Difference between revisions of "Dry Dry Castle"
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==Version History== | ==Version History== |
Revision as of 12:31, 23 July 2013
Creator: | Magma & Flomaster35000vr |
---|---|
Designer: | Flomaster35000vr |
Version: | RC1 |
Date of latest version: | 2012-08-26 |
Editors used: | SketchUp, CTools, SZS Modifier, Photoshop, BrawlBox |
Download: | MediaFire |
Overview
This Custom Track was designed by Flomaster, and Magma made some changes. Magma made the Kcl, Minimap Control and Objects.
The track is placed in the desert, surrounded by stone walls, which act like a ruin. There are also 2 lakes in the desert, where you have to get over.
RC2 Progress
In RC2, Animations will be added and the underwater Part will be much better. All Underwater Textures will be animated and Flomaster35000vr will also make some CLR0 experiments.
Model | 100% |
Texture | 100% |
KCL | 100% |
KMP | 95% |
Objects | 95% |
Animations | 0% |
Overall | 81% |
Media
- DryDryCastleOverview.jpg
Overview
- DryDryCastleUnderwater.jpg
Underwater Part
Version History
Version | Date of release | Information |
---|---|---|
Beta[1] | 2012-08-26 | First release |
RC1 | 2012-08-26 | Freeze fixed |
Bugs
AI Freeze (resolved in RC1): random freeze when AI reach the last lake
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- (none)