Difference between revisions of "User:DiddyKong"

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Hello, I'm DiddyKong (or Diddy Kong) and I like creating Custom Tracks (but Item routes is my problem), I can make texture hack and distributions. If you help me or I help you, write on my talk or in skype. I hate maths, but I learn as much as possible the C# programming (I'm semi-intermediate level).
+
Hello, I'm DiddyKong (or Diddy Kong) and I like creating Custom Tracks (but Item routes is my problem), I can make texture hack and distributions. If you help me or I help you (read my knowledge), write on my talk or in skype. I hate maths, but I learn as much as possible the C# programming (I'm semi-intermediate level).
  
 
== Projects Progress ==
 
== Projects Progress ==
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|-
 
|-
 
| [[Jungle Rocks]]
 
| [[Jungle Rocks]]
| On hold
+
| In progress
 
| {{no|0%}}
 
| {{no|0%}}
 
| Custom Track
 
| Custom Track
 
|-
 
|-
 
| [[Jungle Rocks 2]]
 
| [[Jungle Rocks 2]]
| On hold
+
| In progress
 
| {{no|0%}}
 
| {{no|0%}}
 
| Custom Track
 
| Custom Track
 
|}
 
|}
 +
 +
== My Knowledge's ==
 +
# C# Programming (Semi-intermediate level)
 +
# VB Programming (Intermediate)
 +
# C++ Programming (Very beginner)
 +
# Create custom tracks (beginner)
 +
# Manipulate StaticR.rel (semi-advanced)
 +
# Manipulate Wiimms SZS Tools command (semi-advanced)
 +
# Custom music's (advanced)
 +
# Create fast music's (advanced)
 +
# Change color of minimaps (intermediate)
 +
# CTGP_CODE creation (intermediate)
 +
 +
== Another Creations for Mario Kart Wii ==
 +
* I converted Korean font for NTSC-U
 +
* I converted messages from Korean to NTSC-U, based on Nintendo translations.
  
 
{{User-DiddyKong-Link}}
 
{{User-DiddyKong-Link}}

Revision as of 02:08, 28 January 2015

Translation
We are looking for help with translations for our Remakes. You can help out at the Remake Kart 12 translation page.
Contact
Skype: live:diddykongseven
Youtube Diddy Kong's Channel
Web site: My web site

Hello, I'm DiddyKong (or Diddy Kong) and I like creating Custom Tracks (but Item routes is my problem), I can make texture hack and distributions. If you help me or I help you (read my knowledge), write on my talk or in skype. I hate maths, but I learn as much as possible the C# programming (I'm semi-intermediate level).

Projects Progress

Project List
Project name Status Progress Type
New Year Circuit Released, v1.5 in progress 43% (update) Custom Track
Yoshi Falls 2 On hold 4% Custom Track
MSC The Sand Tomb In progress 80% Retro Track (Non Mario Kart)
Mario's Highway On hold 33% Custom Track
Sarasaland Ruins On hold 0% Custom Track
Frozen Circuit On hold 0% Custom Track
Daisy Circuit 2 On hold 0% Custom Track
Diddy Kong's CTGP Pack In progress 0% (renew) Distribution
Diddy Kong's Paint Pack Planning 0% Distribution
Diddy Kong's Jungle Factory On hold 0% Texture Hack
Rosalina's Galaxy On hold 0% Texture Hack
Peach's Desert Oasis On hold 0% Texture Hack
Night Desert On hold 0% Texture Hack
Snow Circuit On hold 0% Texture Hack
Ice Ruins On hold 0% Texture Hack
Halloween Castle On hold 0% Texture Hack
Jungle Rocks In progress 0% Custom Track
Jungle Rocks 2 In progress 0% Custom Track

My Knowledge's

  1. C# Programming (Semi-intermediate level)
  2. VB Programming (Intermediate)
  3. C++ Programming (Very beginner)
  4. Create custom tracks (beginner)
  5. Manipulate StaticR.rel (semi-advanced)
  6. Manipulate Wiimms SZS Tools command (semi-advanced)
  7. Custom music's (advanced)
  8. Create fast music's (advanced)
  9. Change color of minimaps (intermediate)
  10. CTGP_CODE creation (intermediate)

Another Creations for Mario Kart Wii

  • I converted Korean font for NTSC-U
  • I converted messages from Korean to NTSC-U, based on Nintendo translations.

Template:User-DiddyKong-Link