Template:KMP AREA header
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Offset | Type | Description |
---|---|---|
0x00 | Byte | Area mode. Values 0 or 1, unknown meaning. |
0x01 | Byte | Area type. Values 0–9. |
0x02 | Byte | Index of CAME if type = 0x00, 0xFF else. |
0x03 | Byte | Unknown. |
0x04 | Float[3] | A 3D position vector of the area. |
0x10 | Float[3] | A 3D rotation vector of the area's rotation. |
0x1C | Float[3] | A 3D scale vector of the area's scale. |
0x28 | UInt16 | AREA setting 1. Used by AREA type 2, 3, 8 and 9. |
0x2A | UInt16 | AREA setting 2. Used by AREA type 3. |
0x2C | Byte | Route ID used by AREA type 3. |
0x2D | Byte | Unknown. This value is used by AREA type 4. |
0x2E | UInt16 | Enemy point ID. Exact meaning unknown, always 0 in Nintendo tracks. |