Difference between revisions of "Rooster Island (Jefe)"

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|version=Beta 01
 
|version=Beta 01
 
|download=http://www.gamefront.com/files/20825083/MKWii_RoosterIslandB01_zip
 
|download=http://www.gamefront.com/files/20825083/MKWii_RoosterIslandB01_zip
|difficulty=4/10
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|difficulty=3/10
 
|designer=[[User:Jefe|Jefe]]
 
|designer=[[User:Jefe|Jefe]]
 
|creator=[[User:Jefe|Jefe]]
 
|creator=[[User:Jefe|Jefe]]
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|-
 
|-
 
| Beta 01
 
| Beta 01
| 24.09.2011
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| 2011.09.24
 
| -
 
| -
 
|Needs bot and item paths (Red shells and Bullet Bills do not work yet.)  Otherwise fully playable.   
 
|Needs bot and item paths (Red shells and Bullet Bills do not work yet.)  Otherwise fully playable.   
 
|}
 
|}
 
  
 
== Info Beta 01 ==
 
== Info Beta 01 ==
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| 50%
 
| 50%
 
|}
 
|}
 
  
 
== Custom Track Distributions ==
 
== Custom Track Distributions ==

Revision as of 14:03, 24 September 2011

Rooster Island
Creator: Jefe
Designer: Jefe
Version: Beta 01
Video:
Download: gamefront.com

Description

Rooster Island is a custom track with a look inspired by the the Bob-omb Battlefield [1] stage in Super Mario 64, as well as the Mario and Luigi circuits in Mario Kart 64. It consists of a paved figure 8 track connected to a dirt path around the island leading to a dock area. More info and discussion here: [2] The sketch up file is available for download here: [3]

Version History

Info Date of release Information
Beta 01 2011.09.24 - Needs bot and item paths (Red shells and Bullet Bills do not work yet.) Otherwise fully playable.

Info Beta 01

Minimap Model KCL KMP Objects Camera
50% 90% 90% 40% 50% 50%

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • None

Template:User-Jefe-link