Difference between revisions of "Creating a Custom Vehicle"
Jump to navigation
Jump to search
(Undo revision 7725 by Puppy350000vr (talk)) |
(removing broken links (This tutorial is woefully incomplete. It and Creating from A to Z a custom Unanimated character for mario kart wii for 3DS MAX should be merged I think. )) |
||
Line 9: | Line 9: | ||
* [[SZS Modifier]] or [[CTools Pack#SZS Explorer|SZS Explorer]]<br/>You will need to edit the brres model. In this case the [[SZS Modifier]] is recomended to prevent problems with the [[CHR0 (File Format)|model movement animations.]] If you know how to edit the [[CHR0 (File Format)|file CHR0]] you can edit quietly with these softwares. | * [[SZS Modifier]] or [[CTools Pack#SZS Explorer|SZS Explorer]]<br/>You will need to edit the brres model. In this case the [[SZS Modifier]] is recomended to prevent problems with the [[CHR0 (File Format)|model movement animations.]] If you know how to edit the [[CHR0 (File Format)|file CHR0]] you can edit quietly with these softwares. | ||
* [http://sketchup.google.com/ Google Sketchup]<br/>Or other 3D modeler program that imports and exports obj files. | * [http://sketchup.google.com/ Google Sketchup]<br/>Or other 3D modeler program that imports and exports obj files. | ||
− | + | ||
Line 18: | Line 18: | ||
*Obj Exporter 2<br/>To import the obj model for the [[CTools Pack#BRRES editor|BRRES editor]]. [http://www.mediafire.com/?qh8hgo16ujvoi0h Click here to download] | *Obj Exporter 2<br/>To import the obj model for the [[CTools Pack#BRRES editor|BRRES editor]]. [http://www.mediafire.com/?qh8hgo16ujvoi0h Click here to download] | ||
− | ==Tutorials== | + | ==Related Tutorials== |
− | *[[Importing 3D models]]<br/> How to import the 3D models of [[Mario Kart Wii]] to begin making your custom vehicle. | + | *[[Importing 3D models]]<br/> |
− | + | How to import the 3D models of [[Mario Kart Wii]] to begin making your custom vehicle. | |
− | + | *[[Creating from A to Z a custom Unanimated character for mario kart wii for 3DS MAX]]<br/> | |
− | *[[Creating from A to Z a custom Unanimated character for mario kart wii for 3DS MAX]] | + | An in-depth look. |
+ | *[[Porting Tutorial]]<br/> | ||
+ | Written for porting tracks, but much applies to porting characters and karts. | ||
+ | *[[Importing 3D models]]<br/> | ||
+ | How to extract Mario Kart Wii's models. | ||
{{textbox|green center|Editing this tutorial| | {{textbox|green center|Editing this tutorial| |
Revision as of 13:56, 26 October 2011
Under Construction
This article is not finished. Help improve it by adding accurate information or correcting grammar and spelling.
This tutorial will explain you how to create your custom vehicle (custom kart or custom bike) on Mario Kart Wii. To make a custom vehicle that you need to do a little more than make a 3D model in a custom track, that's what you'll see in this tutorial.
What You Need
- Mario Kart Wii ISO
If you have all 3d Models of Mario Kart Wii just ignore this topic and the next topic. - WiiScrubber or Wiimms ISO Tools
To get the BRRES models of karts and characters on Mario Kart Wii iso. - SZS Modifier or SZS Explorer
You will need to edit the brres model. In this case the SZS Modifier is recomended to prevent problems with the model movement animations. If you know how to edit the file CHR0 you can edit quietly with these softwares. - Google Sketchup
Or other 3D modeler program that imports and exports obj files.
Google sketchup plugins that you will need
- Obj importer
You will need to export the 3D Model of the karts and characters of your Mario Kart Wii Iso - Obj Exporter
To export the obj file to SZS Modifier. - Obj Exporter 2
To import the obj model for the BRRES editor. Click here to download
Related Tutorials
How to import the 3D models of Mario Kart Wii to begin making your custom vehicle.
An in-depth look.
Written for porting tracks, but much applies to porting characters and karts.
How to extract Mario Kart Wii's models.
Editing this tutorial
You can edit this tutorial as long as you make sure you're right.