[10] || Big Pokey body part launch sound? || 32000 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[635] BNK_O_DOKAN}} | ||
+ | |- | ||
+ | | Audio[0] and Audio[1] || Pipe crash sounds || 32000 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{maybe|[637] BNK_VO_MENU}} | ||
+ | |- | ||
+ | | Audio[0] to Audio[15] || Dry Bones's selection screen sounds, splitted || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[16] to Audio[23] || Mario's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[24] to Audio[31] || Luigi's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[32] to Audio[37] || Yoshi's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[38] to Audio[41] || Peach's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[42] to Audio[49] || Daisy's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[50] to Audio[52] || Birdo's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[53] to Audio[57] || Bowser Jr.'s selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[58] to Audio[60] || Diddy Kong's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[61] to Audio[68] || Baby Mario's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[69] to Audio[76] || Baby Luigi's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[77] to Audio[84] || Baby Peach's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[85] to Audio[90] || Baby Daisy's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[91] to Audio[95] || Toadette's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[96] to Audio[100] || Toad's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[101] || Selection screen ??? || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[102] to Audio[104] || Koopa Troopa's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[105] to Audio[112] || Wario's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[113] to Audio[120] || Waluigi's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[121] to Audio[125] || Bowser's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[126] to Audio[128] || Donkey Kong's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[129] to Audio[131] || King Boo's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[132] to Audio[137] || Funky Kong's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[138] to Audio[140] || Dry Bowser's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[141] to Audio[143] || Rosalina's selection screen voices || 16000 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[638] BNK_O_CANNON}} | ||
+ | |- | ||
+ | | Audio[0] || Cannon launch sound 1 || 8000 || 1 | ||
+ | |- | ||
+ | | Audio[1] || Cannon launch sound 2 || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[2] || Cannon launch sound 3 || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[3] || Cannon flight sound || 16000 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[642] BNK_O_BOBLE}} | ||
+ | |- | ||
+ | | Audio[0] to Audio[3] || GBA Bowser Castle 3 Blob fire sounds || 32000 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{maybe|[644] BNK_CN_RNW}} | ||
+ | |- | ||
+ | | Audio[0] and Audio[1] || Rainbow Road star ring sounds 1 || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[2] || Rainbow Road ??? || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[3] || Rainbow Road star ring sound 2 || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[4] || Rainbow Road aura zone sound || 16000 || 1 | ||
+ | |- | ||
+ | | Audio[5] || Rainbow Road ??? || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[6] || Rainbow Road fall down entry sound || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[7] || Rainbow Road intro sound 1 || 28000 || 1 | ||
+ | |- | ||
+ | | Audio[8] || Rainbow Road intro sound 2 || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[9] || Rainbow Road intro sound 3 || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[10] || Rainbow Road star cannon launch sound || 44100 || 2 | ||
+ | |- | ||
+ | | Audio[11] || Rainbow Road drifting sound || 16000 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{unknown|[645] BNK_CB_NDS}} | ||
+ | |- | ||
+ | | Audio[0] to Audio[3] || Dummy cannon sounds (???) || - || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[646] BNK_O_TERESA}} | ||
+ | |- | ||
+ | | Audio[0] to Audio[4] || SNES Ghost Valley 2 Boo sounds || 22050 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[655] BNK_O_FIREWORKS}} | ||
+ | |- | ||
+ | | Audio[0] || Awards scene fireworks sound || 22050 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[658] BNK_AWARD_DEMO}} | ||
|- | |- | ||
| Audio[0] to Audio[3] || Final Classifications sound effects | | Audio[0] to Audio[3] || Final Classifications sound effects | ||
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[660] BNK_O_FOUNTAIN}} |
+ | |- | ||
+ | | Audio[0] || Water fountain sound || 32000 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[661] BNK_AWARD_DEMO_BIRDS}} | ||
+ | |- | ||
+ | | Audio[0] to Audio[5] || Final classifications birds sounds || 32000 || 1 | ||
+ | |- | ||
+ | | Audio[6] || Final classifications background noises || 22050 || 1 | ||
+ | |- | ||
+ | ! colspan=4 {{yes|[662] BNK_CN_FCT}} | ||
+ | |- | ||
+ | | Audio[0] and Audio[1] || Toad's Factory background sound effects (intro) || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[2] || Toad's Factory stream gas sound (intro) || 44100 || 1 | ||
+ | |- | ||
+ | | Audio[3] to Audio[5] || Toad's Factory machine sounds 1 || 22050 || 1 | ||
+ | |- | ||
+ | | Audio[6] || Toad's Factory alarm sound || 22050 || 1 | ||
|- | |- | ||
− | | Audio[ | + | | Audio[7] to Audio[10] || Toad's Factory machine sounds 2 || 22050 || 1 |
|- | |- | ||
− | + | | Audio[11] || Toad's Factory stream gas sound 1 || 44100 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[12] and Audio[13] || Toad's Factory stream gas sounds 2 || 22050 || 1 |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[665] BNK_O_FALL_ATOMOS}} |
|- | |- | ||
− | + | | Audio[0] || Rainbow Road and Galaxy Arena falling entry sound || 22050 || 1 | |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[688] BNK_RACE_UI_SE}} |
|- | |- | ||
− | + | | Audio[0] || Battle final countdown sound || 32000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[1] || Battle end sound || 22050 || 1 |
|- | |- | ||
− | + | | Audio[2] || Item Box roll sound || 28000 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[3] || Item Box get sound || 28000 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[4] || Race countdown sound/Lakitu wrong direction || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[5] || Race go sound || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[6] || Battle countdown sound || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[7] || Battle go sound || 22050 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[8] || Coin/Battle points sound || 32000 || 1 |
|- | |- | ||
− | | Audio[ | + | | Audio[9] || Thunder Cloud get sound || 32000 || 1 |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[690] BNK_O_VOLCANO}} |
|- | |- | ||
− | | Audio[ | + | | Audio[0] || GCN DK Mountain background noises || 16000 || 1 |
|- | |- | ||
− | | | + | ! colspan=4 {{yes|[711] BNK_CN_MMC}} |
|- | |- | ||
− | + | | Audio[0] and Audio[1] || Moo Moo Meadows background cow sounds || 22050 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[2] to Audio[5] || Moo Moo Meadows cow hit sounds || 11025 || 1 |
|- | |- | ||
− | + | | Audio[6] to Audio[9] || Moo Moo Meadows cow movement and eat sounds || 22050 || 1 | |
|- | |- | ||
− | | Audio[ | + | | Audio[10] to Audio[12] || Moo Moo Meadows cow bell sounds || 16000 || 1 |
|- | |- | ||
− | ! colspan= | + | ! colspan=4 {{yes|[721] BNK_O_WOODBOX}} |
|- | |- | ||
− | | Audio[0] || Wood box break sound | + | | Audio[0] || Wood box break sound || 22050 || 1 |
|} | |} | ||
[[Category:Filesystem|r]] | [[Category:Filesystem|r]] |
Latest revision as of 21:02, 3 January 2024
Here is the INDEX list of the revo_kart.brsar known values, except the RWSD voices:
Audio | Description | Original audio frequency (Hz) | Original audio channel count |
---|---|---|---|
[11] BNK_O_KURIBO | |||
Audio[0] | Goomba walking | 16000 | 1 |
Audio[1] | Crashed with a Goomba | 22050 | 1 |
Audio[2] | Goomba hit | 22050 | 1 |
Audio[3] | Goomba appear | 22050 | 1 |
[18] BNK_O_RIVER_L | |||
Audio[0] | River sound | 32000 | 1 |
[30] BNK_CN_TGE | |||
Audio[0] | Moonview Highway door open | 22050 | 1 |
Audio[1] | Moonview Highway traffic sounds | 22050 | 1 |
Audio[2] | Moonview Highway environment sounds 1 | 22050 | 1 |
Audio[3] | Moonview Highway car honk | 22050 | 1 |
Audio[4] | Moonview Highway environment sounds 2 | 22050 | 1 |
Audio[5] | Moonview Highway environment sounds 3 | 11025 | 1 |
Audio[6] | Moonview Highway environment sounds 4 | 22050 | 1 |
[37] BNK_O_FLAME_POLE | |||
Audio[0] | Grumble Volcano rock fisure (break) sound | 22050 | 1 |
Audio[1] | Grumble Volcano rock breaking sound (when the rock shakes) | 22050 | 1 |
Audio[2] | Grumble Volcano rock sink | 22050 | 1 |
Audio[3] | Grumble Volcano another rock fisure break sound | 22050 | 1 |
[46] BNK_CN_KPC | |||
Audio[0] | Bowser's Castle Bowser's laugh when entering the moving room | 22050 | 1 |
Audio[1] | Bowser's Castle Bowser's figure roar 1 | 16000 | 1 |
Audio[2] | Bowser's Castle Bowser's figure roar 2 | 16000 | 1 |
Audio[3] | Bowser's Castle Bowser's figure fireball explosion | 16000 | 1 |
Audio[4] | Bowser's Castle Bowser's figure fireball fire sound | 22050 | 1 |
Audio[5] | Bowser's Castle Bowser's figure fireball ground sound | 22050 | 1 |
Audio[6] | Bowser's Castle Bowser's figure fireball collision sound | 32000 | 1 |
Audio[7] | Bowser's Castle environment thunder sound | 32000 | 1 |
Audio[8] | Bowser's Castle environment lava sound 1 | 16000 | 1 |
Audio[9] | Bowser's Castle environment lava sound 2 | 16000 | 1 |
[68] BNK_CN_TRK | |||
Audio[0] | Wario's Gold Mine truck wheels sounds | 22050 | 1 |
Audio[1] | Wario's Gold Mine hanging trucks metal rope sounds | 22050 | 1 |
Audio[2] | Wario's Gold Mine truck ground sounds | 22050 | 1 |
Audio[3] | Wario's Gold Mine truck moving sound | 22050 | 1 |
Audio[4] | Wario's Gold Mine truck hit | 22050 | 1 |
Audio[5] | Wario's Gold Mine truck ground hit | 22050 | 1 |
Audio[6] | Wario's Gold Mine truck shake sound | 22050 | 1 |
Audio[7] | Wario's Gold Mine truck swing sound | 22050 | 1 |
[69] BNK_CN_TRE | |||
Audio[0] to Audio[4] | Maple Treeway leaves sounds | 28000 | 1 |
Audio[5] | Maple Treeway wind sound | 11025 | 1 |
Audio[6] | Maple Treeway moving bridge wind sound | 16000 | 1 |
Audio[7] and Audio[8] | Maple Treeway leaves and wind sounds | 32000 | 1 |
[74] BNK_O_KAMOME | |||
Audio[0] to Audio[2] | Seagull sounds | 22050 | 1 |
[76] BNK_O_WATER_FALL_L | |||
Audio[0] | Waterfall sound | 32000 | 1 |
[81] BNK_SEQ_O_OPTION_CH | |||
Audio[0] to Audio[18] | (Unused) settings menu music instruments | - | 1 |
[85] BNK_O_KINOKO_JUMP | |||
Audio[0] and Audio[1] | Mushroom Gorge bouncy mushrooms jump sounds | 16000 | 1 |
[89] BNK_ITEM_SE | |||
Audio[0] | Item box break sound | 22050 | 1 |
Audio[1] | Item alarm sound | 11025 | 1 |
Audio[2] | Thunder shrink/Thunder recovery/squashed/squash recovery sound | 22050 | 1 |
Audio[3] | Banana drop ground sound | 11025 | 1 |
Audio[4] | Bob-omb fuse sound | 16000 | 1 |
Audio[5] | Star music | 22050 | 1 |
Audio[6] | Invincibility barrier sound | 16000 | 1 |
Audio[7] | Green shell moving sound | 11025 | 1 |
Audio[8] | Red shell moving sound | 11025 | 1 |
Audio[9] | Green shell bounce sound | 11025 | 1 |
Audio[10] | Item equip/Rotating items (shells) sound | 16000 | 1 |
Audio[11] | Shell break sound | 16000 | 1 |
Audio[12] | Blue shell flight/Blue shell near sound | 16000 | 1 |
Audio[13] | Lightning/Thunder Cloud sign/Thunder Cloud shock/item vanish sound | 32000 | 1 |
Audio[14] | Invincibility item alarm sound | 16000 | 1 |
Audio[15] | Mega Mushroom music | 22050 | 1 |
Audio[16] | Mega Mushroom grow sound | 22050 | 1 |
Audio[17] | Mega Mushroom shrink sound/Koopa Cape pipe sound | 22050 | 1 |
Audio[18] | Thunder Cloud thunder sparks/Fake Item Box sparks sound | 22050 | 1 |
Audio[19] | Shrunken lightning sparks sound | 22050 | 1 |
Audio[20] | Blooper use/Blooper attack sound | 16000 | 1 |
Audio[21] | Blooper spit sound | 22050 | 1 |
Audio[22] | ??? | 11025 | 1 |
Audio[23] | Blooper attack sound | 16000 | 1 |
Audio[24] | Invincibility hit/start fail sound | 16000 | 1 |
Audio[25] | Goal race sound/item fly/Fake Item Box hit smoke/star or mushroom drop ground/balloon blow sound/Lakitu's rescue hover | 22050 | 1 |
Audio[26] | Bob-omb explosion/Blue Shell explosion/Blue Shell explosion echo/shell hit/Bullet Bill turn on/Thunder Cloud turn on/POW block/sand road gap/dirt road gap/mud road gap/Bomb Car explosion/Bowser Statue fireball explosion sound | 22050 | 1 |
Audio[27] | Fake Item Box hit/Thunder Cloud vanish/No balloon/Disconnected player/Monty Mole collision/cow collision sound | 8000 | 1 |
Audio[28] | Bob-omb drop ground sound | 11025 | 1 |
Audio[29] | ??? | 11025 | 1 |
Audio[30] | Fake Item Box drop ground/Fake Item Box hit/Thunder Cloud attach/Jelly collision sound | 16000 | 1 |
Audio[31] | Blue Shell crash sound | 16000 | 1 |
Audio[32] | Bullet Bill hit sound | 11025 | 1 |
Audio[33] | Lakitu's rescue beep | 16000 | 1 |
Audio[34] | Bullet Bill turn on sound | 11025 | 1 |
Audio[35] | Bullet Bill flight sound | 22050 | 1 |
Audio[36] | Bullet Bill turn off sound | 22050 | 1 |
Audio[37] | Bullet Bill smoke sound | 22050 | 1 |
[93] W_BGM_FINALLAP_FAN | |||
Audio[0] | Final Lap jingle | 32000 | 2 |
[95] BNK_O_BIRDS | |||
Audio[0] to Audio[5] | Birds environment sounds from DS Yoshi Falls | 32000 | 1 |
[97] BNK_O_GROUP_AUD | |||
Audio[0] | Audience/Crowd sounds | 32000 | 1 |
Audio[1] to Audio[8] | Toad crowd sounds | 16000 | 1 |
Audio[9] to Audio[23] | Another crowd sounds | 22050 | 1 |
[106] BNK_O_WANWAN | |||
Audio[0] and Audio[1] | Chain Chomp chew sound | 22050 | 1 |
Audio[2] | Chain Chomp attack chain sound | 32000 | 1 |
Audio[3] and Audio[4] | Chain Chomp breathe/roar sounds | 22050 | 1 |
Audio[5] | Chain Chomp pile sound (???) | 22050 | 1 |
Audio[6] to Audio[9] | Chain Chomp threaten sounds 1 (???) | 22050 | 1 |
Audio[10] | Chain Chomp threaten sound 2 (???) | 44100 | 1 |
Audio[11] and Audio[12] | Chain Chomp hit sounds | 22050 | 1 |
Audio[13] to Audio[15] | Chain Chomp attack sounds | 22050 | 1 |
Audio[16] | Chain Chomp bark | 32000 | 1 |
[111] BNK_CB_SKT | |||
Audio[0] to Audio[3] | Funky Stadium audience reaction sounds 1 | 22050 | 1 |
Audio[4] to Audio[6] | Funky Stadium audience reaction sounds 2 | 32000 | 1 |
[138] BNK_CN_WTR | |||
Audio[0] | Koopa Cape electric propeller sound | 22050 | 1 |
Audio[1] | Koopa Cape electrc propeller hit sound | 28000 | 1 |
[147] BNK_O_BOMB_CAR | |||
Audio[0] | Moonview Highway Bob-omb car revive sound | 22050 | 1 |
Audio[1] | Moonview Highway Bob-omb car drive sound | 22050 | 1 |
[157] BNK_CR_64S | |||
Audio[0] to Audio[3] | N64 Sherbet Land ice cavern sounds | 32000 | 1 |
Audio[4] | N64 Sherbet Land small penguin hop sound | 32000 | 1 |
Audio[5] | N64 Sherbet Land penguin walk sound | 32000 | 1 |
Audio[6] | N64 Sherbet Land small penguin ice sound | 32000 | 1 |
Audio[7] | N64 Sherbet Land small penguin glide sound | 22050 | 1 |
Audio[8] | N64 Sherbet Land small penguin stand up sound | 32000 | 1 |
Audio[9] | N64 Sherbet Land small penguin hit sound | 22050 | 1 |
Audio[10] | N64 Sherbet Land penguin hit sound | 32000 | 1 |
Audio[11] | N64 Sherbet Land penguin squawk 1 | 32000 | 1 |
Audio[12] | N64 Sherbet Land penguin squawk 2 | 32000 | 1 |
Audio[13] | N64 Sherbet Land penguin squawk 3 | 32000 | 1 |
Audio[14] | N64 Sherbet Land ice break sound effect after respawn | 32000 | 1 |
[158] BNK_CR_64K | |||
Audio[0] to Audio[3] | N64 Bowser's Castle environment lava sound effects | 22050 | 1 |
Audio[4] | N64 Bowser's Castle flame sound | 22050 | 1 |
Audio[5] | N64 Bowser's Castle fire explosion sound | 32000 | 1 |
Audio[6] | N64 Bowser's Castle Bowser figure flame sound | 32000 | 1 |
Audio[7] | N64 Bowser's Castle Bowser laugh | 22050 | 1 |
[159] BNK_CR_64M | |||
Audio[0] | N64 Mario Raceway Mario “GO” billboard rotating sound | 16000 | 1 |
Audio[1] | N64 Mario Raceway Mario “GO” billboard hit sound | 32000 | 1 |
[166] BNK_O_BEGOMAN | |||
Audio[0] | Topman ground hit sound | 32000 | 1 |
Audio[1] | Topman hit sound | 32000 | 1 |
Audio[2] | Topman knock sound with mushroom | 32000 | 1 |
Audio[3] | Topman glide sound | 32000 | 1 |
Audio[4] | Topman glide sound after hit | 32000 | 1 |
Audio[5] | Topman movement sound | 32000 | 1 |
Audio[6] | Topman fall sound | 32000 | 1 |
Audio[7] | Topman appear fall sound | 22050 | 1 |
Audio[8] | Topman rotation start sound | 32000 | 1 |
Audio[9] | New Topman round sound 1 | 32000 | 1 |
Audio[10] | New Topman round sound 2 | 32000 | 1 |
[168] BNK_SEQ_O_EARTH | |||
Audio[0] to Audio[21] | Wi-Fi Connection music instrument sounds | - | 1 |
[169] BNK_O_THE_TRUCK | |||
Audio[0] to Audio[2] | Moonview Highway car and truck honks | 22050 | 1 |
Audio[3] | Moonview Highway car/truck driving sound | 22050 | 1 |
[174] BNK_VO_TITLE | |||
Audio[0] | Title menu Mario voice: "Mario Kart Wii" | 32000 | 1 |
Audio[1] | Title menu Mario voice: "Mario Kart Weeheee" | 32000 | 1 |
Audio[2] | Title menu Mario voice: "Ma-ma, m-m-Mario Kart" | 32000 | 1 |
Audio[3] | Title menu Luigi voice: "Mario Kart Wii” | 32000 | 1 |
Audio[4] | Title menu Luigi voice: "Mario Kart..." | 32000 | 1 |
Audio[5] | Title menu Luigi voice: "...could've been Luigi" | 32000 | 1 |
Audio[6] | Title menu Luigi voice: "Luigi Kart Wii" | 32000 | 1 |
Audio[7] | Title menu Peach voice: "Mario Kart Wii" | 32000 | 1 |
Audio[8] | Title menu Peach voice: "Peach Kart Wii” | 32000 | 1 |
Audio[9] | Title menu Bowser voice: "Roaahahahahar" | 32000 | 1 |
[176] BNK_O_JUNGLE | |||
Audio[0] to Audio[13] | N64 DK's Jungle Parkway jungle animal sounds | 22050 | 1 |
[180] BNK_CB_GBA | |||
Audio[0] to Audio[3] | Dummy cannon sounds (???) | ||
[181] BNK_CR_GBH | |||
Audio[0] | GBA Shy Guy Beach sea sounds 1 | 22050 | 1 |
Audio[1] | GBA Shy Guy Beach sea sounds 2 | 22050 | 1 |
Audio[2] | GBA Shy Guy Beach crab walking | 32000 | 1 |
Audio[3] | GBA Shy Guy Beach crab claws | 32000 | 1 |
Audio[4] | GBA Shy Guy Beach crab collision | 32000 | 1 |
Audio[5] | GBA Shy Guy Beach parasol open | 32000 | 1 |
Audio[6] | GBA Shy Guy Beach parasol close | 32000 | 1 |
Audio[7] | GBA Shy Guy Beach parasol hit | 32000 | 1 |
Audio[8] | GBA Shy Guy Beach parasol landing | 32000 | 1 |
Audio[9] | GBA Shy Guy Beach parasol stick (?) | 32000 | 1 |
Audio[10] | GBA Shy Guy Beach ship cannon shot sound 1 | 32000 | 1 |
Audio[11] | GBA Shy Guy Beach ship cannon shot sound 2 | 32000 | 1 |
Audio[12] | GBA Shy Guy Beach ship cannon shot sound 3 | 32000 | 1 |
Audio[13] | GBA Shy Guy Beach ship cannon ball sound 1 | 32000 | 1 |
Audio[14] | GBA Shy Guy Beach ship cannon ball sound 2 | 32000 | 1 |
Audio[15] | GBA Shy Guy Beach ship cannon ball sound 3 | 32000 | 1 |
Audio[16] | GBA Shy Guy Beach ship cannon fuse sound | 32000 | 1 |
Audio[17] | GBA Shy Guy Beach ship cannon ball explosion | 32000 | 1 |
Audio[18] | GBA Shy Guy Beach ship cannon ball fall sound | 32000 | 1 |
Audio[19] | GBA Shy Guy Beach seagull sounds 1 | 22050 | 1 |
Audio[20] | GBA Shy Guy Beach seagull sounds 2 | 22050 | 1 |
Audio[21] | GBA Shy Guy Beach seagull sounds 3 | 22050 | 1 |
[182] BNK_CR_GBK | |||
Audio[0] to Audio[3] | GBA Bowser Castle 3 environment lava and fire sound effects | 22050 | 1 |
Audio[4] | GBA Bowser Castle 3 environment storm sound | 16000 | 1 |
Audio[5] to Audio[8] | GBA Bowser Castle 3 environment thunder sounds | 22050 | 1 |
[188] BNK_O_MONTE_AUD | |||
Audio[0] and Audio[1] | DS Delfino Square Pianta audience sounds | 32000 | 1 |
[192] BNK_O_FIRE_RING | |||
Audio[0] | Fire ring sound | 22050 | 1 |
[196] BNK_SEQ_O_RANKING | |||
Audio[0] to Audio[26] | Mario Kart Channel ranking music instruments | - | 1 |
[198] BNK_CN_SHP | |||
Audio[0] | Coconut Mall elevator sound | 22050 | 1 |
Audio[1] | Coconut Mall Mii car engine sound | 28000 | 1 |
Audio[2] | Coconut Mall Mii car hit sound | 28000 | 1 |
Audio[3] | Cocount Mall Mii car honk sound 1 | 28000 | 1 |
Audio[4] | Coconut Mall Mii car honk sound 2 | 28000 | 1 |
Audio[5] | Coconut Mall ambience sounds 1 | 22050 | 1 |
Audio[6] | Coconut Mall ambience sounds 2 | 22050 | 1 |
Audio[7] | Coconut Mall elevator director change sound | 28000 | 1 |
[199] BNK_VO_RS_TICO | |||
Audio[0] to Audio[4] | Luma voices | 22050 | 1 |
[220] BNK_O_TGE_CAR | |||
Audio[0] to Audio[3] | Moonview Highway car/truck honks | 22050 | 1 |
Audio[4] | Moonview Highway car/truck driving sound | 22050 | 1 |
[229] BNK_O_SANBO | |||
Audio[0] | Pokey move sand sound | 22050 | 1 |
Audio[1] | Pokey hit sound | 22050 | 1 |
Audio[2] | Pokey roll sound | 22050 | 1 |
Audio[3] | Pokey killed sound | 22050 | 1 |
Audio[4] | Pokey recovery sound | 22050 | 1 |
[249] BNK_O_OIL | |||
Audio[0] to Audio[3] | SNES Mario Circuit 3 oil puddle sounds | 22050 | 1 |
[259] BNK_O_FLAG | |||
Audio[0] to Audio[2] | Flag sound effects | 22050 | 1 |
[261] BNK_CN_MRC | |||
Audio[0] to Audio[3] | Dummy cannon sounds (???) | - | 1 |
[282] BNK_CN_RYS | |||
Audio[0] to Audio[3] | Thwomp Desert quicksand sounds | 22050 | 1 |
Audio[4] to Audio[7] | Thwomp Desert giant Thwomp sounds | 32000 | 1 |
[283] BNK_VO_MENU_MII | |||
Audio[0] to Audio[71] | Selection screen Mii voices | 16000 | 1 |
[293] VOICE_LABEL_START | |||
Audio[0] | ??? | 32000 | 1 |
[330] BNK_O_MSR_GATE | |||
Audio[0] to Audio[5] | Ring Star from missions sound | 32000 | 1 |
Audio[6] | Ring Star from missions wrong gate | 32000 | 1 |
Audio[7] to Audio[9] | Ring Star from missions correct gate | 22050 | 1 |
Audio[10] | Ring Star from missions destroyed gate | 32000 | 1 |
[336] BNK_O_FIRE_BAR | |||
Audio[0] | Fire bar sound | 22050 | 1 |
[371] BNK_CN_KNK | |||
Audio[0] | Mushroom Gorge cave sound effect 1 | 16000 | 1 |
Audio[1] | Mushroom Gorge cave sound effect 2 | 11025 | 1 |
Audio[2] | Mushroom Gorge wind sound effect 1 | 11025 | 1 |
Audio[3] | Mushroom Gorge wind sound effect 2 | 16000 | 1 |
Audio[4] | Mushroom Gorge cave ripples sounds 1 | 22050 | 1 |
Audio[5] | Mushroom Gorge cave ripples sounds 2 | 22050 | 1 |
Audio[6] | Mushroom Gorge cave ripples sounds 3 | 22050 | 1 |
[378] BNK_SEQ_O_SELECT_CH | |||
Audio[0] to Audio[25] | Mario Kart Channel main menu music instruments | - | 1 |
[388] BNK_CB_BRK | |||
Audio[0] | Block Plaza shaking pieces sound | 32000 | 1 |
Audio[1] | Block Plaza start of falling pieces sound | 32000 | 1 |
Audio[2] to Audio[5] | Block Plaza falling pieces sounds | 32000 | 1 |
[389] BNK_CM_BRM | |||
Audio[0] | Galaxy Colosseum shaking floor sound | 32000 | 1 |
Audio[1] | Galaxy Colosseum start of falling floor sound | 22050 | 1 |
Audio[2] | Galaxy Colosseum floor fall countdown sound 1 | 32000 | 1 |
Audio[3] | Galaxy Colosseum floor fall countdown end sound | 32000 | 1 |
Audio[4] to Audio[6] | Galaxy Colosseum falling floor sounds | 32000 | 1 |
Audio[7] | Galaxy Colosseum floor fall countdown sound 2 | 32000 | 1 |
[391] BMK_O_AUDIENCE_MII | |||
Audio[0] | Audience crowd sounds | 32000 | 1 |
[398] BNK_O_PAKKUN | |||
Audio[0] | Piranha Plant hit sound | 32000 | 1 |
Audio[1] to Audio[4] | Piranha Plant attack sounds | 32000 | 1 |
Audio[5] | Piranha Plant attack knock sound | 22050 | 1 |
[404] BNK_CB_CSN | |||
Audio[0] to Audio[3] | Dummy cannon sounds (???) | - | 1 |
[417] BNK_CN_SBK | |||
Audio[0] to Audio[3] | Dry Dry Ruins pillar sounds | 22050 | 1 |
Audio[4] to Audio[10] | Dry Dry Ruins sand sounds | 22050 | 1 |
[418] BNK_CR_BSY | |||
Audio[0] to Audio[3] | Dummy cannon sounds (???) | - | 1 |
[419] BNK_CR_DSS | |||
Audio[0] to Audio[3] | Dummy cannon sounds (???) | - | 1 |
[420] BNK_CR_DSP | |||
Audio[0] to Audio[5] | DS Peach Gardens birds sounds | 32000 | 1 |
Audio[6] | DS Peach Gardens river sound | 32000 | 1 |
Audio[7] | DS Peach Gardens Chain Chomp sound | 32000 | 1 |
[421] BNK_CR_DSM | |||
Audio[0] | DS Delfino Square water sounds 1 | 22050 | 1 |
Audio[1] and Audio[2] | DS Delfino Square water sounds 2 | 28000 | 1 |
Audio[3] | DS Delfino wind sound | 22050 | 1 |
Audio[4] to Audio[6] | DS Delfino Square seagull sounds | 22050 | 1 |
Audio[7] | DS Delfino Square bridge moving sound | 32000 | 1 |
Audio[8] | DS Delfino Square bridge moving end sound | 32000 | 1 |
Audio[9] to Audio[32] | DS Delfino Square Pianta audience sounds | 16000 | 1 |
[422] BNK_CN_DSC | |||
Audio[0] | Daisy Circuit ??? | 22050 | 1 |
[426] BNK_CR_GCP | |||
Audio[0] | GCN Peach Beach sea sound | 22050 | 1 |
Audio[1] to Audio[3] | GCN Peach Beach seagull sounds | 22050 | 1 |
[427] BNK_CR_GCD | |||
Audio[0] to Audio[2] | GCN DK Mountain rolling rock ground sounds | 22050 | 1 |
Audio[3] to Audio[5] | GCN DK Mountain rolling rock break sounds | 32000 | 1 |
Audio[6] to Audio[8] | GCN DK Mountain rocky detachmennt sounds | 22050 | 1 |
Audio[9] | GCN DK Mountain river sound | 32000 | 1 |
Audio[10] | GCN DK Mountain ??? | 32000 | 1 |
Audio[11] to Audio[14] | GCN DK Mountain environment sounds | 16000 | 1 |
Audio[15] | GCN DK Mountain bridge area wind sounds | 22050 | 1 |
[428] BNK_CR_GCW | |||
Audio[0] to Audio[2] | GCN Waluigi Stadium audience sounds | 32000 | 1 |
Audio[3] | GCN Waluigi Stadium moving Piranha Plant wall | 16000 | 1 |
Audio[4] | GCN Waluigi Stadium ??? | 22050 | 1 |
[429] BNK_CR_GCM | |||
Audio[0] to Audio[3] | Dummy cannon sounds (???) | - | 1 |
[435] BNK_VCL_SE | |||
Audio[0] | Wheelie/mini-turbo spark get/slipstream sound | 11025 | 1 |
Audio[1] to Audio[25] | Kart/Bike engine sounds | - | 1 |
Audio[26] | Normal road drift sound | 16000 | 1 |
Audio[27] | Soft road drift sound | 8000 | 1 |
Audio[28] | ??? | 16000 | 1 |
Audio[29] | Driving through water sound | 22050 | 1 |
Audio[30] | Driving through deep water/Splash sound when falling in water | 22050 | 1 |
Audio[31] | Driving through snow sound | 8000 | 1 |
Audio[32] | Driving through carpet | 11025 | 1 |
Audio[33] | Driving through dirt sound | 11025 | 1 |
Audio[34] | Driving over wire mesh sound | 11025 | 1 |
Audio[35] | Skid/wheel spin sound | 16000 | 1 |
Audio[36] | Driving over ??? | 16000 | 1 |
Audio[37] | Landing on ice | 8000 | 1 |
Audio[38] | Crash sound | 8000 | 1 |
Audio[39] | Crash in metal sound/kart or bike crash in the floor 1 | 11025 | 1 |
Audio[40] | Crash in other vehicle/kart or bike crash in the floor 2 | 11025 | 1 |
Audio[41] | Crash in wall sound | 44100 | 1 |
Audio[42] | Crash in wood sound | 11025 | 1 |
Audio[43] | Crash in rock wall sound | 11025 | 1 |
Audio[44] | Crash in thicket sound | 16000 | 1 |
Audio[45] | Crash in metal pole/brass sound | 11025 | 1 |
Audio[46] | Landing on carpet | 28000 | 1 |
Audio[47] | Braking sound | 16000 | 1 |
Audio[48] | Braking in dirt and stone | 11025 | 1 |
Audio[49] | Trick sound | 32000 | 1 |
Audio[50] | Burning kart sound | 22050 | 1 |
Audio[51] to Audio[53] | Crash in rope sounds | 22050 | 1 |
Audio[54] to Audio[68] | Kart and bikes honks | 22050 | 1 |
Audio[69] | Mushroom/mini-turbo boost sound | 28000 | 1 |
Audio[70] | Boost panel sound | 28000 | 1 |
Audio[71] | Landing on asphalt | 16000 | 1 |
Audio[72] | Drifting on ice | 16000 | 1 |
Audio[73] | Driving over wood | 16000 | 1 |
Audio[74] | Crash in ice wall | 16000 | 1 |
Audio[75] and Audio[76] | Balloon pop sounds | 32000 | 1 |
[436] BNK_CN_BDX | |||
Audio[0] and Audio[1] | DK Summit gate open sounds | 22050 | 1 |
Audio[2] and Audio[3] | DK Summit lift sounds | 22050 | 1 |
Audio[4] | DK Summit Snowboarder Shy Guy moving sound | 22050 | 1 |
Audio[5] | DK Summit Snowboarder Shy Guy jumping sound | 44100 | 1 |
Audio[6] | DK Summit Snowboarder Shy Guy hit sound | 22050 | 1 |
Audio[7] | DK Summit Snowboarder Shy Guy damage spin sound | 22050 | 1 |
Audio[8] | DK Summit Snowboarder Shy Guy damage voice | 32000 | 1 |
Audio[9] to Audio[12] | DK Summit audience cheers | 22050 | 1 |
[437] BNK_CN_LGC | |||
Audio[0] | Luigi Circuit airplane flying sound | 16000 | 1 |
[452] BNK_CB_N64 | |||
Audio[0] to Audio[3] | Dummy cannon sounds (???) | - | 1 |
[454] BNK_O_AWARD_AUD | |||
Audio[0] to Audio[48] | Audience crow sounds | - | 1 |
[458] BNK_MENU_SE | |||
Audio[0] | Kart/Bike engine sound when OK button shows up | 22050 | 1 |
Audio[1] | Kart/Bike engine sound after OK button is pressed | 22050 | 1 |
Audio[2] | Button OK selection sound when pressed | 32000 | 1 |
[498] BNK_O_MARE | |||
Audio[0] to Audio[11] | Pianta audience voices | 16000 | 1 |
[499] BNK_O_WANWAN_T | |||
Audio[0] to Audio[2] | Chain Chomp Wheel Rolling Chain Chomp collision sounds | 22050 | 1 |
Audio[3] | Chain Chomp Wheel Rolling Chain Chomp bark | 32000 | 1 |
Audio[4] | Chain Chomp Wheel Rolling Chain Chomp rolling sound | 22050 | 1 |
Audio[5] to Audio[7] | Chain Chomp Wheel Rolling Chain Chomp launching sounds | 32000 | 1 |
[512] BNK_O_WAVE | |||
Audio[0] and Audio[1] | Moving water sounds | 28000 | 1 |
[514] W_BGM_TITLE | |||
Audio[0] | Title screen music | 32000 | 2 |
[523] BNK_O_FSNAKE | |||
Audio[0] | Fire Snake appear sound | 22050 | 1 |
Audio[1] | Fire Snake ground/collision sound | 28000 | 1 |
[531] BNK_CB_SFC | |||
Audio[0] to Audio[3] | Dummy cannon sounds (???) | - | 1 |
[532] BNK_CR_SFO | |||
Audio[0] | SNES Ghost Valley 2 block falling sound | 32000 | 1 |
Audio[1] to Audio[3] | SNES Ghost Valley 2 block shaking sound | 32000 | 1 |
[533] BNK_CR_SFM | |||
Audio[0] and Audio[1] | SNES Mario Circuit 3 pipe crash sounds | 32000 | 1 |
[553] BNK_O_POIHANA | |||
Audio[0] | GCN Peach Beach Cataquak step in road sound | 22050 | 1 |
Audio[1] and Audio[2] | GCN Peach Beach Cataquak step in sand sound | 22050 | 1 |
Audio[3] and Audio[4] | GCN Peach Beach Cataquak step in water sound | 22050 | 1 |
Audio[5] | GCN Peach Beach Cataquak alert sound | 32000 | 1 |
Audio[6] | GCN Peach Beach Cataquak failed attack sound | 32000 | 1 |
Audio[7] | GCN Peach Beach Cataquak attack sound | 22050 | 1 |
Audio[8] | GCN Peach Beach Cataquak hit damage sound | 22050 | 1 |
Audio[9] | GCN Peach Beach Cataquak defeated sound | 22050 | 1 |
[554] BNK_O_MONTE | |||
Audio[0] to Audio[23] | Pianta audience voices | 16000 | 1 |
[556] BNK_O_TORCH | |||
Audio[0] to Audio[2] | Torch fire sounds | 22050 | 1 |
[568] BNK_CB_NGC | |||
Audio[0] to Audio[3] | Dummy cannon sounds (???) | - | 1 |
[586] BNK_O_BASA | |||
Audio[0] | Swoop flying sound 1 | 22050 | 1 |
Audio[1] | Swoop flying sound 2 | 44100 | 1 |
Audio[2] | Swoop flying sound 3 | 44100 | 1 |
Audio[3] | Swoop flying sound 4 | 22050 | 1 |
Audio[4] | Swoop collision sound | 22050 | 1 |
Audio[5] to Audio[7] | Swoop damage sound | 22050 | 1 |
Audio[8] | Swoop sound 1 | 22050 | 1 |
Audio[9] | Swoop sound 2 | 44100 | 1 |
Audio[10] | Swoop sound 3 | 22050 | 1 |
Audio[11] | Swoop hit sound | 22050 | 1 |
[594] BNK_O_AUDIENCE | |||
Audio[0] and Audio[1] | Audience sounds | 22050 | 1 |
[596] BNK_CMN_SE | |||
Audio[0] | Lap jingle/Message window pop up/some miscellaneous sounds | 22050 | 1 |
Audio[1] | Selection/cursor/confirm button/earth sounds/message selection/page controller/button sounds/Mii messages/hop sound/screen pop out messages/loading sound (part 1)/in-race position up/in-race position down | 32000 | 1 |
Audio[2] | Wi-Fi countdown/vote screen race selected/adding race points | 22050 | 1 |
Audio[3] | Results/vote screen races appearing | 32000 | 1 |
Audio[4] | New record/team final results/"congratulations" flash sound/loading sound (part 2) | 22050 | 1 |
Audio[5] | Earth zoom in/zoom out | 22050 | 1 |
Audio[6] | Friend code add keyboard button sound | 32000 | 1 |
Audio[7] | Friend/chat room message pop up | 16000 | 1 |
Audio[8] | Mario Kart Channel worldwide/regional suffrage whistle | 22050 | 1 |
Audio[9] | Wrong controller sound for competitions that need Wii Wheel | 32000 | 1 |
[597] BNK_CB_VNC | |||
Audio[0] | Delfino Pier gates opening sound | 32000 | 1 |
Audio[1] | Delfino Pier bridge last position sound | 32000 | 1 |
Audio[2] | Delfino Pier moving gate sound | 16000 | 1 |
Audio[3] | Delfino Pier bridge bell announcement sound | 32000 | 1 |
Audio[4] | Delfino Pier water sound | 32000 | 1 |
[598] BNK_O_PYLON | |||
Audio[0] to Audio[6] | Daisy Circuit pylon sound effects | 44100 | 1 |
[603] BNK_O_CHOROPU | |||
Audio[0] | Monty Mole underground jump outside sound | 22050 | 1 |
Audio[1] | Monty Mole underground moving sound | 28000 | 1 |
Audio[2] | Monty Mole attack voice | 22050 | 1 |
Audio[3] and Audio[4] | Monty Mole damage voices | 22050 | 1 |
[616] BNK_O_DOSSUN | |||
Audio[0] and Audio[1] | Thwomp attack sound | 32000 | 1 |
Audio[2] | Thwomp ??? | 32000 | 1 |
Audio[3] | Thwomp trembling sound 1 | 32000 | 1 |
Audio[4] | Thwomp trembling sound 2 | 22050 | 1 |
Audio[5] to Audio[7] | Thwomp attack laughter sounds | 22050 | 1 |
Audio[8] to Audio[10] | Thwomp defeated voices | 22050 | 1 |
[627] BNK_SEQ_O_SELECT | |||
Audio[0] | Single and multiplayer menu music 1 | 28000 | 2 |
Audio[1] | Single and multiplayer menu music 2 | 16000 | 2 |
Audio[2] | Single and multiplayer menu music 3 | 28000 | 2 |
Audio[3] | Single and multiplayer menu music 4 | 16000 | 2 |
[629] BNK_O_HANACHAN | |||
Audio[0] to Audio[10] | Wiggler sounds | 22050 | 1 |
Audio[11] | Wiggler walking leaves sound | 22050 | 1 |
Audio[12] | Wiggler walking step sound | 22050 | 1 |
Audio[13] to Audio[15] | Wiggler hit voices | 22050 | 1 |
Audio[16] | Mad Wiggler train whistle (from competition?) | 32000 | 1 |
Audio[17] | Mad Wiggler gas sound (from competition?) | 22050 | 1 |
Audio[18] | Wiggler ??? (from competition?) | 22050 | 1 |
Audio[19] | Wiggler ??? (from competition?) | 22050 | 1 |
Audio[20] | Wiggler ??? (from competition?) | 32000 | 1 |
Audio[21] | Wiggler gong sound ??? (from competition?) | 32000 | 1 |
[632] BNK_O_SANBO_BIG | |||
Audio[0] | Big Pokey moving on sand sound | 22050 | 1 |
Audio[1] | Big Pokey hit sound? | 22050 | 1 |
Audio[2] | Big Pokey sound 1 | 32000 | 1 |
Audio[3] | Big Pokey sound 2 | 32000 | 1 |
Audio[4] | Big Pokey sound 3 | 32000 | 1 |
Audio[5] | Big Pokey sound 4 | 32000 | 1 |
Audio[6] and Audio[7] | Big Pokey attacked sounds | 32000 | 1 |
Audio[8] | Big Pokey body recovery sound | 22050 | 1 |
Audio[9] | Big Pokey body part crash sound? | 32000 | 1 |
Audio[10] | Big Pokey body part launch sound? | 32000 | 1 |
[635] BNK_O_DOKAN | |||
Audio[0] and Audio[1] | Pipe crash sounds | 32000 | 1 |
[637] BNK_VO_MENU | |||
Audio[0] to Audio[15] | Dry Bones's selection screen sounds, splitted | 22050 | 1 |
Audio[16] to Audio[23] | Mario's selection screen voices | 16000 | 1 |
Audio[24] to Audio[31] | Luigi's selection screen voices | 16000 | 1 |
Audio[32] to Audio[37] | Yoshi's selection screen voices | 16000 | 1 |
Audio[38] to Audio[41] | Peach's selection screen voices | 16000 | 1 |
Audio[42] to Audio[49] | Daisy's selection screen voices | 16000 | 1 |
Audio[50] to Audio[52] | Birdo's selection screen voices | 16000 | 1 |
Audio[53] to Audio[57] | Bowser Jr.'s selection screen voices | 16000 | 1 |
Audio[58] to Audio[60] | Diddy Kong's selection screen voices | 16000 | 1 |
Audio[61] to Audio[68] | Baby Mario's selection screen voices | 16000 | 1 |
Audio[69] to Audio[76] | Baby Luigi's selection screen voices | 16000 | 1 |
Audio[77] to Audio[84] | Baby Peach's selection screen voices | 16000 | 1 |
Audio[85] to Audio[90] | Baby Daisy's selection screen voices | 16000 | 1 |
Audio[91] to Audio[95] | Toadette's selection screen voices | 16000 | 1 |
Audio[96] to Audio[100] | Toad's selection screen voices | 16000 | 1 |
Audio[101] | Selection screen ??? | 32000 | 1 |
Audio[102] to Audio[104] | Koopa Troopa's selection screen voices | 16000 | 1 |
Audio[105] to Audio[112] | Wario's selection screen voices | 16000 | 1 |
Audio[113] to Audio[120] | Waluigi's selection screen voices | 16000 | 1 |
Audio[121] to Audio[125] | Bowser's selection screen voices | 16000 | 1 |
Audio[126] to Audio[128] | Donkey Kong's selection screen voices | 16000 | 1 |
Audio[129] to Audio[131] | King Boo's selection screen voices | 16000 | 1 |
Audio[132] to Audio[137] | Funky Kong's selection screen voices | 16000 | 1 |
Audio[138] to Audio[140] | Dry Bowser's selection screen voices | 16000 | 1 |
Audio[141] to Audio[143] | Rosalina's selection screen voices | 16000 | 1 |
[638] BNK_O_CANNON | |||
Audio[0] | Cannon launch sound 1 | 8000 | 1 |
Audio[1] | Cannon launch sound 2 | 22050 | 1 |
Audio[2] | Cannon launch sound 3 | 16000 | 1 |
Audio[3] | Cannon flight sound | 16000 | 1 |
[642] BNK_O_BOBLE | |||
Audio[0] to Audio[3] | GBA Bowser Castle 3 Blob fire sounds | 32000 | 1 |
[644] BNK_CN_RNW | |||
Audio[0] and Audio[1] | Rainbow Road star ring sounds 1 | 22050 | 1 |
Audio[2] | Rainbow Road ??? | 22050 | 1 |
Audio[3] | Rainbow Road star ring sound 2 | 32000 | 1 |
Audio[4] | Rainbow Road aura zone sound | 16000 | 1 |
Audio[5] | Rainbow Road ??? | 22050 | 1 |
Audio[6] | Rainbow Road fall down entry sound | 22050 | 1 |
Audio[7] | Rainbow Road intro sound 1 | 28000 | 1 |
Audio[8] | Rainbow Road intro sound 2 | 22050 | 1 |
Audio[9] | Rainbow Road intro sound 3 | 22050 | 1 |
Audio[10] | Rainbow Road star cannon launch sound | 44100 | 2 |
Audio[11] | Rainbow Road drifting sound | 16000 | 1 |
[645] BNK_CB_NDS | |||
Audio[0] to Audio[3] | Dummy cannon sounds (???) | - | 1 |
[646] BNK_O_TERESA | |||
Audio[0] to Audio[4] | SNES Ghost Valley 2 Boo sounds | 22050 | 1 |
[655] BNK_O_FIREWORKS | |||
Audio[0] | Awards scene fireworks sound | 22050 | 1 |
[658] BNK_AWARD_DEMO | |||
Audio[0] to Audio[3] | Final Classifications sound effects | ||
[660] BNK_O_FOUNTAIN | |||
Audio[0] | Water fountain sound | 32000 | 1 |
[661] BNK_AWARD_DEMO_BIRDS | |||
Audio[0] to Audio[5] | Final classifications birds sounds | 32000 | 1 |
Audio[6] | Final classifications background noises | 22050 | 1 |
[662] BNK_CN_FCT | |||
Audio[0] and Audio[1] | Toad's Factory background sound effects (intro) | 22050 | 1 |
Audio[2] | Toad's Factory stream gas sound (intro) | 44100 | 1 |
Audio[3] to Audio[5] | Toad's Factory machine sounds 1 | 22050 | 1 |
Audio[6] | Toad's Factory alarm sound | 22050 | 1 |
Audio[7] to Audio[10] | Toad's Factory machine sounds 2 | 22050 | 1 |
Audio[11] | Toad's Factory stream gas sound 1 | 44100 | 1 |
Audio[12] and Audio[13] | Toad's Factory stream gas sounds 2 | 22050 | 1 |
[665] BNK_O_FALL_ATOMOS | |||
Audio[0] | Rainbow Road and Galaxy Arena falling entry sound | 22050 | 1 |
[688] BNK_RACE_UI_SE | |||
Audio[0] | Battle final countdown sound | 32000 | 1 |
Audio[1] | Battle end sound | 22050 | 1 |
Audio[2] | Item Box roll sound | 28000 | 1 |
Audio[3] | Item Box get sound | 28000 | 1 |
Audio[4] | Race countdown sound/Lakitu wrong direction | 22050 | 1 |
Audio[5] | Race go sound | 22050 | 1 |
Audio[6] | Battle countdown sound | 22050 | 1 |
Audio[7] | Battle go sound | 22050 | 1 |
Audio[8] | Coin/Battle points sound | 32000 | 1 |
Audio[9] | Thunder Cloud get sound | 32000 | 1 |
[690] BNK_O_VOLCANO | |||
Audio[0] | GCN DK Mountain background noises | 16000 | 1 |
[711] BNK_CN_MMC | |||
Audio[0] and Audio[1] | Moo Moo Meadows background cow sounds | 22050 | 1 |
Audio[2] to Audio[5] | Moo Moo Meadows cow hit sounds | 11025 | 1 |
Audio[6] to Audio[9] | Moo Moo Meadows cow movement and eat sounds | 22050 | 1 |
Audio[10] to Audio[12] | Moo Moo Meadows cow bell sounds | 16000 | 1 |
[721] BNK_O_WOODBOX | |||
Audio[0] | Wood box break sound | 22050 | 1 |