Template:KMP AREA header

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AREA entry data structure (0x30 bytes)
Offset Type Description
0x00 Byte Area mode. Values 0 or 1, unknown meaning.
0x01 Byte Area type. Values 0–9.
0x02 Byte Index of CAME if type = 0x00, 0xFF else.
0x03 Byte Unknown.
0x04 Float[3] A 3D position vector of the area.
0x10 Float[3] A 3D rotation vector of the area's rotation.
0x1C Float[3] A 3D scale vector of the area's scale.
0x28 UInt16 AREA setting 1. Used by AREA type 2, 3, 8 and 9.
0x2A UInt16 AREA setting 2. Used by AREA type 3.
0x2C Byte Route ID used by AREA type 3.
0x2D Byte Unknown. This value is used by AREA type 4.
0x2E UInt16 Enemy point ID. Exact meaning unknown, always 0 in Nintendo tracks.