User:SuperMario64DS/Notes

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Revision as of 20:02, 6 March 2016 by SuperMario64DS (talk | contribs) (Created page with "== Blender to BrawlBox == === With armature === # Mirror bones on X-Axis # Apply pre-existing scales # Scale model to 100 # Apply scale # Export as FBX 6.1, default settings...")
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Blender to BrawlBox

With armature

  1. Mirror bones on X-Axis
  2. Apply pre-existing scales
  3. Scale model to 100
  4. Apply scale
  5. Export as FBX 6.1, default settings, ASCII
  6. Convert to Collada DAE with FBX Convetrer 2012

With vertex colours

  1. Export as FBX
  2. Convert to Collada DAE with FBX Convetrer 2012
  3. Convert Collada back to FBX 2011 with FBX Converter 2012
  4. Import new FBX into Blender
  5. Export as FBX 7+, binary
  6. Convert to Collada DAE with FBX Convetrer 2012