Difference between revisions of "Talk:Cobana01 Raceway"

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(your question: answered.)
 
 
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==Scale in Sketchup==
 
==Scale in Sketchup==
  
It's really small.  I'd really suggest going with meters when you choose your sketch up template because the numbers are so much easier to work with (1 meter = 1 mario kart unit.)  Roads should be average around 4500 meters across.  Your entire model is about 6000 meters across.  It is easy enough to scale your entire map up though. What helped me was using another sketchup file for reference - [[User:BigOto|BigOto]] has his levels on google's 3D warehouse, and I uploaded mine for [[Rooster Island]] as well.  Just be aware that he made some of his with blue faces up and I see yours are too; the current version of the obj exporter requires you to put white faces up.--[[User:Jefe|Jefe]] 07:56, 25 September 2011 (CEST)
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It's really small.  I'd suggest going with meters when you choose your sketch up template because the numbers are so much easier to work with (1 meter = 1 mario kart unit.)  Roads should be average around 4500 meters across.  Your entire model is about 6000 meters across.  It is easy enough to scale your entire map up though. What helped me was using another sketchup file for reference - [[User:BigOto|BigOto]] has his levels on google's 3D warehouse, and I uploaded mine [http://sketchup.google.com/3dwarehouse/details?mid=6b624d8687836349730891e5cad388dc&ct=mdsa&prevstart=0] for [[Rooster Island]] as well. You can paste your entire level in another one to compare overall scale (I just did that with yours.) Just be aware that he made some of his with blue faces up and I see yours are too; the current version of the obj exporter requires you to put white faces up.--[[User:Jefe|Jefe]] 07:56, 25 September 2011 (CEST)

Latest revision as of 06:00, 25 September 2011

Scale in Sketchup

It's really small. I'd suggest going with meters when you choose your sketch up template because the numbers are so much easier to work with (1 meter = 1 mario kart unit.) Roads should be average around 4500 meters across. Your entire model is about 6000 meters across. It is easy enough to scale your entire map up though. What helped me was using another sketchup file for reference - BigOto has his levels on google's 3D warehouse, and I uploaded mine [1] for Rooster Island as well. You can paste your entire level in another one to compare overall scale (I just did that with yours.) Just be aware that he made some of his with blue faces up and I see yours are too; the current version of the obj exporter requires you to put white faces up.--Jefe 07:56, 25 September 2011 (CEST)