Difference between revisions of "Ancient Ruins"

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{{youtube-box||aV1zoywZgvk|BETA version online}}
 
 
You may upload an image of the track.  Use JPG format, and keep it under 200kb in size.  Make sure to give the image a long, descriptive name, otherwise a moderator will delete it.  For a single image, use this format. 400px is the same width as a youtube video.
 
 
 
 
 
 
 
Use the gallery format for multiple images.
 
 
 
<gallery>
 
File:AncientRuins in game pyramid.jpg|Description
 
File:Ancient_Ruins.jpg|Description
 
</gallery>
 
 
 
A lot of people make videos of new CTs, so if you don't make your own, someone will do it for you.
 
Here's the video format:
 
 
 
{{youtube-box|blue left|youtube_id|Title}}
 
 
 
The Title should be the version number, BETA 1, v1.0, etc.  Don't add the name of the person who uploaded the video.  Don't put more than 3 videos on this page.
 
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== Version History ==
 
== Version History ==

Revision as of 20:35, 10 March 2012



Ancient Ruins
Creator: Abe Abbott
Designer: Abe Abbott
Version: Beta
Date of latest version: 2012-03-05
Editors used: Sketchup, Paint.net, SZS Modifier, CTools.
Download: MediaFire

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Overview

This is my first real attempt at creating a custom track. The scene consists of ancient temple ruins, pyramid, and various other structures set in a gloomy "mysterious" atmosphere. The layout of the track is fairly basic but one that is also in my opinion is very fun to race on. The item placement is far from finished but the track is still very race-able, the AI Characters race the whole race and items/routes are set with a few minor bugs.

Media

BETA version online

Version History

Version Date of release Information
Beta 2012-03-05 The Kmp is one thing that needs some improvement but track is still very playable . Minimap needs fixed and I can't seem to figure out what I did wrong. (Forgive me I'm new)


Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

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